| Dragon Quest VI (All) | |
|---|---|
| Weapon | Modifier(s) |
| Oaken Club | Attack +9 |
| Giant Mallet | Attack +10 |
| Copper Sword | Attack +12 |
| Boomerang | Attack +15 |
| Stone Axe | Attack +19 |
| Iron Claw | Attack +21 |
| Edged Boomerang | Attack +25 |
| Chain Sickle | Attack +27 |
| Sledgehammer | Attack +30 |
| Steel Broadsword | Attack +33 |
| Staff of Antimagic | Attack +40 |
| Cautery Sword | Attack+42 |
| Battleaxe | Attack+49 |
| Fire Claw | Attack+53 |
| Gracos's Trident | Attack+58 |
| Platinum Sword | Attack+60 |
| War Hammer | Attack +64 |
| Flametang Boomerang | Attack +65 |
| Dream Blade | Attack +65 |
| Falcon Blade | Attack +67 |
| Zombiesbane | Attack +80 |
| Fire Blade | Attack +87 |
| Massacre Sword | Attack +95 |
| Dragonsbane | Attack +95 |
| Sunderbolt Blade | Attack +95 |
| Miracle Sword | Attack +100 |
| Blizzard Blade | Attack +105 |
| Hela's Hammer | Attack +115 |
| Flail of Destruction | Attack +125 |
| Metal King Sword | Attack +130 |
Amos: Difference between revisions
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{{quote|style=1|quote='''''You never know how life's goin' to change! I've been goin' through a lot of changes of my own recently! '''''|source= | {{quote|style=1|quote='''''You never know how life's goin' to change! I've been goin' through a lot of changes of my own recently! '''''|source=Amos, in [[Amor]]|console=DS|align=center|bgcolor=1D66D0}} | ||
'''Amos''' (アモス ''Amosu'') is an optional party member in ''[[Dragon Quest VI]]''. After being bitten on the backside while saving some townsfolk from monsters, he has developed a terrible case of nightly transfiguration and becomes an unwitting menace to the very town he protects. | '''Amos''' (アモス ''Amosu'') is an optional party member in ''[[Dragon Quest VI]]''. After being bitten on the backside while saving some townsfolk from monsters, he has developed a terrible case of nightly transfiguration and becomes an unwitting menace to the very town he protects. | ||
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Strangely, Amos will not be given an ending cinematic even if the player recruits him. He will be present at castle Somnia during the finale, however, and can be spoken to as with any other party member present.{{spoiler|end}} | Strangely, Amos will not be given an ending cinematic even if the player recruits him. He will be present at castle Somnia during the finale, however, and can be spoken to as with any other party member present.{{spoiler|end}} | ||
====Base | ====Base stats==== | ||
{| style="width:55%; height:100px; text-align:center" border="1" | {| style="width:55%; height:100px; text-align:center" border="1" | ||
| Line 73: | Line 73: | ||
|Transform into a monstrous monstrosity. | |Transform into a monstrous monstrosity. | ||
|} | |} | ||
====Lucky Dip antics==== | ====Lucky Dip antics==== | ||
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| 8 || ''Amos takes a swig of powerful booze and brings a flame to his mouth! (Fwoooosssh!) [[Flame Breath|Flaming breath shoots from his mouth!]]'' | | 8 || ''Amos takes a swig of powerful booze and brings a flame to his mouth! (Fwoooosssh!) [[Flame Breath|Flaming breath shoots from his mouth!]]'' | ||
|} | |} | ||
====Equipment==== | ====Equipment==== | ||
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=All|equipmentType=Weapon}} | {{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=All|equipmentType=Weapon}} | ||
| Line 211: | Line 214: | ||
{{CharacterEquipmentList|entry|item=[[Kamikaze Bracer]]|statModifier=Style+10}} | {{CharacterEquipmentList|entry|item=[[Kamikaze Bracer]]|statModifier=Style+10}} | ||
{{CharacterEquipmentList|footer}}}} | {{CharacterEquipmentList|footer}}}} | ||
====Remake changes==== | ====Remake changes==== | ||
*In the Super Famicom version, Amos had a 25% resistance to [[Woosh]] and wind skills. | *In the Super Famicom version, Amos had a 25% resistance to [[Woosh]] and wind skills. | ||
*In the Super Famicom version, Amos shared his sprite with the generic warrior NPCs. The sprites of these armed townsfolk were changed, allowing Amos to keep his design and make it his own. | *In the Super Famicom version, Amos shared his sprite with the generic warrior NPCs. The sprites of these armed townsfolk were changed, allowing Amos to keep his design and make it his own. | ||
====Selected quotes==== | |||
{{spoiler|start}} | |||
<center><small>Main article: [[Dragon Quest VI Party Chat]]</center></small> | |||
{| border="0" cellpadding="5" cellspacing="0" width="100%" | |||
| valign="top" width="25%" | | |||
{{quote|style=2|quote=I've caused the good folk of this town a lot of grief. I'll try to make it up to the lot of 'em! | |||
|source= (Amos, in [[Scrimsley]])|console=[[Nintendo DS|DS]]|align=center}} | |||
|} | |||
