Shockwave: Difference between revisions
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Adding appearance entry from Dragon Quest Tact |
The skill's been around since Dragon Quest X and it was also Crash and Grab |
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'''Shockwave''' is a skill | '''Shockwave''' is a recurring skill in the ''Dragon Quest series''. It is one of [[Baalzack]]'s signature abilities, slamming his Huge Oaken Club to the ground to launch a seismic shockwave that none can escape from. | ||
==Appearances== | ==Appearances== | ||
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{{DQSkills}} | {{DQSkills}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Dragon Quest X enemy skills]] | |||
[[Category:Dragon Quest XI enemy skills]] | |||
[[Category:Dragon Quest Monsters: Super Light skills]] | |||
[[Category:Dragon Quest Heroes skills]] | |||
[[Category:Dragon Quest Heroes II skills]] | |||
[[Category:Dragon Quest Tact skills]] | [[Category:Dragon Quest Tact skills]] | ||
Latest revision as of 10:36, 18 June 2025
| Shockwave | |
|---|---|
| Japanese | 衝撃波 |
| Rōmaji | Shōgekiha |
| Type | Skill |
Shockwave is a recurring skill in the Dragon Quest series. It is one of Baalzack's signature abilities, slamming his Huge Oaken Club to the ground to launch a seismic shockwave that none can escape from.
Appearances[edit | edit source]
Dragon Quest Tact[edit | edit source]
Shockwave can be learned by Baalzack at level 54 and costs 120 MP to use. It inflicts major surehit martial damage to all enemies in a rhombus-shaped area around him and rarely stuns them too. Upgrading the skill increases its damage.
Ability information
| Shockwave | |||
| Role * | Type * | Element | MP cost |
| Debuff | Martial | 120 | |
| Range | Additional effects | ||
Rhombus |
Stun |
||
| Description | |||
| Deals major surehit martial damage to all enemies in area of effect, rarely stuns. | |||
| Naturally learnt by | |||
| Baalzack | |||