Soulspawn: Difference between revisions

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'''Soulspawn''' are enemies in ''[[Dragon Quest IV]]''. These troublesome ghostly apparitions have the ability to change party tactics without warning.
'''Soulspawn''' are enemies the debuted in ''[[Dragon Quest IV]]''. These troublesome, ghostly apparitions have the ability to change party tactics without warning.
{{Monster Infobox
{{Monster Infobox
|title=Soulspawn
|title=Soulspawn
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{{Enemy
{{Enemy
|console=DS
|console=DS
|image=
|image=[[File:Soulspawn1.png]][[File:Soulspawn DQV SNES.gif]]
|name=Soulspawn
|name=Soulspawn
|game=Dragon Quest V
|game=Dragon Quest V
Line 28: Line 28:
|locations=[[Crocodilopolis]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]]<br>[[Estark's Labyrinth]]
|locations=[[Crocodilopolis]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]]<br>[[Estark's Labyrinth]]
|bestiaryNumber=165
|bestiaryNumber=165
|captureRate=1/256
|captureRate=
|}}
|}}
Soulspawns show up late in the game, where they do their best to be as annoying as possible. Make sure to adjust all party members' [[tactics]] afterwards.
Soulspawns show up late in the game, where they do their best to be as annoying as possible. Make sure to adjust all party members' tactics afterwards.
{{clear}}
 


===''Dragon Quest VIII''===
===''Dragon Quest VIII''===
{{Enemy
{{DQ8Enemy
|float=
|name=
|image=[[Image:Soulspawn.png]]
|kanji=  
|name=Soulspawn
|game=''[[Dragon Quest VIII]]''
|console=PS2
|romanji=
|romanji=
|sprite=
|hp=75
|hp=75
|mp=0
|mp=0
|exp=138
|gold=9
|attack=95
|attack=95
|defense=76
|defense=76
|agility=81
|agility=81
|experience=138
|gold=9
|droppedItem=[[Moonwort bulb]] (common)<br>[[Elfin elixir]] (rare)
|skills=[[Sweet Breath]]
|spells=
|family=Elemental
|bestiaryNumber=154
|bestiaryNumber=154
|family=[[Elemental family|Elemental]]
|description=A clump of souls fused into a hideous ball. These monsters are highly resistant to magic, so psyche up before attacking.
|description=A clump of souls fused into a hideous ball. These monsters are highly resistant to magic, so psyche up before attacking.
|spells=None
|skills=[[Sweet Breath]]
|locations=[[Dark Ruins]]
|locations=[[Dark Ruins]]
|}}
|items=[[Moonwort bulb]]{{fraction|1|32}}<br>[[Elfin elixir]]{{fraction|1|256}}
|evasion={{Fraction|1|32}}
|attack-resist=60%
|frizz-resist=25%
|sizz-resist=25%
|bang-resist=25%
|woosh-resist=25%
|crack-resist=25%
|zap-resist=25%
|flame-resist=25%
|ice-resist=25%
|grapple-resist=25%
|troop-resist=25%
|death-resist=100%
|poison-resist=100%
|paralysis-resist=100%
|shock-resist=100%
|sleep-resist=100%
|confusion-resist=100%
|dazzle-resist=15%
|fizzle-resist=100%
|dance-resist=100%
|sap-resist=100%
|drain-resist=100%
|remake-sprite=
|remake-changes=
}}


===''Dragon Quest Monsters''===
===''Dragon Quest Monsters''===
Line 66: Line 89:
==Gallery==
==Gallery==
<gallery>
<gallery>
Image:Soulspawn.png
Image:Zombie-soulspawn.jpg
File:Soulspawn1.png
File:Soulspawn DQV SNES.gif
Image:Mad_spirit.png
Image:Mad_spirit.png
Image:Madspirit.png
Image:Madspirit.png
Line 80: Line 99:
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]{{Wikia}}
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]

Revision as of 20:22, 22 June 2017

Soulspawn are enemies the debuted in Dragon Quest IV. These troublesome, ghostly apparitions have the ability to change party tactics without warning.

Appearances

Dragon Quest IV

Dragon Quest V

#165 - Soulspawn
HP MP Experience Gold
155 0 551 53
Attack Defense Speed
145 67 108
Dropped Item Elfin elixir
Locations Crocodilopolis
Nadiria
Mt. Zugzwang
Estark's Labyrinth
Skills War drum
Voice mimic
Mist
Sweet Breath
Bestiary # 165
Game Dragon Quest V
Console DS

Soulspawns show up late in the game, where they do their best to be as annoying as possible. Make sure to adjust all party members' tactics afterwards.


Dragon Quest VIII


Defeated Monster List No. : 154
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
Family HP MP EXP Gold Attack Defence Agility Evasion
Elemental 75 0 138 9 95 76 81 132
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
60% 25% 25% 25% 25% 25% 25% 25% 25% 25% 100%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
25% 100% 100% 100% 15% 100% 100% 100% 100% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Sweet Breath Dark Ruins Moonwort bulb132
Elfin elixir1256
Description A clump of souls fused into a hideous ball. These monsters are highly resistant to magic, so psyche up before attacking.
Notable changes in the remake


Dragon Quest Monsters

Dragon Quest Monsters 2

Dragon Quest Monsters: Joker

Dragon Quest Monsters: Joker 2

Dragon Quest Monsters: Joker 2 Professional

Related enemies

Gallery