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{{LocationInfobox
{{LocationInfobox
|game = ''[[Dragon Quest III]]''
|game = {{Dragon Quest III}}
|title = Khoryv
|title = Khoryv
|type= Village
|type= Village
Line 9: Line 9:
|old=Kanave
|old=Kanave
}}
}}
'''Khoryv''' is a village in the [[Overworld (Dragon Quest III)|overworld]] of ''[[Dragon Quest III]]''. It is located in the mountains north of [[Romaria]] and south of [[Norvik]].   
'''Khoryv''' is a village in the [[Overworld (Dragon Quest III)|overworld]] of {{DQ3}}.
 
It is located in the mountains north of [[Romaria]] and south of [[Norvik]].   


==Appearances==
==Appearances==
==={{DQ3}}===
==={{DQ3}}===
The town is an optional location as it does not possess any key items for completing the game. It serves as a rest area for completing two nearby side quests: the [[Skyfell Tower]] and the [[Dreamstone]] quest. The town is home to the grave of a famous martial artist who is said to have killed a [[Ursa minor|bear]] unarmed, but his ghost can be spoken to at night. He reveals that he actually used a set of [[Iron claw]]s, and recommends them for any martial artist. A bounty hunter from Romaria is in the village as well, attempting to find clues as to the whereabouts of [[Robbin' 'Ood]]. The town is home to the second bar in the game, where one patron gossips about the spell of eternal slumber being set upon the village of Norvik for angering the faeries and another brushing it off as ludicrous--this is the player's first hint of the nature of the Dreamstone sidequest.
The town is an optional location as it does not possess any key items for completing the game. It serves as a rest area for completing two nearby side quests: the [[Skyfell Tower]] and the [[Dreamstone]] quest. The town is home to the grave of a famous martial artist who is said to have killed a [[Ursa minor|bear]] unarmed, but his ghost can be spoken to at night. He reveals that he actually used a set of [[Iron claw]]s, and recommends them for any martial artist. A bounty hunter from [[Romaria]] is in the village as well, attempting to find clues as to the whereabouts of [[Robbin' 'Ood]]. The town is home to the second bar in the game, where one patron gossips about the spell of eternal slumber being set upon the village of [[Norvik]] for angering the faeries and another brushing it off as ludicrous--this is the player's first hint of the nature of the [[Dreamstone]] sidequest.


Khoryv is also the first opportunity in the game to acquire the [[poison needle]], which can be found in a treasure chest in the item shop at night.  This is the only opportunity to acquire one until much later in the game when they can be purchased in [[Persistence]]. They are also rarely dropped by enemies in various locations.
Khoryv is also the first opportunity in the game to acquire the [[poison needle]], which can be found in a [[treasure chest]] in the [[item shop]] at night.  This is the only opportunity to acquire one until much later in the game when they can be purchased in [[Persistence]]. They are also rarely dropped by enemies in various locations.


====Shops & services====
====Shops & services====
Line 65: Line 67:




====Nearby monsters====
====Nearby {{MFamilies}}s====
*[[Batterfly]]
*[[Batterfly]]
*[[Crabid]]
*[[Crabid]]
Line 73: Line 75:
*[[Vladdy]]
*[[Vladdy]]


 
=={{NES}} glitches==
 
Khoryv is the subject of two useful glitches in the {{NES}} version of the game.
==NES glitches==
Khoryv is the subject of two useful glitches in the NES version of the game.
===Enemy boundary glitch===
===Enemy boundary glitch===
Khoryv is near an area of the world map which has errors in its enemy boundaries.  By traveling east from the town along the river, enemies from the southern region across the river can be encountered.  These enemies are extremely powerful compared to those near Khoryv and can give a huge experience boost if defeated early in the game.
Khoryv is near an area of the world map which has errors in its enemy boundaries.  By traveling east from the town along the river, {{MFamilies}}s from the southern region across the river can be encountered.  These enemies are extremely powerful compared to those near Khoryv and can give a huge [[experience]] boost if defeated early in the game.


