| Dragon Quest VI (All) | |
|---|---|
| Weapon | Modifier(s) |
| Oaken club | Attack +9 |
| Giant mallet | Attack +10 |
| Copper sword | Attack +12 |
| Boomerang | Attack +15 |
| Stone axe | Attack +19 |
| Iron claw | Attack +21 |
| Edged boomerang | Attack +25 |
| Chain sickle | Attack +27 |
| Sledgehammer | Attack +30 |
| Steel broadsword | Attack +33 |
| Staff of antimagic | Attack +40 |
| Cautery sword | Attack+42 |
| Battleaxe | Attack+49 |
| Fire claw | Attack+53 |
| Gracos' trident | Attack+58 |
| Platinum sword | Attack+60 |
| War hammer | Attack +64 |
| Flametang boomerang | Attack +65 |
| Dream blade | Attack +65 |
| Falcon blade | Attack +67 |
| Zombiesbane | Attack +80 |
| Fire blade | Attack +87 |
| Massacre sword | Attack +95 |
| Dragonsbane | Attack +95 |
| Sunderbolt blade | Attack +95 |
| Miracle sword | Attack +100 |
| Blizzard blade | Attack +105 |
| Hela's hammer | Attack +115 |
| Flail of destruction | Attack +125 |
| Metal king sword | Attack +130 |
Amos: Difference between revisions
mNo edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
{{Character | {{Character | ||
|Name=Amos | |Name=Amos | ||
|Game={{ | |Game={{Dragon Quest VI}} | ||
|Image=[[File:DQVI_Amos.png|center|300px]] | |Image=[[File:DQVI_Amos.png|center|300px]] | ||
|Sprite=[[Image:Dq6 amos-sprite.gif]]<br>[[Image:Amos mugshot.png|75px]] [[File:Amos mimic transparent.png|100px]] | |Sprite=[[Image:Dq6 amos-sprite.gif]]<br>[[Image:Amos mugshot.png|75px]] [[File:Amos mimic transparent.png|100px]] | ||
| Line 12: | Line 12: | ||
|Family= | |Family= | ||
|}} | |}} | ||
{{quote|style=1|quote='''''You never know how life's goin' to change! I've been goin' through a lot of changes of my own recently! '''''|source=Amos, in [[Amor]]|console= | {{quote|style=1|quote='''''You never know how life's goin' to change! I've been goin' through a lot of changes of my own recently! '''''|source=Amos, in [[Amor]]|console={{DS}}, [[Cell phone]]|align=center|bgcolor=85a3e0}} | ||
'''Amos''' is a character in the {{DQSeries}} that appears as an optional party member in {{DQ6}}. After being bitten on the backside while saving some townsfolk from monsters, he has developed a terrible case of nightly transfiguration and becomes an unwitting menace to the very town he protects. | '''Amos''' is a character in the {{DQSeries}} that appears as an optional party member in {{DQ6}}. After being bitten on the backside while saving some townsfolk from monsters, he has developed a terrible case of nightly transfiguration and becomes an unwitting menace to the very town he protects. | ||
| Line 19: | Line 19: | ||
Amos is a burly man whose attire consists of a blue, sleeveless gambeson that terminates into Roman-style flaps at his waist. Underneath that is form-fitting black tights that extend past his head to form a hood underneath a blue, gold-rimmed helmet accessorized with two small wings. Around his waist are two brown belts from where a dull green traveller's bag at his right hip and a sheathe at his left are attached. He wears baggy beige pants that are tucked into black leather boots taped over with yellow bandages. He has light blue eyes, brown hair, and is usually seen wielding a saber. | Amos is a burly man whose attire consists of a blue, sleeveless gambeson that terminates into Roman-style flaps at his waist. Underneath that is form-fitting black tights that extend past his head to form a hood underneath a blue, gold-rimmed helmet accessorized with two small wings. Around his waist are two brown belts from where a dull green traveller's bag at his right hip and a sheathe at his left are attached. He wears baggy beige pants that are tucked into black leather boots taped over with yellow bandages. He has light blue eyes, brown hair, and is usually seen wielding a saber. | ||
