Skeleton swordsman (recurring): Difference between revisions
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<center><small>''For the similarly named | <center><small>''For the similarly named {{MFamilies}} with only one set of arms, see [[Skeleton swordsman (Dragon Quest IV)]]''</small></center> | ||
{{Monster Infobox | {{Monster Infobox | ||
|title=Skeleton swordsman | |title=Skeleton swordsman | ||
| Line 6: | Line 6: | ||
|kanji=がいこつけんし | |kanji=がいこつけんし | ||
|romanji={{tt|Gaikotsu kenshi|Skeleton swordsman}} | |romanji={{tt|Gaikotsu kenshi|Skeleton swordsman}} | ||
|old=Skeleton ({{III}} NES and GBC)<br>Skeletor ( | |old=Skeleton ({{III}} {{NES}} and {{GBC}})<br>Skeletor ({{Monsters}} and {{Monsters 2}}) | ||
|firstappear={{ | |firstappear={{DQ}} | ||
}} | }} | ||
The '''[[Skeleton swordsman]]''' is a recurring {{MFamilies}} in the {{DQSeries}} that was introduced in {{ | The '''[[Skeleton swordsman]]''' is a recurring {{MFamilies}} in the {{DQSeries}} that was introduced in {{Dragon Quest III}}. | ||
==Characteristics== | ==Characteristics== | ||
A sextuple-armed menace, the Skeleton swordsman engages in the unscrupulous act of [[Undead family|skeleton]] modification by augmenting itself with the amputated limbs of its fallen enemies. Having gained newfound dexterity, it puts it to devastating effect by cutting the whole party's defense in half with [[Kasap]] before eviscerating an unlucky sucker all in one turn. | A sextuple-armed menace, the Skeleton swordsman engages in the unscrupulous act of [[Undead family|skeleton]] modification by augmenting itself with the amputated limbs of its fallen enemies. Having gained newfound dexterity, it puts it to devastating effect by cutting the whole [[party]]'s defense in half with [[Kasap]] before eviscerating an unlucky sucker all in one turn. | ||
==Appearances== | ==Appearances== | ||
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|agility=75 | |agility=75 | ||
|spells=[[Kasap]] | |spells=[[Kasap]] | ||
|skills=Acts twice per turn | |skills=Acts twice per turn. | ||
|item=[[Steel broadsword]]{{fraction|1|128}} | |item=[[Steel broadsword]]{{fraction|1|128}} | ||
|locations=[[Manoza Cave]]<br>[[Phantom Ship]] | |locations=[[Manoza Cave]]<br>[[Phantom Ship]] | ||
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|double-down-resist=0% | |double-down-resist=0% | ||
|elemental-resist=0% | |elemental-resist=0% | ||
}}A | }} | ||
A Skeleton swordsman is faced in the boss battle with the [[Headless honcho]], along with a [[Skelegon]], a [[Chasmonaut]], and a [[Grim gryphon|Vicious grim gryphon]]. In the {{3DS}} version and the 2D mode of the {{Definitive Edition}}, four [[Chasmonaut]]s fight alongside the [[Headless honcho]] instead. | |||
{{DQ11Enemy | {{DQ11Enemy | ||
|name=Vicious skeleton swordsman | |name=Vicious skeleton swordsman | ||
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|abilities=[[BiAttack]], [[BirdBlow]], [[Sap]] | |abilities=[[BiAttack]], [[BirdBlow]], [[Sap]] | ||
|habitat= | |habitat= | ||
