Sintaur: Difference between revisions

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|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|kanji=ずしおうまる
|kanji=ずしおうまる
|romanji=Zushi-ō maru
|romanji=Zushiōmaru
|old=Centasaur
|old=Centasaur
|firstappear=''[[Dragon Quest VI]]''
|firstappear=''[[Dragon Quest VI]]''
}}
}}
The '''Sintaur''' is a recurrent monster in the ''[[Dragon Quest series|Dragon Quest]]'' series and it was introduced in ''[[Dragon Quest VI]]''.
 
The '''Sintaur''' is a recurring monster in the {{DQSeries}}, first introduced in ''[[Dragon Quest VI]]''.


==Characteristics==
==Characteristics==
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{{DQ6Enemy
{{DQ6Enemy
|name=Sintaur
|name=Sintaur
|kanji=  
|kanji=ずしおうまる
|romanji=
|romanji=Zushiōmaru
|sprite=[[File:Sintaur DQVI SNES.gif]]
|sprite=[[File:Sintaur DQVI SNES.gif]]
|hp=320
|hp=320
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|agility=118
|agility=118
|tameRate=NA
|tameRate=NA
|bestiaryNumber=151
|bestiaryNumber=#151
|spells=None
|spells=None
|skills=Attack fiercly with weapon (125% damage)<br>[[Multislice]]
|skills=Attack fiercely with weapon (125% damage)<br>[[Multislice]]
|locations=
|locations=[[Gallows Moor]] region<br>[[Prison of Sorrow]] region<br>[[Mortamor's Dreadlair]]
|items=[[Ruinous shield]]{{fraction|1|4096}}
|items=[[Ruinous shield]]{{fraction|1|4096}}
|evasion=0%
|evasion=0%
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|burning-breath-resist=100%
|burning-breath-resist=100%
|army-resist=0%
|army-resist=0%
|remake-sprites=[[Image:Sintaur DQVI DS.png]]
}}
}}


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{{DQMEnemy
{{DQMEnemy
|name=Centasaur
|name=Centasaur
|kanji=  
|kanji= ずしおうまる
|romanji=
|romanji=Zushiōmaru
|sprite=[[File:Sintaur DQM GBC.png]]
|sprite=[[File:Sintaur DQM GBC.png]]
|level=45
|level=45
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===''[[Dragon Quest Monsters 2]]''===
===''[[Dragon Quest Monsters 2]]''===
{{DQM2Enemy
{{DQM2Enemy
|name=
|name=Centasaur
|kanji=  
|kanji= ずしおうまる
|romanji=
|romanji=Zushiōmaru
|sprite=[[File:Sintaur DQM2 GBC.png]]
|sprite=[[File:Sintaur DQM2 GBC.png]]
|level=45
|level=45
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===''[[Dragon Quest Monster Battle Road Victory]]''===
===''[[Dragon Quest Monster Battle Road Victory]]''===
{{Stub}}
{{Stub}}
===''[[Dragon Quest Tact]]''===
Sintaur appears as an A-rank monster of the [[Demon family]] during the second part of the ''Mindini's Invincible in the World of Dreams!?'' event. It will join the party in Chapter 3, Episode 2 of the event quests entitled Meeting [[Dhuran]] and it stars in its own Battle Road. The sintaur can be fully awakened by facing it in Expedition! World of Illusions at any difficulty.
{{DQTactEnemy
|name=Sintaur
|kanji=ずしおうまる
|romanji=Zushiōmaru
|sprite=[[Image:DQT Sintaur.png|300px]]
|family=[[Image:Tact Icon Devil.png|48px]]<br>Demon
|rank=[[Image:DQTact Rank Icon A.png|48px]]
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|lvl=120
|hp=820
|mp=305
|move=4
|attack=513
|defense=322
|agility=443
|wisdom=123
|weight=35
|bskill1=[[Double Smash]]
|bskill2=[[Deceleratle Blade]]{{tt|*|Level 28}}
|bskill3=[[Black Wild Slash]]{{tt|*|Level 42}}
|askill1=Fighting Instincts / Stats Up
|askill2=Bang Res +25 / Stats Up
|askill3=Black Wild Slash Potency +5% / Stats Up<br>'''Rare [[Buff]]''': Rarely greatly raises DEF for 4 turns at action start.
|askill4=Zap Res +25 / Stats Up
|askill5=Black Wild Slash Potency +5% / Stats Up<br>'''Physical Lock Physical''': Very rarely locks physical moves when making a physical attack.
|lperk1=Raises physical potency of demon allies, including itself, by 10% in a 5x5 square around it.
|bperk1=Max HP +20
|bperk2=ATK +10
|bperk3=Black Wild Slash Potency +2%
|aperk1='''Fighting Instincts''': Performs martial recovery of a moderate amount of HP and raises ATK for 3 turns when HP drops to 30% or less, 1 time per battle
|frizz-resist=Very Weak
|sizz-resist=Very Weak
|crack-resist=Normal
|woosh-resist=Normal
|bang-resist=Half Res
|zap-resist=Half Res
|zam-resist=Normal
|snooze-resist=Half Res
|poison-resist=Super Weak
|physical-seal-resist=Normal
|spell-seal-resist=Normal
|martial-seal-resist=Normal
|breath-seal-resist=Normal
|hobble-resist=Normal
|stun-resist=Normal
|blind-resist=Normal
|curse-resist=Immune
|paralysis-resist=Super Weak
|confusion-resist=Half Res
|charm-resist=Normal
}}
==Gallery==
==Gallery==
<gallery>
<gallery>
Sintaur DQVI SNES.gif|<center>Sprite in ''Dragon Quest VI'' (SNES)</center>
DQX Zushiomaru.jpg|A sintaur in ''X''
Sintaur DQM GBC.png|<center>Sprite in ''Monsters'' (GBC)</center>
Centasaur DQM PSX.png|''Monsters 1·2'' sprite
Sintaur DQM2 GBC.png|<center>Sprite in ''Monsters 2'' (GBC)</center>
DQMBRV Sintaur.png|''Battle Road Victory'' cut-in
DQMBRV Sintaur1.png
DQotS Sintaur.png|''Stars'' model
DQR Zushiomaru.png|''Rivals'' card
DQT Zushiomaru.jpg|Sintaur in ''Tact''
</gallery>
</gallery>


