Psyche Up: Difference between revisions

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'''Psyche Up''' is a recurring skill in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Introduced in ''Dragon Quest VII'', it let the user take a turn to focus before attacking. Starting with ''Dragon Quest VIII'', it was changed to increase [[tension]] by one level.
'''Psyche Up''' is a recurring skill in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Introduced in ''Dragon Quest VII'', it let the user take a turn to focus before attacking. Starting with ''Dragon Quest VIII'', it was changed to increase [[tension]] by one level.
==Appearances==
==Appearances==
===[[Dragon Quest VII]]===
===[[Dragon Quest VII]]===
Doubles strength for the next attack.
===[[Dragon Quest VIII]]===
===[[Dragon Quest VIII]]===
All four player characters have '''Psyche Up''' as one of their basic commands.
All four player characters have '''Psyche Up''' as one of their basic commands.
===[[Dragon Quest IX]]===
===[[Dragon Quest IX]]===
This ability is learned with 16 skill points invested into [[List of focus skills in Dragon Quest IX|Focus skill]].
This ability is learned with 16 skill points invested into [[List of focus skills in Dragon Quest IX|Focus skill]].


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==See also==
==See also==
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*[[Timbrel of Tension]]
*[[Timbrel of Tension]]


{{Wikia}}


[[category:Skills]]
[[category:Skills]]

Revision as of 15:49, 3 December 2014

Psyche Up is a recurring skill in the Dragon Quest series. Introduced in Dragon Quest VII, it let the user take a turn to focus before attacking. Starting with Dragon Quest VIII, it was changed to increase tension by one level.

Appearances

Dragon Quest VII

Doubles strength for the next attack.

Dragon Quest VIII

All four player characters have Psyche Up as one of their basic commands.

Dragon Quest IX

This ability is learned with 16 skill points invested into Focus skill.


See also