===Scornet paralysis exploit===
===Scornet paralysis exploit===
Line 89: Line 89:


==Trivia==
==Trivia==
*Considering the town's correlation to Eastern Europe, the presence of the Vladdy and Putrefido enemies may be a reference to depictions of [[wikipedia:Transylvania|Transylvania]] being a land of the undead in film and fiction.
*Considering the town's correlation to Eastern Europe, the presence of the [[Vladdy]] and [[Putrefido]] enemies may be a reference to depictions of [[wikipedia:Transylvania|Transylvania]] being a land of the undead in film and fiction.


==Gallery==
==Gallery==
<gallery>
<center><gallery>
File:DQ III NES Kanave.png|NES map
DQ III NES Kanave.png|Map. ({{NES}})
File:Khoryv 16-bit.png|Remake map
Khoryv 16-bit.png|map ({{SFC}})
</gallery>
DQ III Android Khoryv.jpg|Khoryv. ([[Cell phone]])
</gallery></center>


{{DQIII}}


{{DQIII}}
[[Category:Dragon Quest III locations]]
[[Category:Dragon Quest III locations]]

Revision as of 00:51, 31 January 2023

Khoryv is a village in the overworld of Dragon Quest III: The Seeds of Salvation.

It is located in the mountains north of Romaria and south of Norvik.

Appearances

Dragon Quest III: The Seeds of Salvation

The town is an optional location as it does not possess any key items for completing the game. It serves as a rest area for completing two nearby side quests: the Skyfell Tower and the Dreamstone quest. The town is home to the grave of a famous martial artist who is said to have killed a bear unarmed, but his ghost can be spoken to at night. He reveals that he actually used a set of Iron claws, and recommends them for any martial artist. A bounty hunter from Romaria is in the village as well, attempting to find clues as to the whereabouts of Robbin' 'Ood. The town is home to the second bar in the game, where one patron gossips about the spell of eternal slumber being set upon the village of Norvik for angering the faeries and another brushing it off as ludicrous--this is the player's first hint of the nature of the Dreamstone sidequest.

Khoryv is also the first opportunity in the game to acquire the poison needle, which can be found in a treasure chest in the item shop at night. This is the only opportunity to acquire one until much later in the game when they can be purchased in Persistence. They are also rarely dropped by enemies in various locations.

Shops & services

Item shop (NES) 
Item Price Attributes
Medicinal herb8?
Antidotal herb10?
Holy water20?
Chimaera wing25?
Moonwort bulb30?
Iron Apron700Defense +22
Item shop (remakes) 
Item Price Attributes
Hardwood headwear140Defense +6
Medicinal herb8?
Antidotal herb10?
Holy water20?
Chimaera wing25?
Moonwort bulb30?
Bunny tail250Luck +8
Weapon and armor shop (NES) 
Item Price Attributes
Iron lance750Attack +28
Steel broadsword1,500Attack +33
Iron claw770Attack +30
Iron armour1,100Defense +25
Sparring suit800Defense +23
Bronze shield180Defense +7
Iron shield700Defense +12
Weapon and armor shop (remakes) 
Item Price Attributes
Iron lance650Attack +26
Iron claw870Attack +25
Chain whip1,000Attack +27
Iron armour1,100Defense +25
Sparring suit800Defense +23
Scale shield600Defense +12

Treasures


Nearby monsters

NES glitches

Khoryv is the subject of two useful glitches in the NES version of the game.

Enemy boundary glitch

Khoryv is near an area of the world map which has errors in its enemy boundaries. By traveling east from the town along the river, monsters from the southern region across the river can be encountered. These enemies are extremely powerful compared to those near Khoryv and can give a huge experience boost if defeated early in the game.

Scornet paralysis exploit

One of the enemy types found near Khoryv is the Scornet. These enemies can cause a player to become paralyzed when being attacked, the first appearance of this status condition in the game and series. This condition is necessary to perform the numb status glitch. Fighting killer bees is the earliest point in the game where the glitch can be performed.


Etymology

  • Kazābu is derived from Kazakhstan.
  • "Khoryv" may be derived from Kiev.

Trivia

  • Considering the town's correlation to Eastern Europe, the presence of the Vladdy and Putrefido enemies may be a reference to depictions of Transylvania being a land of the undead in film and fiction.

Gallery

Template:DQIII