Soulspawn: Difference between revisions
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'''Soulspawn''' are enemies in ''[[Dragon Quest IV]]''. These troublesome ghostly apparitions have the ability to change party tactics without warning. | '''Soulspawn''' are enemies the debuted in ''[[Dragon Quest IV]]''. These troublesome, ghostly apparitions have the ability to change party tactics without warning. | ||
{{Monster Infobox | {{Monster Infobox | ||
|title=Soulspawn | |title=Soulspawn | ||
| Line 13: | Line 13: | ||
{{Enemy | {{Enemy | ||
|console=DS | |console=DS | ||
|image= | |image=[[File:Soulspawn1.png]][[File:Soulspawn DQV SNES.gif]] | ||
|name=Soulspawn | |name=Soulspawn | ||
|game=Dragon Quest V | |game=Dragon Quest V | ||
| Line 28: | Line 28: | ||
|locations=[[Crocodilopolis]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]]<br>[[Estark's Labyrinth]] | |locations=[[Crocodilopolis]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]]<br>[[Estark's Labyrinth]] | ||
|bestiaryNumber=165 | |bestiaryNumber=165 | ||
|captureRate= | |captureRate= | ||
|}} | |}} | ||
Soulspawns show up late in the game, where they do their best to be as annoying as possible. Make sure to adjust all party members' | Soulspawns show up late in the game, where they do their best to be as annoying as possible. Make sure to adjust all party members' tactics afterwards. | ||
===''Dragon Quest VIII''=== | ===''Dragon Quest VIII''=== | ||
{{ | {{DQ8Enemy | ||
|name= | |||
|kanji= | |||
|name= | |||
| | |||
|romanji= | |romanji= | ||
|sprite= | |||
|hp=75 | |hp=75 | ||
|mp=0 | |mp=0 | ||
|exp=138 | |||
|gold=9 | |||
|attack=95 | |attack=95 | ||
|defense=76 | |defense=76 | ||
|agility=81 | |agility=81 | ||
|bestiaryNumber=154 | |bestiaryNumber=154 | ||
|family=[[Elemental family|Elemental]] | |||
|description=A clump of souls fused into a hideous ball. These monsters are highly resistant to magic, so psyche up before attacking. | |description=A clump of souls fused into a hideous ball. These monsters are highly resistant to magic, so psyche up before attacking. | ||
|spells=None | |||
|skills=[[Sweet Breath]] | |||
|locations=[[Dark Ruins]] | |locations=[[Dark Ruins]] | ||
|}} | |items=[[Moonwort bulb]]{{fraction|1|32}}<br>[[Elfin elixir]]{{fraction|1|256}} | ||
|evasion={{Fraction|1|32}} | |||
|attack-resist=60% | |||
|frizz-resist=25% | |||
|sizz-resist=25% | |||
|bang-resist=25% | |||
|woosh-resist=25% | |||
|crack-resist=25% | |||
|zap-resist=25% | |||
|flame-resist=25% | |||
|ice-resist=25% | |||
|grapple-resist=25% | |||
|troop-resist=25% | |||
|death-resist=100% | |||
|poison-resist=100% | |||
|paralysis-resist=100% | |||
|shock-resist=100% | |||
|sleep-resist=100% | |||
|confusion-resist=100% | |||
|dazzle-resist=15% | |||
|fizzle-resist=100% | |||
|dance-resist=100% | |||
|sap-resist=100% | |||
|drain-resist=100% | |||
|remake-sprite= | |||
|remake-changes= | |||
}} | |||
===''Dragon Quest Monsters''=== | ===''Dragon Quest Monsters''=== | ||
| Line 66: | Line 89: | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Image:Mad_spirit.png | Image:Mad_spirit.png | ||
Image:Madspirit.png | Image:Madspirit.png | ||
| Line 80: | Line 99: | ||
[[Category:Dragon Quest Monsters: Joker enemies]] | [[Category:Dragon Quest Monsters: Joker enemies]] | ||
[[Category:Dragon Quest Monsters: Joker 2 enemies]] | [[Category:Dragon Quest Monsters: Joker 2 enemies]] | ||
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]] | [[Category:Dragon Quest Monsters: Joker 2 Pro enemies]] | ||
Revision as of 20:22, 22 June 2017
Soulspawn are enemies the debuted in Dragon Quest IV. These troublesome, ghostly apparitions have the ability to change party tactics without warning.
| Dragon Quest monster | |
|---|---|
| Soulspawn | |
Art by Akira Toriyama | |
| Japanese | エビルスピリッツ |
| Romaji | ' |
| First appearance | Dragon Quest IV |
Appearances
Dragon Quest IV
Dragon Quest V
| #165 - Soulspawn | |||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||
| Dropped Item | Elfin elixir | ||||||||||||||||||||||||||||||||||||||||||
| Locations | Crocodilopolis Nadiria Mt. Zugzwang Estark's Labyrinth | ||||||||||||||||||||||||||||||||||||||||||
| Skills | War drum Voice mimic Mist Sweet Breath | ||||||||||||||||||||||||||||||||||||||||||
| Bestiary # | 165 | ||||||||||||||||||||||||||||||||||||||||||
| Game | Dragon Quest V | ||||||||||||||||||||||||||||||||||||||||||
| Console | DS | ||||||||||||||||||||||||||||||||||||||||||
Soulspawns show up late in the game, where they do their best to be as annoying as possible. Make sure to adjust all party members' tactics afterwards.
Dragon Quest VIII
| Bestiary No. | Family | |||||
| 154 | Elemental | |||||
| Experience | Gold | HP | MP | |||
| 138 | 9 | 75 | 0 | |||
| Attack | Defense | Agility | Evasion | |||
| 95 | 76 | 81 | 1⁄32 | |||
| In-Game Description | A clump of souls fused into a hideous ball. These monsters are highly resistant to magic, so psyche up before attacking. |
| Spell(s) | None |
| Skill(s) | Sweet Breath |
| Location(s) | Dark Ruins |
| Item(s) Dropped | Moonwort bulb1⁄32 Elfin elixir1⁄256 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 60% | 25% | 25% | 25% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 25% | 25% | 25% | 25% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 25% | 25% | 100% | 100% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 15% | 100% | 100% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 100% | 100% | 100% | 100% |
| Sap Resistance * | |||
| 100% | |||
| Army Resistance * | |||
| 25% | |||


