Zoma: Difference between revisions
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Zoma is on the basement floor of his castle along with three sub-bosses--the [[King Hydra]] along with the [[Soul of Baramos|ghost]] and the [[Bones of Baramos|skeleton]] of Baramos. He approaches and berates to the {{Hero 3}} prior to allowing his three subordinates to fight the hero's party before him. | Zoma is on the basement floor of his castle along with three sub-bosses--the [[King Hydra]] along with the [[Soul of Baramos|ghost]] and the [[Bones of Baramos|skeleton]] of Baramos. He approaches and berates to the {{Hero 3}} prior to allowing his three subordinates to fight the hero's party before him. | ||
{{DQ3Enemy | {{DQ3Enemy | ||
|name=Zoma | |name=Zoma | ||
|kanji= ゾーマ | |kanji= ゾーマ | ||
|romanji=Zoma | |romanji=Zoma | ||
|bestiaryNumber=134 | |bestiaryNumber=#134 | ||
|sprite=[[File:Zoma DQIII NES.gif]] | |sprite=[[File:Zoma DQIII NES.gif]] | ||
|lvl=63 | |lvl=63 | ||
|hp= | |hp=1,023<br.4,700(snes) | ||
|mp=255 | |mp=255 | ||
|exp=0 | |exp=0 | ||
| Line 46: | Line 46: | ||
|skills=Acts twice per turn<br>[[Freezing Blizzard|C-c-cold Breath]]<br>[[Disruptive Wave]]<br>Recovers 90~110 HP per turn | |skills=Acts twice per turn<br>[[Freezing Blizzard|C-c-cold Breath]]<br>[[Disruptive Wave]]<br>Recovers 90~110 HP per turn | ||
|locations=[[Zoma's Citadel]] | |locations=[[Zoma's Citadel]] | ||
|item=None | |||
|evasion={{fraction|0|64}} | |evasion={{fraction|0|64}} | ||
|fire-resist=0% | |fire-resist=0% | ||
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|sap-resist=0% | |sap-resist=0% | ||
|deceleratle-resist=100% | |deceleratle-resist=100% | ||
| | |snes-sprites=[[File:Zoma DQIII SNES.png]] | ||
| | |gbc-sprites=[[File:Zoma III gbc.png]] | ||
|switch-sprites=[[File:Zoma Erdrick Trilogy Switch.png|75px]] | |||
}} | }} | ||
{{DQ3Enemy | {{DQ3Enemy | ||
|name=Zoma ( | |name=Zoma (shrouded) | ||
|kanji= ゾーマ | |kanji= ゾーマ | ||
|romanji=Zoma | |romanji=Zoma | ||
|bestiaryNumber=134 | |bestiaryNumber=#134 | ||
|sprite=[[Image:Zoma2 DQIII NES.gif]] | |sprite=[[Image:Zoma2 DQIII NES.gif]] | ||
|lvl=63 | |lvl=63 | ||
|hp= | |hp=1,023<br>4,500(snes) | ||
|mp=255 | |mp=255 | ||
|exp=0 | |exp=0 | ||
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|sap-resist=100% | |sap-resist=100% | ||
|deceleratle-resist=100% | |deceleratle-resist=100% | ||
| | |snes-sprites=[[File:Zoma2 DQIII SNES.png]] | ||
| | |gbc-sprites=[[File:Shroud zoma gbc.png]] | ||
|switch-sprites=[[File:Zoma shroud of shadows erdrick trilogy switch.png|75px]] | |||
}} | }} | ||
Remove his | Remove his [[Shroud of Shadows]] immediately with the [[Sphere of Light]]; without it, Zoma is immune to '''everything''' you can throw at him. On top of this, he will regenerate 90~110 HP per round, minimizing any damage players can inflict between healing sessions. | ||
Once the | Once the shield is removed, Zoma's defensive capabilities will plummet considerably: [[Sap]], [[Zap]], and all forms of fire will hit 100% of the time, and his regeneration will be nixed. [[Woosh]] spells have a 30% chance to connect, but a priest is better off casting healing spells to inflict damage when they aren't restoring the party. | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||