Kazapple: Difference between revisions
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Added info taken from behindthesword's data dive on gamefaqs. |
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|console=SNES/DS/Mobile | |console=SNES/DS/Mobile | ||
|name=Kazapple | |name=Kazapple | ||
|flavor=Draws on the party's combined power to zap a single enemy. | |flavor=Draws on the party's combined power to zap a single enemy. Pierces [[Bound]] & [[Bounce]]. | ||
|mp=10 | |mp=10 | ||
|effect=Hits a monster with 600~700 damage.}} | |effect=Hits a monster with 600~700 damage.}} | ||
Anyone in who is/has been a Legend (via Rank 8 of the [[Hero (Class)|Hero]] class) can use Kazapple. Unlike Dragon Quest IV, all characters can use Kazapple because they all gain MP. The spell will echo if the original caster has the Duplic hat equipped, | Anyone in who is/has been a Legend (via Rank 8 of the [[Hero (Class)|Hero]] class) can use Kazapple. Unlike Dragon Quest IV, all characters can use Kazapple because they all gain MP. The spell will echo if the original caster has the Duplic hat equipped, and turn order is determined by the caster's [[Agility]]. | ||
===''[[Dragon Quest VII]]''=== | ===''[[Dragon Quest VII]]''=== | ||
{{Spell | {{Spell | ||
|console=PSX/3DS | |console=PSX/3DS | ||
|name=Kazapple | |name=Kazapple | ||
|flavor=Draws on the party's combined power to zap a single enemy. | |flavor=Draws on the party's combined power to zap a single enemy. Pierces [[Bound]] & [[Bounce]]. | ||
|mp=10 | |mp=10 | ||
|effect=Hits a monster with 600~700 damage.}} | |effect=Hits a monster with 600~700 damage.}} | ||
Any character that reaches rank 8 of the Hero vocation can cast Kazapple. Similar to ''VI'', the spell is easy to use as all character gain MP. | Any character that reaches rank 8 of the Hero vocation can cast Kazapple. Similar to ''VI'', the spell is easy to use as all character gain MP and is again based on the initiator's swiftness. | ||
{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||