ProtoMech (Class): Difference between revisions
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[[Image:Protomech.gif|100px|right]] | [[Image:Protomech.gif|100px|right]] | ||
The '''ProtoMech''' is a monster class in the game [[Dragon Quest VII]] | The '''ProtoMech''' is a monster class in the game ''[[Dragon Quest VII]]''. | ||
==Description== | ==Description== | ||
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In order to become a ProtoMech, a character must first master both the [[BoltRat (Class)|BoltRat]] and [[Golem (Class)|Golem]] classes. A ProtoMech may also be obtained in battle by fighting ProtoMechs in the Demon Lord's Lair in the past. | In order to become a ProtoMech, a character must first master both the [[BoltRat (Class)|BoltRat]] and [[Golem (Class)|Golem]] classes. A ProtoMech may also be obtained in battle by fighting ProtoMechs in the Demon Lord's Lair in the past. | ||
==Dragon Quest VII== | ==[[Dragon Quest VII]]== | ||
===Stat Changes=== | ===Stat Changes=== | ||
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===Abilities=== | ===Abilities=== | ||
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|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | ||
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' | |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' | ||
Revision as of 04:37, 26 March 2014
File:Protomech.gif The ProtoMech is a monster class in the game Dragon Quest VII.
Description
The ProtoMech is an android like creature, similar to the ClockMechs in Falrod. The ProtoMech class offers a increase to strength and guard and slight to sharp drops in all other categories.
Requirements
In order to become a ProtoMech, a character must first master both the BoltRat and Golem classes. A ProtoMech may also be obtained in battle by fighting ProtoMechs in the Demon Lord's Lair in the past.
Dragon Quest VII
Stat Changes
| Statistics | Change |
| Battles to Master | 170 |
| Strength | +10 Percent |
| Agility | -5 Percent |
| Guard | +10 Percent |
| Intelligence | -10 Percent |
| Appearance | -10 Percent |
| Max HP | Null |
| Max MP | -10 Percent |
| Mastery Bonus | +10 Bonus to Guard |
Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Junk Heap | Nothing | 0 | |||
| 2 | Scrap Iron | Magic Wall | 15 | All Allies | Reduces the damage of magic attacks for all allies | 3 |
| 3 | Spare Part | Nothing | 36 | |||
| 4 | Prototype | Metal Cut | 72 | One Enemies | Able to pierce the defenses of Metal Monsters. Regular damage to all other enemies | 0 |
| 5 | Automation | Nothing | 100 | |||
| 6 | Upgrade | Quad Hits | 137 | All Enemies | Four attacks to random enemies at 50 percent power | 0 |
| 7 | Mecha | Nothing | 158 | |||
| 8 | Mechinoid | Evil Slash | 170 | One Enemy | If it connects, instant critical hit. Has 50 percent accuracy | 0 |