Ironclad: Difference between revisions
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| wisdom = 90% | | wisdom = 90% | ||
| luck = 80% | | luck = 80% | ||
| classes = Warrior male Warrior female Martial | | classes = Warrior male Warrior female Martial Artist male Martial Artist female Mage male Mage female Priest male Priest female Merchant male Merchant female Gadabout male Gadabout female Thief male Thief female | ||
| book = none | | book = none | ||
| accessory = none | | accessory = none | ||
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! scope="col" | Stat bonuses for ironclad (chance) | ! scope="col" | Stat bonuses for ironclad (chance) | ||
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| {{DQIII sprite|Warrior male Warrior female Martial | | {{DQIII sprite|Warrior male Warrior female Martial Artist male Martial Artist female Merchant male Merchant female}} | ||
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* Resilience bonus highest, 10+ ({{fraction|1|2}}) | * Resilience bonus highest, 10+ ({{fraction|1|2}}) | ||
Revision as of 15:54, 21 August 2024
Ironclad (てつじん, tetsujin?, lit. translated as ironman in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.
Appearances
Main series
Dragon Quest III remakes
| Dragon Quest III personality | |
|---|---|
| Ironclad (Ironman) | |
| Ironclad personality stat chart for Dragon Quest III | |
| Strength (STR) | 105% |
| Agility (AGL) | 80% |
| Resilience (VIT) | 130% |
| Wisdom (INT) | 90% |
| Luck (LUCK) | 80% |
| Classes / genders | |
| Book | none |
| Accessory | none |
In the Dragon Quest III remakes, ironclad is a personality that improves strength and resilience growth, but reduces agility, wisdom, and luck growth.
The hero cannot become an ironclad at the start of the game.
Other party members have a chance to be an ironclad when recruited as any class, depending on their stat bonuses.
| Class / gender | Stat bonuses for ironclad (chance) |
|---|---|
| |
|
An existing character cannot become an ironclad through items.