Invigorate: Difference between revisions
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|element=[[Image:DQTact Non-elemental.png]] | |element=[[Image:DQTact Non-elemental.png]] | ||
|mp=16 | |mp=16 | ||
|range=[[Image:DQTact_Range1.png]]<br>Self | |range=[[Image:DQTact_Range1.png|48px]]<br>Self | ||
|status=[[Image:DQTact MartialEffectUp.png]]<br>Martial Effect Up | |status=[[Image:DQTact MartialPowerUp.png]][[Image:DQTact MartialEffectUp.png]]<br>Martial Potency & Effect Up | ||
|description=Grants the user x1.5 martial potency/effects for 1 turn | |description=Grants the user x1.5 martial potency/effects for 1 turn | ||
|monsters=Cumulus vex, 24-carrot bunicorn | |monsters=Cumulus vex, 24-carrot bunicorn | ||
| Line 29: | Line 29: | ||
*[[Focus Strength]] | *[[Focus Strength]] | ||
*[[Muster Strength]] | *[[Muster Strength]] | ||
*[[Power Release]] | |||
*[[Psyche Up]] | *[[Psyche Up]] | ||
Revision as of 15:19, 12 June 2022
| Invigorate | |
|---|---|
| Japanese | 練気 |
| Rōmaji | Renki |
| Type | Skill |
Invigorate is a skill that appears exclusively in Dragon Quest Tact. The user builds up energy to strengthen the next martial skill that they use.
Details
Invigorate is known naturally by 24-carrot bunicorn, Cumulus vex, and Tentacular at level 1 and costs 16 MP to use. It increases martial potency and effects by 50% for 1 turn.
Ability information
| Invigorate | |||
| Role * | Type * | Element | MP cost |
| Support | Martial | 16 | |
| Range | Additional effects | ||
Self |
Martial Potency & Effect Up |
||
| Description | |||
| Grants the user x1.5 martial potency/effects for 1 turn | |||
| Naturally learnt by | |||
| Cumulus vex, 24-carrot bunicorn | |||