Despite his status as an optional character, Amos is fully compatible with [[ | Despite his status as an optional character, Amos is fully compatible with [[Party Chat]] in the remakes of ''Dragon Quest VI''. This greatly expands upon his personality, revealing a chipper, candid folk hero who makes up for his lack of sophistication with a strong desire to help and protect others. Though by no means dull, Amos has a simplistic view on life and naturally sees the brighter side of situations and people. Being the oldest human member of the party, he sometimes displays surprising wisdom that rivals that of [[Nevan]] and [[Milly]]. Amos will reveal after speaking with the queen of [[Howcastle]] that he was regarded as a coward in his early days, which drove him to grow stronger. He has a bit of a fascination with royalty, and is always excited to meet the king and/or queen of any realms that the party visits. He is also very fond of his mother, and will frequently mention her when talking about his past life. | ||
Starting with the localization of the DS remake, Amos has a speech quirk where he will sometimes refer to himself in the third person. <!--I assume this is not the case in the original Japanese versions. Feel free to remove this if I am wrong.--> | Starting with the localization of the {{DS}} remake, Amos has a speech quirk where he will sometimes refer to himself in the third person. <!--I assume this is not the case in the original Japanese versions. Feel free to remove this if I am wrong.--> | ||
{{Section-Stub}} | {{Section-Stub}} | ||
==Appearances== | ==Appearances== | ||
==={{DQ6}}=== | ==={{DQ6}}=== | ||
{{spoiler|start}}When the party arrives in [[Scrimsley]], the townspeople make it clear that the party should leave town. After talking to some of the yokels, the party learns about Amos, who is the town's local hero. If the party stays at the inn, they will wake at night finding a monster attacking the town. When defeated, the monster is revealed to be Amos. In the morning, the party can go to Amos and if they tell him that he is periodically transforming into a monster, he will leave so that he will no longer threaten the lives of his fellow townspeople. However, if the party does not tell Amos about his condition and instead acquires the [[List_of_items_in_Dragon_Quest_VI#Incredible_Items| | {{spoiler|start}}When the party arrives in [[Scrimsley]], the townspeople make it clear that the party should leave town. After talking to some of the yokels, the party learns about Amos, who is the town's local hero. If the party stays at the inn, they will wake at night finding a monster attacking the town. When defeated, the monster is revealed to be Amos. In the morning, the party can go to Amos and if they tell him that he is periodically transforming into a monster, he will leave so that he will no longer threaten the lives of his fellow townspeople. However, if the party does not tell Amos about his condition and instead acquires the [[List_of_items_in_Dragon_Quest_VI#Incredible_Items|Seeds of reason]] from [[Hazy Heights]] and makes him eat them, he will involuntarily transform. Before the party can engage his beastly form in battle once more, Amos will reveal that he can shapeshift at will and returns to his human self. He will then join the party, heading out of town to hop into the [[Wagon]]. | ||
Strangely, Amos will not be given an ending cinematic even if the player recruits him. He will be present at castle [[Somnia]] during the finale, however, and can be spoken to as with any other party member present.{{spoiler|end}} | Strangely, Amos will not be given an ending cinematic even if the player recruits him. He will be present at castle [[Somnia]] during the finale, however, and can be spoken to as with any other party member present.{{spoiler|end}} | ||
{{clear}} | {{clear}} | ||
====Base stats==== | ====Base stats==== | ||
{| style="width:55%; height:100px; text-align:center" border="1" | {| style="width:55%; height:100px; text-align:center" border="1" | ||
