Sleeper Hit: Difference between revisions
No edit summary |
No edit summary |
||
| Line 33: | Line 33: | ||
==Battle Visuals== | ==Battle Visuals== | ||
{{ | {{ScreenshotGalleryXL/Start}} | ||
{{ | {{ScreenshotGalleryXL/Item|image=[[File:Sleeper hit erik.gif]]|game={{DQ11}}|platform=PS4}} | ||
{{ | {{ScreenshotGalleryXL/End}} | ||
{{DQSkills}} | {{DQSkills}} | ||
Latest revision as of 11:03, 8 October 2023
| Sleeper Hit | |
|---|---|
| Japanese | スリープダガー |
| Rōmaji | Surīpudagā |
| Type | Skill |
Sleeper Hit is a recurring Knife skill in the Dragon Quest series that attempts to put an enemy to sleep.
Appearances[edit | edit source]
Dragon Quest X[edit | edit source]
Sleeper Hit can be learned by Thieves, Minstrels, and Dancers by allocating 13 skill points into the Knives skill. It costs 1 MP to use, deals an extra 10% damage, and has a 50% chance of putting a single enemy to sleep.
Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]
Sleeper Hit can be learned by Erik and Sylvando through the Knives panel in their character builders for 6 skill points and 7 skill points respectively. It costs 3 MP to use, deals 120% to a single enemy, and has a 50% chance to put them to sleep. The rate of inflicting sleep can be increase with the Nastier Knives skill.
Dragon Quest Walk[edit | edit source]
Sleeper Hit can be learned from various knives and costs 9 MP to use. It deals 180% slashing damage to a single enemy and has a chance to put them to sleep.
Related skills[edit | edit source]
Etymology[edit | edit source]
- In the entertainment business, a sleeper hit is a piece of media such as a film, television series, or video game that was initially unsuccessful when it was first released, but became a success later on.
Gallery[edit | edit source]
-
Erik using Sleeper Hit in XI
