Tantegel: Difference between revisions

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==={{DQ3}}===
==={{DQ3}}===
Tantegel is the location of central importance in the 'dark world' of []Alefgard]] in {{Dragon Quest III}}. It contains the essential Sunstone item in this game as well. It also serves as the location the {{Hero 3}} and {{Party 3}} return to after completing the game, similar to {{Dragon Quest}}.
Tantegel is the location of central importance in the 'dark world' of [[Alefgard]] in {{Dragon Quest III}}. It contains the essential Sunstone item in this game as well. It also serves as the location the {{Hero 3}} and {{Party 3}} return to after completing the game, similar to {{Dragon Quest}}.


====Shops and Services====
====Shops and Services====
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==={{DQ11}}===
==={{DQ11}}===
The {{Luminary}} can visit Tantegel during the era of the first game through the [[Echo Chamber]]. Here he will find that [[King Lorik]] has fallen mute, and needs some spectrum nectar to speak again. This nectar is given to the {{Luminary}} upon entering [[Tickington]] after beating [[Calasmos]]. The monarch will reward his saviors with a [[Pallium regale]], and a ballad sung in their honor.
The {{Luminary}} can visit Tantegel during the era of the first game through the [[Echo Chamber]]. Here he will find that [[King Lorik]] has fallen mute, and needs some spectrum nectar to speak again. This nectar is given to the {{Luminary}} upon entering [[Tickington]] after beating [[Calasmos]]. The monarch will reward his saviors with a [[Pallium regale]], and a ballad sung in their honor.