SamsiCall: Difference between revisions

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Added Japanese and DWM2 info, "See also" section, and Category:Spells
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{{stub}}
{{Spell Infobox
{{Spell Infobox
|title = SamsiCall
|title = SamsiCall
|image =  
|image =  
|japanese =  
|japanese = サムシンしょうかん
|romaji =  
|romaji = samushinshoukan
|type = Support
|type = Support
|old = N/A
|old =  
}}
}}
'''SamsiCall''' is a spell in the [[Dragon Quest Monsters]] series. It summons a Samsi monster to fight on your side for the remainder of the battle, or until the Samsi is defeated. It is a stronger form of [[TatsuCall]] and [[DiagoCall]] and a weaker form of [[BazooCall]].
'''SamsiCall''' is a spell in the [[Dragon Quest Monsters]] series. It summons a Samsi (サムシン ''samushin'': somethin' ) monster to fight on your side for the remainder of the battle, or until the Samsi is defeated. It is a stronger form of [[TatsuCall]] and [[DiagoCall]] and a weaker form of [[BazooCall]].


Unlike your other monsters, the Samsi cannot be given commands and will choose its attacks automatically. Enemy attacks will not affect the Samsi unless they are skills that affect all opponents.
Unlike your other monsters, the Samsi cannot be given commands and will choose its attacks automatically. Enemy attacks will not affect the Samsi unless they are skills that affect all opponents.
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===[[Dragon Warrior Monsters 2]]===
===[[Dragon Warrior Monsters 2]]===
SamsiCall is learned by monsters beginning at level 30 if the monster has at least 130 MP and 400 Intelligence. It is learned naturally by [[Deathmore1]], [[DeadNoble]], [[GoldGolem]], [[Hargon]], [[Kagebou]], and [[WhipBird]]. It costs 20 MP to cast.
==See also==
* [[Summon]], a similar spell from [[Dragon Quest VI]] and [[Dragon Quest VII|VII]]
[[Category:Spells]]