Kasizzle: Difference between revisions
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'''Kasizzle''' is a spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Introduced in ''[[Dragon Quest III]]'', it is the final spell in the Sizz series, and immolates a group of enemies with a wave of ferocious hellfire. | '''Kasizzle''' is a spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Introduced in ''[[Dragon Quest III]]'', it is the final spell in the Sizz series, and immolates a group of enemies with a wave of ferocious hellfire. | ||
==Localization History== | |||
In ''III~VIII'', kasizzle was used as the English equivalent of begiragon. Due to a set of new, fourth-tier spells being brought into the main series from the Dragon Quest Monsters: Joker spinoffs between ''IX~XI'', giragrade became the most powerful wave of fire spell in Dragon Quest X. Due to the English root word of sizz being unable to be further expanded upon as the Japanese gira was, the localization team opted to assign the new English name kasizz to begiragon, while kasizzle was hence applied to giragrade. | |||
==Appearances== | ==Appearances== | ||
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===''[[Dragon Quest X]]''=== | ===''[[Dragon Quest X]]''=== | ||
[[Dancer]]s can maser the spell after putting 130 skill points into their vocation. MP cost is 24, range is 10 meters, and the precise damage range is currently unknown. The common consensus is that the base range is around 450, and requires a [[Magical might]] stat of 400 to improve. | [[Dancer]]s can maser the spell after putting 130 skill points into their vocation. MP cost is 24, range is 10 meters, and the precise damage range is currently unknown. The common consensus is that the base range is around 450, and requires a [[Magical might]] stat of 400 to improve. | ||
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{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Fire spells]] | |||
[[Category:Dragon Quest III spells]] | [[Category:Dragon Quest III spells]] | ||
[[Category:Dragon Quest IV spells]] | [[Category:Dragon Quest IV spells]] | ||