| Line 36: | Line 38: | ||
| Level || 15 || 99 | | Level || 15 || 99 | ||
|- | |- | ||
| HP || 150 || 800 | | {{HP}} || 150 || 800 | ||
|- | |- | ||
| MP || 37 || 500 | | {{MP}} || 37 || 500 | ||
|- | |- | ||
| Strength || 70|| 380 | | {{Strength}} || 70|| 380 | ||
|- | |- | ||
| Agility || 66 || 190 | | {{Agility}} || 66 || 190 | ||
|- | |- | ||
| Resilience || 68 || 250 | | {{Resilience}} || 68 || 250 | ||
|- | |- | ||
| Wisdom || 60 || 260 | | {{Wisdom}} || 60 || 260 | ||
|- | |- | ||
| Style || 24 || 80 | | {{Style}} || 24 || 80 | ||
|- | |- | ||
| Initial gear ||colspan=2|[[Cautery sword]], [[Full plate armour]], [[Iron shield]], [[Iron mask]] | | Initial gear ||colspan=2|[[Cautery sword]], [[Full plate armour]], [[Iron shield]], [[Iron mask]] | ||
|} | |} | ||
{{clear}} | {{clear}} | ||
====Spells and skills==== | ====Spells and skills==== | ||
Aside from vocation abilities, Amos learns a few spells and skills on his own: | Aside from vocation abilities, Amos learns a few spells and skills on his own: | ||
| Line 112: | Line 115: | ||
|} | |} | ||
{{clear}} | {{clear}} | ||
====Equipment==== | ====Equipment==== | ||
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=All|equipmentType=Weapon}} | {{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=All|equipmentType=Weapon}} | ||
| Line 216: | Line 220: | ||
{{CharacterEquipmentList|footer}}}} | {{CharacterEquipmentList|footer}}}} | ||
{{clear}} | {{clear}} | ||
====Remake changes==== | ====Remake changes==== | ||
*In the Super Famicom | *In the {{Super Famicom}} Version, Amos had a 25% resistance to [[Woosh]] and wind skills. | ||
*In the Super Famicom | *In the Super Famicom Version, Amos shared his sprite with the generic warrior {{NPC}}s. The sprites of these armed townsfolk were changed, allowing Amos to keep his design and make it his own. | ||
====Selected quotes==== | ====Selected quotes==== | ||
| Line 228: | Line 233: | ||
That's why I rolled my sleeves up and trained myself in the arts of scrappin' and adventurin' and so on. | That's why I rolled my sleeves up and trained myself in the arts of scrappin' and adventurin' and so on. | ||
...Beg your pardon! Old Amos got a bit carried away down memory lane. Don't mind me!|source= Amos, in [[Howcastle]]|console= | ...Beg your pardon! Old Amos got a bit carried away down memory lane. Don't mind me!|source= Amos, in [[Howcastle]]|console={{DS}}, [[Cell phone]]|align=center}} | ||
|} | |} | ||
{| border="0" cellpadding="5" cellspacing="0" width="100%" | {| border="0" cellpadding="5" cellspacing="0" width="100%" | ||
| Line 234: | Line 239: | ||
{{quote|style=2|quote=A kiss from a bunny girl!? Old Amos is green with envy... | {{quote|style=2|quote=A kiss from a bunny girl!? Old Amos is green with envy... | ||
Why can't I transform into a slime...?|source= Amos, in [[Slimopolis]]|console= | Why can't I transform into a slime...?|source= Amos, in [[Slimopolis]]|console={{DS}}, [[Cell phone]]|align=center}} | ||
|} | |} | ||
{| border="0" cellpadding="5" cellspacing="0" width="100%" | {| border="0" cellpadding="5" cellspacing="0" width="100%" | ||
| Line 241: | Line 246: | ||
I reckon I could take on a couple of Murdaws without the least bit of bother! | I reckon I could take on a couple of Murdaws without the least bit of bother! | ||
|source= Amos, in the overworld|console= | |source= Amos, in the overworld|console={{DS}}, [[Cell phone]]|align=center}} | ||
|} | |} | ||
{| border="0" cellpadding="5" cellspacing="0" width="100%" | {| border="0" cellpadding="5" cellspacing="0" width="100%" | ||
| Line 250: | Line 255: | ||
Old Amos promises we'll be victorious!<br> | Old Amos promises we'll be victorious!<br> | ||
...How's that? | ...How's that? | ||
|source= Amos, in the [[Gallows Moor]]|console= | |source= Amos, in the [[Gallows Moor]]|console={{DS}}, [[Cell phone]]|align=center}} | ||
|} | |} | ||