|breeding=[[Marrow escapee|BoneSlave]] x [[Marrow escapee|BoneSlave]]<br>[[Cross bones|CaptDead]] x [[Sculptrice|EvilBeast]]<br>[[Skeleton soldier|DeadNite]] x [[Golem]]<br>[[Walking corpse|Hork]] x [[Ursa major|Grizzly]]<br>[[Mudslinger|Mudron]] x [[Drackal|GulpBeast]]<br>[[Mummy]] x [[Great sabrecat|MadCat]], [[Hades' Condor|MadCondor]], [[Raven lunatic|MadRaven]], [[Ogre]], [[Stone golem|StoneMan]]<br>[[Soulspawn|MadSpirit]] x [[Dragon family]] | |breeding=[[Marrow escapee|BoneSlave]] x [[Marrow escapee|BoneSlave]]<br>[[Cross bones|CaptDead]] x [[Sculptrice|EvilBeast]]<br>[[Skeleton soldier|DeadNite]] x [[Golem]]<br>[[Walking corpse|Hork]] x [[Ursa major|Grizzly]]<br>[[Mudslinger (monster)|Mudron]] x [[Drackal|GulpBeast]]<br>[[Mummy]] x [[Great sabrecat|MadCat]], [[Hades' Condor|MadCondor]], [[Raven lunatic|MadRaven]], [[Ogre]], [[Stone golem|StoneMan]]<br>[[Soulspawn|MadSpirit]] x [[Dragon family]] | ||
|frizz-resist=None | |frizz-resist=None | ||
|sizz-resist=None | |sizz-resist=None | ||
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|family=[[Image:Tact Icon Zombie.png|48px]]<br>{{Undead}} | |family=[[Image:Tact Icon Zombie.png|48px]]<br>{{Undead}} | ||
|rank=[[Image:DQTact Rank Icon A.png|48px]] | |rank=[[Image:DQTact Rank Icon A.png|48px]] | ||
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack | |role=[[Image:DQTact AttackType.png|48px]]<br>{{Attack}} | ||
|lvl=120 | |lvl=120 | ||
|hp=976 | |hp=976 | ||
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|bskill2=[[Rolling Break]]{{tt|*|Level 22}} | |bskill2=[[Rolling Break]]{{tt|*|Level 22}} | ||
|bskill3=[[Hexaslash]]{{tt|*|Level 42}} | |bskill3=[[Hexaslash]]{{tt|*|Level 42}} | ||
|askill1=Move +1 / Stats Up | |askill1=Move +1/Stats Up | ||
|askill2=Woosh Res +25 / Stats Up | |askill2=[[Woosh]] Res +25/Stats Up | ||
|askill3=Physical Potency +5% / Stats Up<br>AGL +20 | |askill3=Physical Potency +5%/Stats Up<br>{{AGL}} +20 | ||
|askill4=Zap Res +25 / Stats Up | |askill4=[[Zap]] Res +25/Stats Up | ||
|askill5=Physical Potency +5% / Stats Up<br>AGL +20 | |askill5=Physical Potency +5%/Stats Up<br>{{AGL}} +20 | ||
|lperk1=Raises physical potency of undead allies, including itself, by 10% in a 5x5 square around it. | |lperk1=Raises physical potency of undead allies, including itself, by 10% in a 5x5 square around it. | ||
|bperk1=Max HP +20 | |bperk1=Max {{HP}} +20 | ||
|bperk2=ATK +10 | |bperk2={{ATK}} +10 | ||
|bperk3=Hexaslash Potency +2% | |bperk3=[[Hexaslash]] Potency +2% | ||
|aperk1='''Move +1''': Raises Move by 1. | |aperk1='''Move +1''': Raises Move by 1. | ||
|frizz-resist=Normal | |frizz-resist=Normal | ||
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|charm-resist=Normal | |charm-resist=Normal | ||
}} | }} | ||
==Similar species== | |||
*[[One-man army]] | |||
*[[Armful]] | |||
*[[Grievous bodily arm]] | |||
==Gallery== | ==Gallery== | ||
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DQIII_Skeletor.png|{{Famicom}} artwork. | DQIII_Skeletor.png|{{Famicom}} artwork. | ||
DQXI Skeleton swordsman.jpg|{{XI}} polygon model. | DQXI Skeleton swordsman.jpg|{{XI}} polygon model. | ||
DQXI Vicious skeleton swordsman.jpg|A | DQXI Vicious skeleton swordsman.jpg|A Vicious skeleton swordsman. | ||
DQXI Headless Honcho Army.jpg|A Skeleton swordsman along with other monsters in {{XI}}. | DQXI Headless Honcho Army.jpg|A Skeleton swordsman along with other monsters in {{XI}}. | ||
Skeleton swordsman psx.gif|{{1·2}} sprite. | Skeleton swordsman psx.gif|{{1·2}} sprite. | ||
Skeletor 2.png|{{Caravan Heart}} sprite. | Skeletor 2.png|{{Caravan Heart}} sprite. | ||
DQotS Skeleton swordsman.jpg| | DQotS Skeleton swordsman.jpg|{{Stars}} model. | ||
DQT GaikotsuKenshi BaramosZombie.jpg|The Skeleton swordsman and [[Bones of Baramos]] in {{Tact}}. | DQT GaikotsuKenshi BaramosZombie.jpg|The Skeleton swordsman and [[Bones of Baramos]] in {{Tact}}. | ||
