Ship: Difference between revisions

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=== Dragon Quest II ===
=== Dragon Quest II ===
In Dragon Quest II, the ship is given to the Hero in the city of [[Lianport]] after saving the ship owner's daughter from a group of [[Gremlins]].
In Dragon Quest II, the ship is given to the Hero in the city of [[Lianport]] after saving the ship owner's daughter from a group of [[Gremlin|Gremlins]].


=== Dragon Quest III ===
=== Dragon Quest III ===
Line 17: Line 17:


===Dragon Quest IX===
===Dragon Quest IX===
In Dragon Quest IX, the Hero is given a ship from Ms. Bloom, after saving her from her kidnappers.  
In Dragon Quest IX, the Hero is given a ship from Ms. Marion Bloom, after saving her substitute from her kidnappers.
 
<gallery captionalign="left">
Ship - Deck.PNG|The Deck
Ship - Passenger Cabin.PNG|Passenger Cabin
Ship - Hold.PNG|The Hold
</gallery>


== Usage ==
== Usage ==
Traveling in the ship is much like traveling on land. Typically, the ship travels at the same rate of speed as travel by land. The party also will continue to encounter monsters while on the ship, although they will be aquatic rather than land monsters. The ship also follows the Hero whenever the [http://dragonquest.wikia.com/wiki/Zoom Zoom] or [[Return spell]]s or [[Wyvern wing|Wyvern/Chimeara wing]] is used. The ship relocates to the nearest body of water to the return point. This keeps the player from having to remember where the ship was last used.
Traveling in the ship is much like traveling on land. Typically, the ship travels at the same rate of speed as travel by land. The party also will continue to encounter monsters while on the ship, although they will be aquatic rather than land monsters. The ship also follows the Hero whenever the [http://dragonquest.wikia.com/wiki/Zoom Zoom] or [[Return spell]]s or [[Wyvern wing|Wyvern/Chimeara wing]] is used. The ship relocates to the nearest body of water to the return point. This keeps the player from having to remember where the ship was last used.
== References ==
{{Wikia}}
[[Category:Dragon Quest II vehicles]]
[[Category:Dragon Quest II vehicles]]
[[Category:Dragon Quest III vehicles]]
[[Category:Dragon Quest III vehicles]]

Revision as of 11:24, 4 November 2010

A ship is a common mode of transportation in Dragon Quest games. The concept of giving the Hero's party a ship first appeared in Dragon Quest II and has appeared in all the subsequent games in the main series.

Possession

Gaining access to the use of a ship is typically the result of completing some sort of quest or objective. Normally, the point in the game when a ship is acquired is near the mid-point of the game, as having a ship allows access to areas already visited and new areas which are fundamental to the next portion of the game. In the case of both Dragon Quest II and Dragon Quest III, acquiring the ship is a segue to quests which requires the Hero to travel all over the world to retrieve specific items.

Dragon Quest II

In Dragon Quest II, the ship is given to the Hero in the city of Lianport after saving the ship owner's daughter from a group of Gremlins.

Dragon Quest III

In Dragon Quest III, the ship is given to the Hero after bringing the king of Portoga some Black Pepper.

Dragon Quest IV

In Dragon Quest IV, the Hero can use the ship after helping Taloon relight the sacred fire in the Lighthouse.

Dragon Quest V

In Dragon Quest V, the Hero borrows a ship from Ludman in order to retrieve the Ring of Water. After the Hero's wedding, the ship is effectively given to the Hero.

Dragon Quest IX

In Dragon Quest IX, the Hero is given a ship from Ms. Marion Bloom, after saving her substitute from her kidnappers.

Usage

Traveling in the ship is much like traveling on land. Typically, the ship travels at the same rate of speed as travel by land. The party also will continue to encounter monsters while on the ship, although they will be aquatic rather than land monsters. The ship also follows the Hero whenever the Zoom or Return spells or Wyvern/Chimeara wing is used. The ship relocates to the nearest body of water to the return point. This keeps the player from having to remember where the ship was last used.

References

 This page uses CC BY-SA-licensed content from FANDOM.