| Line 258: | Line 263: | ||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
Amos_Super_Famicom_art.png|{{Super Famicom}} art. | |||
DQ Stars Android Amos 1.jpg|Appearance in {{Stars}}. | |||
</gallery></center> | </gallery></center> | ||
{{clear}} | {{clear}} | ||
{{DQVI}} | {{DQVI}} | ||
[[Category:Party members]] | [[Category:Party members]] | ||
[[Category:Dragon Quest VI characters]] | [[Category:Dragon Quest VI characters]] | ||
Revision as of 23:23, 8 November 2020
| Amos | |
| Dragon Quest VI | |
| Sprite(s) | |
| Japanese name | アモス |
| Romaji | Amosu |
| Title | Village Hero |
| Race | Human |
| Age | Early 30's |
"You never know how life's goin' to change! I've been goin' through a lot of changes of my own recently! "
—Amos, in Amor (DS, Cell phone)
Amos is a character in the Dragon Quest series that appears as an optional party member in Dragon Quest VI: Realms of Revelation. After being bitten on the backside while saving some townsfolk from monsters, he has developed a terrible case of nightly transfiguration and becomes an unwitting menace to the very town he protects.
Appearance and personality
Amos is a burly man whose attire consists of a blue, sleeveless gambeson that terminates into Roman-style flaps at his waist. Underneath that is form-fitting black tights that extend past his head to form a hood underneath a blue, gold-rimmed helmet accessorized with two small wings. Around his waist are two brown belts from where a dull green traveller's bag at his right hip and a sheathe at his left are attached. He wears baggy beige pants that are tucked into black leather boots taped over with yellow bandages. He has light blue eyes, brown hair, and is usually seen wielding a saber.
Despite his status as an optional character, Amos is fully compatible with Party Chat in the remakes of Dragon Quest VI. This greatly expands upon his personality, revealing a chipper, candid folk hero who makes up for his lack of sophistication with a strong desire to help and protect others. Though by no means dull, Amos has a simplistic view on life and naturally sees the brighter side of situations and people. Being the oldest human member of the party, he sometimes displays surprising wisdom that rivals that of Nevan and Milly. Amos will reveal after speaking with the queen of Howcastle that he was regarded as a coward in his early days, which drove him to grow stronger. He has a bit of a fascination with royalty, and is always excited to meet the king and/or queen of any realms that the party visits. He is also very fond of his mother, and will frequently mention her when talking about his past life.
Starting with the localization of the DS remake, Amos has a speech quirk where he will sometimes refer to himself in the third person.
|
|
This section is a stub. You can help by expanding it. |
Appearances
Dragon Quest VI: Realms of Revelation
Base stats
| Attribute | Starting Stats | Maximum Stats |
| Level | 15 | 99 |
| HP | 150 | 800 |
| MP | 37 | 500 |
| Strength | 70 | 380 |
| Agility | 66 | 190 |
| Resilience | 68 | 250 |
| Wisdom | 60 | 260 |
| Style | 24 | 80 |
| Initial gear | Cautery sword, Full plate armour, Iron shield, Iron mask | |
Spells and skills
Aside from vocation abilities, Amos learns a few spells and skills on his own:
| Name | MP | Level | Target | Description |
| Heal | 2 | - | One ally | Restores at least 30 HP to a single ally. |
|---|---|---|---|---|
| Megamorphosis | 0 | - | Self | Transform into a monstrous monstrosity. |
Lucky Dip antics
Unlike other party members, Amos does not have any Lucky Dip antics that are exclusive to him.
| Rank | Antic |
|---|---|
| 1 | Merrily dances and sings! |
| 2 | Amos remembers a funny joke he heard once!
"Ha ha ha!" Amos is laughing too hard to think about fighting right now! |
| 3 | Amos begins drawing the enemy's caricature! Wow, what a likeness! Mistaking Amos for an ally, the enemy heals his wounds! Amos recovers 50 HP!
