Kasnooze: Difference between revisions
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'''Kasnooze''' is a recurring spell in the [[Dragon Quest (series)|Dragon Quest Series]]. Introduced in ''Dragon Quest IV'', it only worked on one enemy; however in later games it attempts to put all enemies to [[sleep]]. | '''Kasnooze''' is a recurring spell in the [[Dragon Quest (series)|Dragon Quest Series]]. Introduced in ''Dragon Quest IV'', it only worked on one enemy; however in later games it attempts to put all enemies to [[sleep]]. In first four appearances, Kasnooze ignored the standard ''100%, 75%, 25%, 0%'' accuracy ranges that other spells utilized, instead using a ''100%, 100%, 50%, 0%'' table, essentially doubling the vulnerability monsters have to the sleep status. | ||
==Appearances== | ==Appearances== | ||
===[[Dragon Quest IV]]=== | ===[[Dragon Quest IV]]=== | ||
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===[[Dragon Quest V]]=== | ===[[Dragon Quest V]]=== | ||
Kasnooze has been modified to affect an enemy for 5 mp, | Kasnooze has been modified to affect an enemy group for 5 mp, increasing it's usefulness greatly. | ||
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===[[Dragon Quest VI]]=== | ===[[Dragon Quest VI]]=== | ||
Kasnooze is learned by advancing to rank 7 of the [[Mage]] vocation. | Kasnooze is learned by advancing to rank 7 of the [[Mage]] vocation. As with it's [[Snooze|predecessor]], the spell has been upgraded to keep foes asleep for a minimum of 2 turns. | ||
===[[Dragon Quest VII]]=== | ===[[Dragon Quest VII]]=== | ||
Kasnooze (SleepAll) is learned by mastering the [[Mage]] & [[Shepherd]] class. | Kasnooze (SleepAll) is learned by mastering the [[Mage]] & [[Shepherd]] class. | ||
===[[Dragon Quest VIII]]=== | ===[[Dragon Quest VIII]]=== | ||
[[Jessica]] learns this spell after investing 68 points into her "Sex Appeal" skill and costs 8 mp to cast. | [[Jessica]] learns this spell after investing 68 points into her "Sex Appeal" skill and costs 8 mp to cast. | ||
===[[Dragon Quest IX]]=== | ===[[Dragon Quest IX]]=== | ||
Kasnooze is learned by [[armamentalist]]s at level 28. It costs 8 MP to cast, and will begin to improve in accuracy one the caster's magical might reaches 50. The spell will become 100% accurate (barring enemy resistance) when the value reaches 799. | Kasnooze is learned by [[armamentalist]]s at level 28, and targets all monsters. It costs 8 MP to cast, possesses a base accuracy of 75%, and will begin to improve in accuracy one the caster's magical might reaches 50. The spell will become 100% accurate (barring enemy resistance) when the value reaches 799. | ||
{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Dragon Quest IV spells]] | [[Category:Dragon Quest IV spells]] | ||
[[Category:Dragon Quest V spells]] | [[Category:Dragon Quest V spells]] | ||