Personality: Difference between revisions
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====''[[Dragon Quest Monsters]]''==== | ====''[[Dragon Quest Monsters]]''==== | ||
In ''Dragon Quest Monsters'', a monster's personality affects the chance it will obey plans in combat, special actions it might take in combat, and dialogue at the arena. Having a monster follow a charge, mixed, or cautious plan in combat, or run from combat, influences the monster's personality. | In the Game Boy Color and PlayStation releases of ''Dragon Quest Monsters'', a monster's personality affects the chance it will obey plans in combat, special actions it might take in combat, and dialogue at the arena. Having a monster follow a charge, mixed, or cautious plan in combat, or run from combat, influences the monster's personality. Personality is not used in the ''Dragon Quest Monsters: Terry's Wonderland 3D'' remake. | ||
[[Category:Personalities|*]] | [[Category:Personalities|*]] | ||