≈≈≈ But it doesn't look anything like the enemy! |
| 4 | Amos begins singing to himself!
"Laaa la laaa..." The enemy listens intensely to the song! The enemy is lost in Amos' sweet voice. |
| 5 | Amos begins singing loudly! His voice is terribly off-key! The enemies flee! |
| 6 | Amos takes a swig of some booze he smuggled along!
"(glug glug glug)...Hic!" Amos gets a little tipsy! Amos falls asleep! |
| 7 | Inexplicably, Amos begins dancing wildly! The weapon in his hand flails to and fro! |
| 8 | Amos takes a swig of powerful booze and brings a flame to his mouth! (Fwoooosssh!) Flaming breath shoots from his mouth! |
Equipment
| Dragon Quest VI (All) | |
|---|---|
| Helmet | Modifier(s) |
| Leather hat | Defense +2 |
| Hardwood headwear | Defense +6 |
| Iron helmet | Defense +16 |
| Iron mask | Defense +25 |
| Platinum headgear | Defense +38 |
| Thinking cap | Defense +40 |
| Great helm | Defense +50 |
| Helmet of Max Wynne | Defense +55 |
| Metal king helm | Defense +70 |
| Dragon Quest VI (All) | |
|---|---|
| Armor | Modifier(s) |
| Rags | Defense+3 |
| Plain clothes | Defense+4 |
| Wayfarer's clothes | Defense+7 |
| Silk tuxedo | Defense+10 |
| Leather armour | Defense+11 |
| Leather kilt | Defense+12 |
| Boxer shorts | Defense+13 |
| Scale armour | Defense+15 |
| Fur cape | Defense+18 |
| Chain mail | Defense+19 |
| Bronze armour | Defense+21 |
| Iron cuirass | Defense+23 |
| Iron armour | Defense+25 |
| Full plate armour | Defense+30 |
| Tortoise shell | Defense+33 |
| Silver cuirass | Defense+36 |
| Silver mail | Defense+43 |
| Heavy armour | Defense+50 |
| Magic armour | Defense+50 |
| Enchanted armour | Defense+55 |
| Spiked armour | Defense+55 |
| Dragon mail | Defense+60 |
| Platinum mail | Defense+66 |
| Flame armour | Defense+70 |
| Sacred armour | Defense+75 |
| Hela's armour | Defense+85 |
| Armour of Max Wynne | Defense+90 |
| Gigant armour | Defense+92 |
| Mirror armour | Defense+95 |
| Metal king armour | Defense+115 |
| Dragon Quest VI (All) | |
|---|---|
| Shields | Modifier(s) |
| Leather shield | Defense+4 |
| Scale shield | Defense+7 |
| Bronze shield | Defense+11 |
| Iron shield | Defense+16 |
| Magic shield | Defense+20 |
| Platinum shield | Defense+25 |
| Dragon shield | Defense+30 |
| Tempest shield | Defense+35 |
| Flame shield | Defense+40 |
| Power shield | Defense+45 |
| Ogre shield | Defense+48 |
| Shield of Max Wynne | Defense+60 |
| Ruinous shield | Defense+62 |
| Metal king shield | Defense+70 |
| Dragon Quest VI (All) | |
|---|---|
| Accessories | Modifier(s) |
| Bow tie | Defense+2 |
| Kerplunk bracer | Defense+10 |
| Gospel ring | Defense+15 |
| Meteorite bracer | Agilityx2 |
| Kamikazee bracer | Style+10 |
Remake changes
- In the Super Famicom Version, Amos had a 25% resistance to Woosh and wind skills.
- In the Super Famicom Version, Amos shared his sprite with the generic warrior NPCs. The sprites of these armed townsfolk were changed, allowing Amos to keep his design and make it his own.
Selected quotes
|
Quote
|
|
Quote
|
|
Quote
|
|
Quote
|
Etymology
Amos is a hebrew name that means Carried, in the sense of being carried by God through hardship and turmoil.
Gallery
-
Super Famicom art.
-
Appearance in Stars.