Ranger: Difference between revisions

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==''[[Dragon Quest VI]]''==
==''[[Dragon Quest VI]]''==
A character requires mastery of the [[Merchant]], [[Thief]] and [[Monster Master]] vocations to become a Ranger. Becoming a Ranger allows a character to flee battle more easily at higher ranks. Note that vocation flee rates stack with base encounter flee rates; I.E. being at rank 1 does not make fleeing impossible.
A character requires mastery of the [[Merchant]], [[Thief]] and [[Monster Master]] vocations to become a Ranger. Becoming a Ranger allows a character to flee battle more easily at higher ranks. Note that vocation flee rates stack with base encounter flee rates; I.E. being at rank 1 does not cut the base chance in half.


{| class="wikitable"
{| class="wikitable"
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! Rank !! Flee Rate
! Rank !! Flee Rate
|-
|-
| 1 || 0/8
| 1 || 1/8
|-
|-
| 2 || 0/8
| 2 || 1/8
|-
|-
| 3 || 0/8
| 3 || 3/8
|-
|-
| 4 || 2/8
| 4 || 3/8
|-
|-
| 5 || 2/8
| 5 || 5/8
|-
|-
| 6 || 4/8
| 6 || 5/8
|-
|-
| 7 || 7/8
| 7 || 5/8
|-
|-
| 8 || 8/8
| 8 || 8/8