Sleeper Hit: Difference between revisions

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==Battle Visuals==
==Battle Visuals==
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{{ScreenshotGallery/Item|image=[[File:Sleeper hit erik.gif]]|game={{DQ11}}|platform=PS4}}
{{ScreenshotGalleryXL/Item|image=[[File:Sleeper hit erik.gif]]|game={{DQ11}}|platform=PS4}}
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{{DQSkills}}
{{DQSkills}}

Latest revision as of 11:03, 8 October 2023

Sleeper Hit is a recurring Knife skill in the Dragon Quest series that attempts to put an enemy to sleep.

Appearances[edit | edit source]

Dragon Quest X[edit | edit source]

Sleeper Hit can be learned by Thieves, Minstrels, and Dancers by allocating 13 skill points into the Knives skill. It costs 1 MP to use, deals an extra 10% damage, and has a 50% chance of putting a single enemy to sleep.

Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Sleeper Hit can be learned by Erik and Sylvando through the Knives panel in their character builders for 6 skill points and 7 skill points respectively. It costs 3 MP to use, deals 120% to a single enemy, and has a 50% chance to put them to sleep. The rate of inflicting sleep can be increase with the Nastier Knives skill.

Dragon Quest Walk[edit | edit source]

Sleeper Hit can be learned from various knives and costs 9 MP to use. It deals 180% slashing damage to a single enemy and has a chance to put them to sleep.

Related skills[edit | edit source]

Etymology[edit | edit source]

  • In the entertainment business, a sleeper hit is a piece of media such as a film, television series, or video game that was initially unsuccessful when it was first released, but became a success later on.

Gallery[edit | edit source]

Battle Visuals[edit | edit source]