{| border="0" cellpadding="5" cellspacing="0" width="100%" | |||
| valign="top" width="25%" | | |||
{{quote|style=2|quote=It's hard to credit now, but when old Amos was a nipper, folks used to call me a coward. | |||
That's why I rolled my sleeves up and trained myself in the arts of scrappin' and adventurin' and so on. | |||
...Beg your pardon! Old Amos got a bit carried away down memory lane. Don't mind me!|source= Amos, in [[Howcastle]])|console=[[Nintendo DS|DS]]|align=center}} | |||
|} | |||
{| border="0" cellpadding="5" cellspacing="0" width="100%" | |||
| valign="top" width="25%" | | |||
{{quote|style=2|quote=A kiss from a bunny girl!? Old Amos is green with envy... | |||
Why can't I transform into a slime...?|source= (Amos, in [[Slimopolis]])|console=[[Nintendo DS|DS]]|align=center}} | |||
|} | |||
{| border="0" cellpadding="5" cellspacing="0" width="100%" | |||
| valign="top" width="25%" | | |||
{{quote|style=2|quote=I'm not one to sing my own praises, but I'm gettin' the hang of bashin' an assortment of mighty monsters. | |||
I reckon I could take on a couple of Murdaws without the least bit of bother! | |||
|source= (Amos, in the overworld)|console=[[Nintendo DS|DS]]|align=center}} | |||
|} | |||
{| border="0" cellpadding="5" cellspacing="0" width="100%" | |||
| valign="top" width="25%" | | |||
{{quote|style=2|quote=Well, we can't promise victory...<br> | |||
Hang on – maybe we should! | |||
Old Amos promises we'll be victorious!<br> | |||
...How's that? | |||
|source= (Amos, in the [[Gallows Moor]])|console=[[Nintendo DS|DS]]|align=center}} | |||
|} | |||
{{spoiler|end}} | |||
==Etymology== | ==Etymology== | ||
Revision as of 22:16, 1 February 2020
| Amos | |
| Dragon Quest VI | |
| Sprite(s) | |
| Japanese name | アモス |
| Romaji | Amosu |
| Title | Village Hero |
| Race | Human |
| Age | Early 30's |
"You never know how life's goin' to change! I've been goin' through a lot of changes of my own recently! "
—Amos, in Amor (DS)
Amos (アモス Amosu) is an optional party member in Dragon Quest VI. After being bitten on the backside while saving some townsfolk from monsters, he has developed a terrible case of nightly transfiguration and becomes an unwitting menace to the very town he protects.
Appearance and Personality
Amos is a burly man whose attire consists of a blue, sleeveless gambeson that terminates into Roman-style flaps at his waist. Underneath that is form-fitting black tights that extend past his head to form a hood underneath a blue, gold-rimmed helmet accessorized with two small wings. Around his waist are two brown belts from where a dull green traveller's bag at his right hip and a sheathe at his left are attached. He wears baggy beige pants that are tucked into black leather boots taped over with yellow bandages. He has light blue eyes, brown hair, and is usually seen wielding a saber.
Despite his status as an optional character, Amos is fully compatible with party chat in the remakes of Dragon Quest VI. This greatly expands upon his personality, revealing a chipper, candid folk hero who makes up for his lack of sophistication with a strong desire to help and protect others. Though by no means dull, Amos has a simplistic view on life and naturally sees the brighter side of situations and people. Being the oldest human member of the party, he sometimes displays surprising wisdom that rivals that of Nevan and Milly. Amos will reveal after speaking with the queen of Howcastle that he was regarded as a coward in his early days, which drove him to grow stronger. He has a bit of a fascination with royalty, and is always excited to meet the king and/or queen of any realms that the party visits. He is also very fond of his mother, and will frequently mention her when talking about his past life.
In all localizations done by 8-4, Amos has a speech quirk where he will sometimes refer himself in the third person.
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This section is a stub. You can help by expanding it. |
Appearances
Dragon Quest VI
Base stats
| Attribute | Starting Stats | Maximum Stats |
| Level | 15 | 99 |
| HP | 150 | 800 |
| MP | 37 | 500 |
| Strength | 70 | 380 |
| Agility | 66 | 190 |
| Resilience | 68 | 250 |
| Wisdom | 60 | 260 |
| Style | 24 | 80 |
| Initial gear | Cautery sword, Full plate armour, Iron shield, Iron mask | |
Spells and Skills
Aside from vocation abilities, Amos learns a few spells and skills on his own:
| Name | MP | Level | Target | Description |
| Heal | 2 | - | One ally | Restores at least 30 HP to a single ally. |
|---|---|---|---|---|
| Megamorphosis | 0 | - | Self | Transform into a monstrous monstrosity. |
Lucky Dip antics
Unlike other party members, Amos does not have any Lucky Dip antics that are exclusive to him.
| Rank | Antic |
|---|---|
| 1 | Merrily dances and sings! |
| 2 | Amos remembers a funny joke he heard once!
