One-on-One: Difference between revisions

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==={{DQMJ2}}===
==={{DQMJ2}}===
The skill has been slightly tweaked, with the success probability increasing if the target's HP is high. One-on-One will have 100% accuracy if the target has a max HP of 2,250 or more regardless of any kamikazee resistance. This aspect is balanced out against large and gigantic monsters, who innately cut the accuracy down to 50% and 25% respectively. One-on-One can be learned from:
The skill has been slightly tweaked, with the success probability increasing if the target's HP is high. One-on-One will have 100% accuracy if the target has a max HP of 2,250 or more regardless of any kamikazee resistance. This aspect is balanced out against large and gigantic monsters, who innately cut the accuracy down to 50% and 25% respectively. One-on-One can be learned from all the skills it could be previously, though the point requirements for [[Berserker (skill) | Berserker]] and [[Martyr]] have changed. It can now be learned from:


* [[Berserker (skill) | Berserker]] (28 points)
* [[Berserker (skill) | Berserker]] (28 points)
* [[Boom Boxer]] (62 points)
* [[Martyr]] (44 points)
* [[Martyr]] (44 points)
* [[Toughie]] (75 points)
* [[Stormsgate Citadel (skill) | Stormgate Citadel]] (42 points)
* [[Stormsgate Citadel (skill) | Stormgate Citadel]] (42 points)