Thief: Difference between revisions
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--Description in ''[[Dragon Quest VII]]''</center> | --Description in ''[[Dragon Quest VII]]''</center> | ||
The '''Thief''' (盗賊, ''Touzoku'') is a class in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. It was not available in the original [[Nintendo Entertainment System|Famicom]] version of ''[[Dragon Quest III]]'', being added later to the [[Super Nintendo Entertainment System|Super Famicom]] version of the game as a bonus class. | The '''Thief''' (盗賊, ''Touzoku'') is a class in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. It was not available in the original [[Nintendo Entertainment System|Famicom]] version of ''[[Dragon Quest III]]'', being added later to the [[Super Nintendo Entertainment System|Super Famicom]] version of the game as a bonus class and appearing in all subsequent remakes of the game. | ||
==Characteristics== | |||
Thieves have high agility and balanced physical stats with decent attack and defensive power making them nimble melee combatants. What makes them vital to a party is their ability to [[Thievery|steal items]] from the last monster defeated at the end of a fight. Outside of dungeons and caves they possess abilities such as [[Eye for Distance]] that allow the player to locate villages and nearby towns. | Thieves have high agility and balanced physical stats with decent attack and defensive power making them nimble melee combatants. What makes them vital to a party is their ability to [[Thievery|steal items]] from the last monster defeated at the end of a fight. Outside of dungeons and caves they possess abilities such as [[Eye for Distance]] that allow the player to locate villages and nearby towns. | ||