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The '''Albatross''' is an airship in ''[[Dragon Quest Monsters: Joker 2]]''. It acts as the home base of the hero throughout the events of the game, fulfilling a similar role to that of the scout posts in the [[Dragon Quest Monsters: Joker|previous title]].
The '''Albatross''' is an airship in ''[[Dragon Quest Monsters: Joker 2]]''. It acts as the home base of the hero throughout the events of the game, fulfilling a similar role to that of the scout posts in the [[Dragon Quest Monsters: Joker|previous title]].


The Albatross appears as a large, blimp-like vessel that seems well-worn on both the inside and out, sporting plating at the front arranged to resemble a fanged grin and what appears to be a lightning bolt, sun, and storm clouds painted on most of its hull. The ship is owned and operated by Rex Mayday, the pilot and captain, and Rory Bellows, the engineer. The Albatross is held in high-esteem by the two despite the ridicule it often receives on account of its appearance and performance.
The Albatross appears as a large, blimp-like vessel that seems well-worn on both the inside and out, sporting plating at the front arranged to resemble a fanged grin and what appears to be a lightning bolt, sun, and storm clouds painted on most of its hull. The ship is owned and operated by [[Rex Mayday]], the pilot and captain, and [[Rory Bellows]], the engineer. The Albatross is held in high-esteem by the two, despite the ridicule it often receives on account of its appearance and performance.


==Story==
==Story==
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The disaster and resulting crash cripples the ship's flight capabilities and sends all of its occupants, save one monster in the monster pen, flying out into the wilderness. Though it can no longer fly, the ship is still capable of acting as a sanctuary from the monsters on the island and is used by the hero as a place to rest and regroup the passengers that were on route to the challenge. It also houses other facilities that the hero makes use of, such as a vending machine and the monster storage system, amongst others.
The disaster and resulting crash cripples the ship's flight capabilities and sends all of its occupants, save one monster in the monster pen, flying out into the wilderness. Though it can no longer fly, the ship is still capable of acting as a sanctuary from the monsters on the island and is used by the hero as a place to rest and regroup the passengers that were on route to the challenge. It also houses other facilities that the hero makes use of, such as a vending machine and the monster storage system, amongst others.


Upon the revival of the Divine Battler, Leonyx, the hero is able to employ the aid of [[Empyrea]] to carry the Albatross, along with its passengers, off the island and to the Monster Scout Challenge. The damages the Albatross suffered are repaired sometime during this period off the island, and it eventually returns there and remains on the island for the rest of the game.
Upon the revival of the Divine Battler, [[Leonyx]], the hero is able to employ the aid of [[Empyrea]] to carry the Albatross, along with its passengers, off the island and to the Monster Scout Challenge. The damages the Albatross suffered are repaired sometime during this period off the island, and it eventually returns there and remains on the island for the rest of the game.


==Inside==
==Inside==