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Created page with "'''scatterbrain''' (translated as '''foolish''' in the Game Boy Color version of ''Dragon Quest III'') is a personality in the ''Dragon Quest III'' remakes, in ''Dragon Quest X'', and in ''Dragon Quest: Monster Parade''. ==Appearances== ===Main series=== ====''Dragon Quest III'' remakes==== {{infobox personality DQIII | image = alt=Scatterbrain personality stat chart for Dragon Quest III..." |
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''' | '''Scatterbrain''' (translated as '''foolish''' in the [[Game Boy|Game Boy Color]] version of ''[[Dragon Quest III]]'') is a [[personality]] in the ''Dragon Quest III'' remakes, in ''[[Dragon Quest X]]'', and in ''[[Dragon Quest: Monster Parade]]''. | ||
==Appearances== | ==Appearances== | ||
Revision as of 12:09, 28 August 2024
Scatterbrain (translated as foolish in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.
Appearances
Main series
Dragon Quest III remakes
| Dragon Quest III personality | |
|---|---|
| Scatterbrain (Foolish) | |
| Scatterbrain personality stat chart for Dragon Quest III | |
| Strength (STR) | 85% |
| Agility (AGL) | 115% |
| Resilience (VIT) | 80% |
| Wisdom (INT) | 80% |
| Luck (LUCK) | 90% |
| Classes / genders | |
| Book | none |
| Accessory | none |
In the Dragon Quest III remakes, scatterbrain is a personality that improves agility growth, but reduces every other attribute growth.
At the start of the game, the hero becomes a scatterbrain by receiving the final test of character in the cave. The hero must follow all the signs and go for the treasure instead of exiting the cave.
Other party members have a chance to be a scatterbrain when recruited as any class, depending on their stat bonuses.
An existing character cannot become a scatterbrain through items.