Tension: Difference between revisions
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==Previous Incarnations== | ==Previous Incarnations== | ||
In previous Dragon Quest games, there were skills that can increase damage on the next attack such as [[Focus Strength]]. These skills would only affect the user for one turn, and could not stack with successive uses. | In previous ''Dragon Quest'' games, there were skills that can increase damage on the next attack such as [[Focus Strength]]. These skills would only affect the user for one turn, and could not stack with successive uses. | ||
==What is Tension?== | ==What is Tension?== | ||