Kazammle: Difference between revisions

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'''Kazammle''' is a spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. It crushes its target with a soul-smothering sphere of ethereal energy, and is the strongest of the Zam spells--being [[Zam]], [[Zammle]], & [[Kazam]].
'''Kazammle''' is a spell in the series. It inflicts a massive amount of Dark-elemental damage to a single enemy and is the strongest of the Zam series of spells.


==Appearances==
==Appearances==
==={{DQ9}}===
==={{DQ9}}===
Kazammle is available only to [[Sage]]s who've reached level 61. The spell's base power is 255~315, the cap is 585~645, and the MP cost is 45.
{{Descriptions
|DQ9=Strikes a single enemy with stygian lightning.<ref>Nintendo DS version.</ref>
}}
Kazammle is learned by [[Sage]]s at level 61, costing 45 MP to cast. It deals 255~315 Dark-elemental damage to a single enemy. It increases in power once the caster's Magical Might reaches 480, reaching to a maximum of 585~645 at 999 Magical Might.
* On the enemy side, it can be cast by [[Tyrannosaurus Wrecks]], [[Psaro the Manslayer]] starting at level 41, and [[Dhoulmagus]] starting at level 57. Tyrannosaurus Wreck's version inflicts between 379~460 damage. When cast by legacy bosses, the spell's damage is calculated as ''(7*lvl*(0.9~1.1))''. This means the base range is 234~286 and the maximum range is 628~762.


===''[[Dragon Quest X]]''===
==={{DQ10}}===
Kazammle can be cast by a Sage who has invested 130 points into their Enlightenment skill. It costs 18 MP to cast with a range of 15 meters, and damage is calculated as ''(Magical might - 483) x 492/516 + 330~390'' for a limit of 822~882 at 999. Once the value hits 1,000 and higher the calculation is changed to ''(Magical might - 999) /3 + 822~882'' for a new maximum damage range of 989~1,049 at 1,500 magical might.
Kazammle can be cast by a Sage that has invested 130 points into their Enlightenment skill. It costs 18 MP to cast with a range of 15 meters, and damage is calculated as ''(Magical might - 483) x 492/516 + 330~390'' for a limit of 822~882 at 999. Once the value hits 1,000 and higher the calculation is changed to ''(Magical might - 999) /3 + 822~882'' for a new maximum damage range of 989~1,049 at 1,500 Magical Might.


==={{DQ11}}===
==={{DQ11}}===
[[Rab]] can learn Kazammle as he advances through the ''Enlightenment'' panel on his character builder when his power fully awakens in Act 2, costing 36 skill points. It is a hidden panel, requiring at least four of the skills surrounding it to be learned first in order to unlock it. It costs 42 MP to cast, with a base range of 303~316 and a maximum range of 525~585 once his magical might reaches 900. Kazammle is significantly weaker than the other fourth-tier spells, but this low damage threshold is compensated for by its cheaper MP cost and being twice as likely to go haywire when cast.
[[Rab]] can learn Kazammle through the ''Enlightenment'' panel on his Character Builder when his power fully awakens in Act Two, costing 36 skill points. It is a hidden panel, requiring at least four of the skills surrounding it to be learned first in order to unlock it. It costs 42 MP to cast, with a base range of 303~316 and a maximum range of 525~585 once his Magical Might reaches 900. Kazammle is significantly weaker than the other fourth-tier spells, but this low damage threshold is compensated for by its cheaper MP cost and being twice as likely to go haywire when cast.


==={{DQMJ}}===
==={{DQMJ}}===
Kazammle costs a steep 30 MP to cast, inflicts 425~495 at 999 wisdom, and can be learned from:
Kazammle costs a steep 30 MP to cast, inflicts 425~495 at 999 Wisdom, and can be learned from:


* [[Bang & Zam | Bang & Zam III]] (62 points)
* [[Bang & Zam | Bang & Zam III]] (62 points)
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==={{DQM3}}===
==={{DQM3}}===
Kazammle costs 30 MP and is learned through the [[Barbarus (Talent)|Barbarus]], [[Blighter]], [[Heretic]], [[Impactor]], [[Malroth (Talent)|Malroth]], [[Mordegon, Lord of Shadows (Talent)|Mordegon, Lord of Shadows]], [[Nelgel the Netherfiend (Talent)|Nelgel the Netherfiend]], [[Perfect Speller]], and [[Zam Virtuoso]] talents. It has a base power of 325, and will deal an average of 980 damage at 3,999 wisdom.
Kazammle costs 30 MP to cast and is learned through the [[Barbarus (Talent)|Barbarus]], [[Blighter]], [[Heretic]], [[Impactor]], [[Malroth (Talent)|Malroth]], [[Mordegon, Lord of Shadows (Talent)|Mordegon, Lord of Shadows]], [[Nelgel the Netherfiend (Talent)|Nelgel the Netherfiend]], [[Perfect Speller]], and [[Zam Virtuoso]] talents. It has a base power of 325, and will deal an average of 980 damage at 3,999 Wisdom.


==={{DQH}}===
==={{DQH}}===
{{Descriptions
{{Descriptions
|DQH=Damages enemies over a wide area with a huge eldritch explosion.
|DQH=Damages enemies over a wide area with a huge eldritch explosion.<ref>Sony PlayStation 4 and Steam versions.</ref>
}}
}}
Kazammle is the third tier spell of [[Psaro (Character)|Psaro]] and can be learned by investing 16 skill points. After charging his [[Kazam]] spell for a short time, Psaro will plant his sword into the ground and unleash a massive explosion of Nadirian lightning in front of him for 20 MP. It has a slight gravitational pull, attempting to bring any nearby targets closer to the center of the explosion. Psaro will cast the spell against the party when he is faced as a boss.
Kazammle is the third tier spell of [[Psaro (Character)|Psaro]] and can be learned by investing 16 skill points. After charging his [[Kazam]] spell for a short time, Psaro will plant his sword into the ground and unleash a massive explosion of Nadirian lightning in front of him for 20 MP. It has a slight gravitational pull, attempting to bring any nearby targets closer to the center of the explosion.


==={{DQH2}}===
==={{DQH2}}===
Kazammle can be learned by either [[Lazarel]] or [[Teresa]] is a Sage and costs 15 skill points to learn as long as they are level 24.
Kazammle can be learned by either [[Lazarel]] or [[Teresa]] is a Sage and costs 15 skill points to learn as long as they are level 24.


==Enemy versions==
==Trivia==
When cast by a Legacy Boss in ''IX'', damage is ''(7*lvl*(0.9~1.1))''. This means the base range is 234~286 and the maximum range is 628~762.
* ''Don'' is a Spanish derivative of the Latin word ''Dominus'', meaning lord or master. Fitting, considering that the spell is the strongest of its family.


==Etymology==
==Related Spells==
''Don'' is a Spanish derivative of the Latin word ''Dominus'', meaning lord or master. Fitting, considering that the spell is the strongest of its family.
*[[Zam]]
*[[Zammle]]
*[[Kazam]]


==Battle Visuals==
==Battle Visuals==
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==References==
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{{DQSpells}}
{{DQSpells}}