DQT Skeleton Swordsman icon.png| | DQT Skeleton Swordsman icon.png|{{Tact}} party icon. | ||
</gallery></center> | </gallery></center> | ||
[[Category:Skeleton]] | [[Category:Skeleton]] | ||
Revision as of 10:14, 2 January 2024
| Dragon Quest monster | |
|---|---|
| Skeleton swordsman | |
Art by Akira Toriyama | |
| Japanese | がいこつけんし |
| Romaji | Gaikotsu kenshi |
| First appearance | Dragon Quest |
| Old localisation | Skeleton (III NES and GBC) Skeletor (Monsters and Monsters 2) |
The Skeleton swordsman is a recurring monster in the Dragon Quest series that was introduced in Dragon Quest III.
Characteristics
A sextuple-armed menace, the Skeleton swordsman engages in the unscrupulous act of skeleton modification by augmenting itself with the amputated limbs of its fallen enemies. Having gained newfound dexterity, it puts it to devastating effect by cutting the whole party's defense in half with Kasap before eviscerating an unlucky sucker all in one turn.
Appearances
Dragon Quest III: The Seeds of Salvation
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Dragon Quest XI: Echoes of an Elusive Age
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A Skeleton swordsman is faced in the boss battle with the Headless honcho, along with a Skelegon, a Chasmonaut, and a Vicious grim gryphon. In the 3DS version and the 2D mode of the Definitive Edition, four Chasmonauts fight alongside the Headless honcho instead.
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Dragon Quest Monsters
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Dragon Quest Monsters 2
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Dragon Quest Monsters: Caravan Heart
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This section is a stub. You can help by expanding it. |
Dragon Quest Monsters: Terry's Wonderland 3D
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This section is a stub. You can help by expanding it. |
Dragon Quest Monsters: Super Light
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This section is a stub. You can help by expanding it. |
Dragon Quest Tact
Skeleton swordsman appears as an A-rank monster of the Undead family alongside the Bones of Baramos on its banner.
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Similar species
Gallery
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Famicom artwork.
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XI polygon model.
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A Vicious skeleton swordsman.
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A Skeleton swordsman along with other monsters in XI.
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DQM1·2 sprite.
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Caravan Heart sprite.
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Stars model.
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The Skeleton swordsman and Bones of Baramos in Tact.
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Tact party icon.
- Pages with broken file links
- Articles with section stubs
- Skeleton
- Dragon Quest III enemies
- Dragon Quest XI enemies
- Dragon Quest Monsters enemies
- Dragon Quest Monsters 2 enemies
- Dragon Quest Monsters: Caravan Heart enemies
- Dragon Quest Monsters: Terry's Wonderland 3D enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest of the Stars enemies
- Dragon Quest Tact monsters