"Ha ha ha!" Amos is laughing too hard to think about fighting right now! |
| 3 | Amos begins drawing the enemy's caricature! Wow, what a likeness! Mistaking Amos for an ally, the enemy heals his wounds! Amos recovers 50 HP!
≈≈≈ But it doesn't look anything like the enemy! |
| 4 | Amos begins singing to himself!
"Laaa la laaa..." The enemy listens intensely to the song! The enemy is lost in Amos' sweet voice. |
| 5 | Amos begins singing loudly! His voice is terribly off-key! The enemies flee! |
| 6 | Amos takes a swig of some booze he smuggled along!
"(glug glug glug)...Hic!" Amos gets a little tipsy! Amos falls asleep! |
| 7 | Inexplicably, Amos begins dancing wildly! The weapon in his hand flails to and fro! |
| 8 | Amos takes a swig of powerful booze and brings a flame to his mouth! (Fwoooosssh!) Flaming breath shoots from his mouth! |
Equipment
| Dragon Quest VI (All) | |
|---|---|
| Helmet | Modifier(s) |
| Leather Hat | Defense +2 |
| Hardwood Headwear | Defense +6 |
| Iron Helmet | Defense +16 |
| Iron Mask | Defense +25 |
| Platinum Headgear | Defense +38 |
| Thinking Cap | Defense +40 |
| Great Helm | Defense +50 |
| Helmet of Max Wynne | Defense +55 |
| Metal King Helm | Defense +70 |
| Dragon Quest VI (All) | |
|---|---|
| Armor | Modifier(s) |
| Rags | Defense+3 |
| Plain Clothes | Defense+4 |
| Wayfarer's Clothes | Defense+7 |
| Silk Tuxedo | Defense+10 |
| Leather Armour | Defense+11 |
| Leather Kilt | Defense+12 |
| Boxer Shorts | Defense+13 |
| Scale Armour | Defense+15 |
| Fur Cape | Defense+18 |
| Chain Mail | Defense+19 |
| Bronze Armour | Defense+21 |
| Iron Cuirass | Defense+23 |
| Iron Armour | Defense+25 |
| Full Plate Armour | Defense+30 |
| Tortoise Shell | Defense+33 |
| Silver Cuirass | Defense+36 |
| Silver Mail | Defense+43 |
| Heavy Armour | Defense+50 |
| Magic Armour | Defense+50 |
| Enchanted Armour | Defense+55 |
| Spiked Armour | Defense+55 |
| Dragon Mail | Defense+60 |
| Platinum Mail | Defense+66 |
| Flame Armour | Defense+70 |
| Sacred Armour | Defense+75 |
| Hela's Armour | Defense+85 |
| Armour of Max Wynne | Defense+90 |
| Gigant Armour | Defense+92 |
| Mirror Armour | Defense+95 |
| Metal King Armour | Defense+115 |
| Dragon Quest VI (All) | |
|---|---|
| Shields | Modifier(s) |
| Leather Shield | Defense+4 |
| Scale Shield | Defense+7 |
| Bronze Shield | Defense+11 |
| Iron Shield | Defense+16 |
| Magic Shield | Defense+20 |
| Platinum Shield | Defense+25 |
| Dragon Shield | Defense+30 |
| Tempest Shield | Defense+35 |
| Flame Shield | Defense+40 |
| Power Shield | Defense+45 |
| Ogre Shield | Defense+48 |
| Shield of Max Wynne | Defense+60 |
| Ruinous Shield | Defense+62 |
| Metal King Shield | Defense+70 |
| Dragon Quest VI (All) | |
|---|---|
| Accessories | Modifier(s) |
| Raging Ruby | Strength+20 |
| Bow Tie | Defense+2 |
| Kerplunk Bracer | Defense+10 |
| Meteorite Bracer | Agilityx2 |
| Kamikaze Bracer | Style+10 |
Remake changes
- In the Super Famicom version, Amos had a 25% resistance to Woosh and wind skills.
- In the Super Famicom version, Amos shared his sprite with the generic warrior NPCs. The sprites of these armed townsfolk were changed, allowing Amos to keep his design and make it his own.
Selected quotes
Etymology
Amos is a hebrew name that means Carried, in the sense of being carried by God through hardship and turmoil.
Gallery
-
Super Famicom art