Zap: Difference between revisions

mNo edit summary
Line 49: Line 49:




===''[[Dragon Quest Monsters: Joker|Dragon Quest Monsters: Joker 1]], [[Dragon Quest Monsters: Joker 2|Joker 2]], & [[Dragon Quest Monsters: Joker 3|Joker 3]]''===
===''[[Dragon Quest Monsters: Joker]]''===
Zap is a single-target spell that costs 4 MP to cast, and the base range is 11~16. Once the monster's wisdom exceeds 100, the amperage will begin to rise until the spell hits its cap of 109~120 at 299. It is learned through the following skillsets: ''Frizz & Zap, Bang & Zap, Woosh & Zap, Crack & Zap, White Knight, Slimer, Wulfspade, Sizz & Zap''.
Zap is a single-target spell that costs 4 MP to cast, and the base range is 11~16. Once the monster's wisdom exceeds 100, the amperage will begin to rise until the spell hits its cap of 109~120 at 299. It can be learned from several skill trees.
 
* [[Bang & Zap]] (9 points)
* [[Crack & Zap]] (8 points)
* [[Frizz & Zap]] (17 points)
* [[Slimer]] (16 points)
* [[White Knight]] (6 points)
* [[Woosh & Zap]] (8 points)
* [[Wulfspade (Skill) | Wulfspade]] (5 points)


===''[[Dragon Quest Heroes: The World Tree's Woe and the Blight Below]]''===
===''[[Dragon Quest Heroes: The World Tree's Woe and the Blight Below]]''===