White Knight: Difference between revisions
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Skill Tree from Joker |
Added Joker 2 |
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'''White Knight''' is a skill in {{DQMJ}} | '''White Knight''' is a skill introduced in {{DQMJ}}. | ||
===White Knight=== | ===White Knight=== | ||
White Knight is learned by the [[Slime knight]] and [[Mohawker]]. | |||
{| cellpadding="0" cellspacing="0" class="listTable sortable" | {| cellpadding="0" cellspacing="0" class="listTable sortable" | ||
! Ability !! Skill Points | ! Ability !! Skill Points | ||
| Line 19: | Line 21: | ||
|[[Sacred Slash]]||75 | |[[Sacred Slash]]||75 | ||
|- | |- | ||
|Zap Guard||100 | |[[Zap]] Guard||100 | ||
|} | |} | ||
==={{DQMJ2}}=== | |||
[[Material Whirl]] replaces [[Hallowed Slash]] and [[List of Traits in Dragon Quest Monsters: Joker | Wisdom Roulette]] replaces [[Zap]] Guard. The other abilities remain unchanged. | |||
Revision as of 07:02, 25 November 2020
White Knight is a skill introduced in Dragon Quest Monsters: Joker.
White Knight
White Knight is learned by the Slime knight and Mohawker.
| Ability | Skill Points |
|---|---|
| Zap | 6 |
| Hallowed Slash | 12 |
| Dazzleflash | 19 |
| Baffling Bonk | 29 |
| Zapple | 45 |
| Stupefying Strike | 55 |
| Sacred Slash | 75 |
| Zap Guard | 100 |
Dragon Quest Monsters: Joker 2
Material Whirl replaces Hallowed Slash and Wisdom Roulette replaces Zap Guard. The other abilities remain unchanged.