Sizz: Difference between revisions

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'''Sizz''' (also called '''Firebal''') is a spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. It is the prime offensive spell, introduced in the original ''[[Dragon Quest]]'', and is often learned by [[Mage|magi]] and other practitioners of offensive magic.
'''Sizz''' (formerly called ''Firebal'') is a spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. It is the premier offensive spell, introduced in the original ''[[Dragon Quest]]'', and is often learned by [[Mage|magi]] and other practitioners of offensive magic.


Sizz is often depicted as a line of fire that affects a group of enemies. The flames intensify and movements grow more elaborate as the spell line advances. With few exceptions, Sizz deals between 16~24 damage for 4 MP.
Sizz is often depicted as a line of fire that affects a group of enemies, as opposed to [[Frizz]] hitting a single enemy with a fireball. The flames intensify and movements grow more elaborate as the spell line advances. With few exceptions, Sizz deals between 16~24 damage for 4 MP.


==Appearances==
==Appearances==
===''[[Dragon Quest]]''===
===''[[Dragon Quest]]''===
Originally translated as '''Hurt''' and the only damaging spell in the game. The one-on-one style battles meant that it could only hit one enemy since there were never any groups to fight.
Originally translated as '''Hurt''' and is one of only two damaging spells in the game. The one-on-one style battles meant that it could only hit one enemy since there were never any groups to fight.


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===''[[Dragon Quest VII]]''===
===''[[Dragon Quest VII]]''===
Sizz is learned immediately upon becoming a mage.


===''[[Dragon Quest VIII]]''===
===''[[Dragon Quest VIII]]''===
Sizz is learned by both [[Hero (Dragon Quest VIII)|the hero]] and [[Jessica]] at level 11. It deals an average of 16~24 damage and will increase in power once the character's wisdom surpasses 40, capping at 29~35.
Sizz is learned by both [[Hero (Dragon Quest VIII)|the hero]] and [[Jessica]] at level 11. It deals an average of 16~24 damage and will increase in power once the character's [[wisdom]] surpasses 40, capping at 29~35 once they reach 70 wisdom.


===''[[Dragon Quest IX]]''===
===''[[Dragon Quest IX]]''===