Ruin: Difference between revisions
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'''Ruin''' is a recurring monster in the ''[[Dragon Quest series]]''. Introduced in ''[[Dragon Quest VIII]]'', it is the crumbling remnants of a castle, reanimated and taking the shape of a monster with a large right arm. | '''Ruin''' is a recurring monster in the ''[[Dragon Quest series]]''. Introduced in ''[[Dragon Quest VIII]]'', it is the crumbling remnants of a castle, reanimated and taking the shape of a monster with a large right arm. | ||
==Characteristics== | ==Characteristics== | ||
Ruin is composed of the many broken segments taken from a fortress of some kind, notably towers, pillars, and walls. These pieces are crudely held together, some staying aloft from the body, to take the shape of a bulky upper-body with a head and a right arm. A left arm appears to be present but is incomplete. | Ruin is composed of the many broken segments taken from a fortress of some kind, notably towers, pillars, and walls. These pieces are crudely held together, some staying aloft from the body, to take the shape of a bulky upper-body with a head and a right arm. A left arm appears to be present but is incomplete. Think of a Ruin as a [[Magmalice]] on a grand scale, just without the fire magic. | ||
Massive and powerful, but also slow, Ruin acted as a boss in its first appearance and maintains the power of that position in its later appearance in the series. | Massive and powerful, but also slow, Ruin acted as a boss in its first appearance and maintains the power of that position in its later appearance in the series. | ||