Pep: Difference between revisions

No edit summary
Line 32: Line 32:
===Attack Pep Powers===
===Attack Pep Powers===
*'''Bolder Toss:''' 221~291 base damage, 733~803 max earth damage to all enemies. Requires the Luminary, Rab, & Hendrick.
*'''Bolder Toss:''' 221~291 base damage, 733~803 max earth damage to all enemies. Requires the Luminary, Rab, & Hendrick.
*'''Chop n' Churn:''' Multiplies the Luminary's attack by 150% to all enemies, wind element. Requires the hero and Serena.
*'''Fire and Grimstone:''' decreases enemy resistance to fire, soil, and darkness damage by 25% for 3~4 turns. 12~60 to 436~484 damage after an enemy's action. Requires the Luminary, Erik, & Rab.
*'''Fire and Grimstone:''' decreases enemy resistance to fire, soil, and darkness damage by 25% for 3~4 turns. 12~60 to 436~484 damage after an enemy's action. Requires the Luminary, Erik, & Rab.
*'''Fiery Fandango:''' Hero strikes four times randomly at full power with a burning blade. Requires the Luminary and Veronica.
*'''Gigaburst:''' 497~557 to 2970~3030 lightning damage to one enemy. Requires the Luminary and any three characters.
*'''Gigaburst:''' 497~557 to 2970~3030 lightning damage to one enemy. Requires the Luminary and any three characters.
*'''Hit Parade:''' level dependent, hits random enemies eleven times for 11~33 to 55~77 damage. Requires the Luminary & Sylvando.
*'''Hit Parade:''' level dependent, hits random enemies eleven times for 11~33 to 55~77 damage. Requires the Luminary & Sylvando.
*'''Ice n' Slice:''' 84~94 base damage, maximum 403~413 ice damage to one group of enemies. Small chance to stun enemies. Requires the Luminary and Veronica.
*'''Itemized Kill:''' 120% flame damage from the luminary to one enemy, secures item as well. Requires the Luminary and Erik.
*'''Itemized Kill:''' 120% flame damage from the luminary to one enemy, secures item as well. Requires the Luminary and Erik.
*'''[[Kazapple]]:''' 527~1986 lightning damage to all enemies. Requires the Luminary and any three companions.
*'''[[Kazapple]]:''' 527~1986 lightning damage to all enemies. Requires the Luminary and any three companions.
*'''Love Hurts:''' 50~70 to 390~410 damage to a group of enemies, chance to paralyses for 1~4 turns. Requires the Luminary and Sylvando.  
*'''Love Hurts:''' 50~70 to 390~410 damage to a group of enemies, chance to paralyses for 1~4 turns. Requires the Luminary and Sylvando.  
*'''Shock Tactics:''' 70~110 base damage, maximum 210~250 lighting and wind damage to all enemies. Requires the Luminary and Jade.
*'''[[Solar Flair]]:''' 285~315 to 625~655 light damage to all enemies, chance to increase lightning damage by 25% for 46 turns. If enemy is a zombie then damage is increased by 50%. Requires the Luminary and Rab.
*'''Sword of Succor:''' double-damage to one enemy, restores HP & MP by 50% of damage dealt. Requires the Luminary and Veronica.
*'''Tempered Tantrum:''' 360% damage dealt to one enemy, requires he Luminary and Sylvando.
*'''The Real Decoy:''' 24~32 to 356~364 damage to one enemy. Requires the Luminary and Erik.
*'''The Real Decoy:''' 24~32 to 356~364 damage to one enemy. Requires the Luminary and Erik.
*'''[[Solar Flair]]:''' 285~315 to 625~655 light damage to all enemies, chance to increase lightning damage by 25% for 46 turns. If enemy is a zombie then damage is increased by 50%. Requires the Luminary and Rab.
*'''Whacky Sack:''' 78~98 base damage, max 545~565 darkness damage to one group of enemies. Magical might dependent, Rab and Jade participate.
*'''Whacky Sack:''' 78~98 base damage, max 545~565 darkness damage to one group of enemies. Magical might dependent, Rab and Jade participate.