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*[[Tormentaur]]
*[[Tormentaur]]


 
[[Category:Demons]]
[[Category:Dragon Quest VI enemies]]
[[Category:Dragon Quest VI enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest X enemies]]
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[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monster Battle Road Victory enemies]]
[[Category:Dragon Quest Monster Battle Road Victory enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Tact monsters]]
[[fr:Troublosaure]]

Revision as of 14:53, 20 September 2022

The Sintaur is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest VI.

Characteristics

Sintaurs are centaur-like monsters, however they do not have any human or horse body part in them, they are demons from their head to the end of their tails. They skin is blue and they usually have blond hair that later transforms into yellow scales at their back and tails. Sintaurs have a fish-type face without noses and with pointed ears. In the right ear they wear a golden earring. Sintaurs are usually armored, they wield an iron halberd which they use to hack and slash at foes, and a sword resting in it's scabbard that they never seem to swing in battle. They float fishily across the battle field rather than actually walking on their fat flipper feet. Wielding their worrisome weapons fiercely, they can flick at all foes with a flurry of blades, causing dangerous damage to an entire party of people. Sometimes they'll swing their blades above their demonic heads, causing move damage than any old average attack.

Appearances

Dragon Quest VI

Sintaur (ずしおうまる, Zushiōmaru )
Big Book of Beasts No. : #151
Dragon Quest VI: Realms of Revelation
Sprites Attributes
SFC Remakes HP MP EXP Gold Attack Defence Agility Evasion
320 0 640 108 245 115 118 0%
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
0% 0% 0% 0% 0% 0% 0% 0% 0% 100% 100%
Army Poison Stun Poof Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 15% 50% 100% 100% 50% 100% 100% 15% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Attack fiercely with weapon (125% damage)
Multislice
Gallows Moor region
Prison of Sorrow region
Mortamor's Dreadlair
Ruinous shield14096
Notable changes in the remakes None


Dragon Quest X

Dragon Quest Monsters

Centasaur (ずしおうまる, Zushiōmaru )
Sprite Attributes
GBC PSX Family Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
? Devil 45 2/5 1/5 3/5 2/5 5/5 3/5
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Zap*
None None None None Strong Weak None None None
Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle* Snooze*
None None None Strong Immune Weak Strong Weak None
Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Weak Weak None None Strong Weak Weak Weak
Additional information
Description A hybrid devil of man & beast.
Skills StopSpell, FireSlash, RainSlash
Location Gate of Temptation
Breeding Chart ArcDemon x Dragon family
GateGuard, Ogre x Beast family

Dragon Quest Monsters 2

Centasaur (ずしおうまる, Zushiōmaru )
Sprite Attributes
GBC PSX Family Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
? Devil 45 5/10 2/10 7/10 6/10 7/10 4/10
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Water*
None None None None Strong Weak None None Weak
Zap* Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle*
None None None None Strong Immune Weak Strong Weak
Snooze* Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
None Weak Weak None None Strong Weak Weak Weak
Additional information
Description
Skills FireSlash, RainSlash, StopSpell
Location
Breeding Chart ArcDemon x Dragon family
BossTroll, GateGuard, Ogre x Beast family

Dragon Quest Monsters: Joker 2 Professional

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key

Dragon Quest Monster Battle Road Victory

Dragon Quest Tact

Sintaur appears as an A-rank monster of the Demon family during the second part of the Mindini's Invincible in the World of Dreams!? event. It will join the party in Chapter 3, Episode 2 of the event quests entitled Meeting Dhuran and it stars in its own Battle Road. The sintaur can be fully awakened by facing it in Expedition! World of Illusions at any difficulty.

[[File:Tact Icon
Demon.png|link=
Demon family|30px]] [[File:DQTact Rank Icon .png|24px]] Sintaur (ずしおうまる Zushiōmaru)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
[[File:DQTact
AttackType.png|30px]]
Attack
120 820 305 4
Attack Defence Agility Wisdom Weight
513 322 443 123 35
Resistances
Frizz Sizz Crack Woosh Bang
Very Weak Very Weak Normal Normal Half Res
Zap Zam Snooze Poison Physical Lock
Half Res Normal Half Res Super Weak Normal
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Normal Normal Normal Normal Normal
Dazzle Curse Paralysis Confusion Charm
Normal Immune Super Weak Half Res Normal
Skills
Basic skills Awakening skills
Double Smash
Deceleratle Blade*
Black Wild Slash*
Fighting Instincts / Stats Up
Bang Res +25 / Stats Up
Black Wild Slash Potency +5% / Stats Up
Rare Buff: Rarely greatly raises DEF for 4 turns at action start.
Zap Res +25 / Stats Up
Black Wild Slash Potency +5% / Stats Up
Physical Lock Physical: Very rarely locks physical moves when making a physical attack.
Perks
Basic perks Max HP +20
ATK +10
Black Wild Slash Potency +2%
Leader perk Raises physical potency of demon allies, including itself, by 10% in a 5x5 square around it.
Awakening perk Fighting Instincts: Performs martial recovery of a moderate amount of HP and raises ATK for 3 turns when HP drops to 30% or less, 1 time per battle


Gallery

See also