Portoga Lighthouse: Difference between revisions

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Created page with "{{LocationInfobox |game = ''Dragon Quest III'' |title = Portoga Lighthouse |type= Lighthouse |image = file:nopic.png |caption = |japanese=ポルトガの灯台 |roman..."
 
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{{LocationInfobox
{{LocationInfobox
|game = ''[[Dragon Quest III]]''
|game = {{Dragon Quest III}}
|title = Portoga Lighthouse
|title = Portoga Lighthouse
|type= Lighthouse
|type= Lighthouse
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==Appearances==
==Appearances==
==={{DQ3}}===
==={{DQ3}}===
The lighthouse is one of the first things players will see after departing the harbor of Portoga. The teleportal locked behind a jail door leads to the unnamed shrine in the forest of [[Aliahan]]. The thug lighthouse keeper will tell players of nearby countires and villages they can now sail to, such as [[Lanson]], the cape of [[Theddon]], [[Aliahan]], and [[Jipang]]. He is also the first NPC to mention the importance of the [[Six Orbs]], stating that the [[hero (Dragon Quest III)|Hero]] won't need a boat anymore when they assemble the whole set.
The lighthouse is one of the first things players will see after departing the harbor of Portoga. The teleportal locked behind a jail door leads to the unnamed shrine in the forest of [[Aliahan]]. The thug lighthouse keeper will tell players of nearby countires and villages they can now sail to, such as [[Lanson]], the cape of [[Theddon]], [[Aliahan]], and [[Jipang]]. He is also the first {{NPC}} to mention the importance of the [[Six Orbs]], stating that the {{Hero 3}} won't need a boat anymore when they assemble the whole set.


====Nearby monsters====
====Nearby monsters====
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==Gallery==
==Gallery==
<gallery>
<center><gallery>
File:Portoga Lighthouse.png
Portoga Lighthouse.png|
</gallery>
</gallery></center>


==References==
==References==

Revision as of 17:59, 27 October 2020

The Portoga Lighthouse[1] is a structure situated just south of the kingdom of Portoga in Dragon Quest III: The Seeds of Salvation. The lighthouse's placement roughly corresponds to the Portugese city of Ceuta, the port that was used as one of the main trading hubs of western Europe during the age of exploration.

Appearances

Dragon Quest III: The Seeds of Salvation

The lighthouse is one of the first things players will see after departing the harbor of Portoga. The teleportal locked behind a jail door leads to the unnamed shrine in the forest of Aliahan. The thug lighthouse keeper will tell players of nearby countires and villages they can now sail to, such as Lanson, the cape of Theddon, Aliahan, and Jipang. He is also the first NPC to mention the importance of the Six Orbs, stating that the Hero won't need a boat anymore when they assemble the whole set.

Nearby monsters

See also

Gallery

References

  1. Name given when Storeyteller is used in the Cell phone version.

Template:DQIII