Orgodemir: Difference between revisions

Dragon Quest Tact entry as of the global release of the Dragon Quest VII event update.
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|Family=
|Family=
}}
}}
'''Orgodemir''' (オルゴ・デミーラ, ''Orugo demīra'') is the final boss and main antagonist of ''[[Dragon Quest VII]]''. Known as the Demon King, he is the force behind all the evil that the [[Hero (Dragon Quest VII)|Hero]] and his party encounter during the game. A villain with multiple forms, Orgodemir sought to replace [[God|the Almighty]], and had nearly the entire world sealed away to keep his foe from being resurrected.
'''Orgodemir''' (オルゴ・デミーラ, ''Orugo Demīra'') is the final boss and main antagonist of ''[[Dragon Quest VII]]''. Known as the Demon King, he is the force behind all the evil that the [[Hero (Dragon Quest VII)|Hero]] and his party encounter during the game. A villain with multiple forms, Orgodemir sought to replace [[God|the Almighty]], and had nearly the entire world sealed away to keep his foe from being resurrected.


Orgodemir has appeared in various spinoffs in the series, including ''[[Dragon Quest Monsters: Joker]]'', ''[[Dragon Quest Monsters: Joker 2]]'' and ''[[Dragon Quest IX]]'' as a Legacy Boss.
Orgodemir has appeared in various spinoffs in the series, including ''[[Dragon Quest Monsters: Joker]]'', ''[[Dragon Quest Monsters: Joker 2]]'' and ''[[Dragon Quest IX]]'' as a Legacy Boss.
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==Characteristics==
==Characteristics==
Orgodemir's true form is a monstrous demonic centipede with the upper body of a humanoid and draconic features. His head is enlarged, has a pair of large spikes on each side of it, and exposes his brain. His brain also has smaller spikes surrounding it. Orgodemir has three eyes with vertical pupils, pointed ears, a black spike on his chin, and a mouth lined with sharp fangs and a purple tongue. He has a pair of dragon wings on his back, a yellow bone-like structure which surrounds his torso, and a section on his chest similar in appearance to a rib cage. His lower back is covered in dorsal fins and small black spines, ending in a long black spike. The underside of his lower body is yellow. Orgodemir moves about by crawling on his various legs in a fashion similar to real-world centipedes. In the past, most of Orgodemir's body is beige, he has yellow eyes, his brain is red, the webbing on his wings is orange, and his chest, legs, and various spikes are all purple. In the present, most of Orgodemir's body is dark green, his eyes are red, his brain is purple, and the spikes on his body are black. In both of his forms, Orgodemir has long, sharp nails on his hands, which are purple in the past and black in the present.
Orgodemir's true form is a monstrous demonic centipede with the upper body that combines both humanoid and draconic features. His head is enlarged, has a pair of large spikes on each side of it, and exposes his brain. His brain also has smaller spikes surrounding it. Orgodemir has three eyes with vertical pupils, pointed ears, a black spike on his chin, , a mouth lined with sharp fangs, and a purple tongue. He has a pair of dragon wings on his back, a yellow bone-like structure which surrounds his torso, and a section on his chest similar in appearance to a rib cage. His lower back is covered in dorsal fins and small black spines, ending in a long black spike. The underside of his lower body is yellow. Orgodemir moves about by crawling on his various legs in a fashion similar to real-world centipedes. In the past, most of Orgodemir's body is beige, he has yellow eyes, his brain is red, the webbing on his wings is orange, and his chest, legs, and various spikes are all purple. In the present, most of Orgodemir's body is dark green, his eyes are red, his brain is purple, and the spikes on his body are black. In both of his forms, Orgodemir has long, sharp nails on his hands, which are purple in the past and black in the present.


Orgodemir can also disguise himself in a humanoid form, retaining the pair of wings on his back along with his three eyes and long, pointed ears (however, the shape of wings differs rather noticeably, from ones of his real form). His skin is now pale green and his exaggerated facial features are meant to be physically attractive. He wears his silver hair in a long, slick forelock falling over his face. His eyes are white with red pupils and he wears dark blue eyeshadow on all three of his eyelids, as well as dark purple lipstick. Orgodemir wears a red-lined suit with a coattail and puffed sleeves that exposes most of his chest, a leather codpiece with a skull belt around his waist, and leather shoes with steel tips. He also wears an extensive amount of jewelry, including a single black hoop earring on his right ear and numerous earrings on his left ear, a leather choker and chain necklace around his neck, and various bones on his fingers. In the past, the suit he wears is red and the webbing on his wings is orange, while in the present he wears a purple suit and the webbing on his wings is green.
Orgodemir can also disguise himself in a humanoid form, retaining the pair of wings on his back along with his three eyes and long, pointed ears (however, the shape of wings differs rather noticeably, from ones of his real form). His skin is now pale green and his exaggerated facial features are meant to be physically attractive. He wears his silver hair in a long, slick forelock falling over his face. His eyes are white with red pupils and he wears dark blue eyeshadow on all three of his eyelids, as well as dark purple lipstick. Orgodemir wears a red-lined suit with a coattail and puffed sleeves that exposes most of his chest, a leather codpiece with a skull belt around his waist, and leather shoes with steel tips. He also wears an extensive amount of jewelry, including a single black hoop earring on his right ear and numerous earrings on his left ear, a leather choker and chain necklace around his neck, and various bones on his fingers. In the past, the suit he wears is red and the webbing on his wings is orange, while in the present he wears a purple suit and the webbing on his wings is green.
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|bestiaryNumber=316
|bestiaryNumber=316
|spells=
|spells=
|skills=Acts twice per turn<br>[[Disruptive Wave]]<br>Ferocious Roar<br>[[Magma Blast]]<br>[[Venom Mist]]<br>[[Weird Whacker]]
|skills=Acts twice per turn<br>[[Disruptive Wave]]<br>[[Ferocious Roar]]<br>[[Magma Blast]]<br>[[Venom Mist]]<br>[[Weird Whacker]]
|locations=[[Cathedral of Blight]]
|locations=[[Cathedral of Blight]]
|items=
|items=
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===''[[Dragon Quest Tact]]''===
===''[[Dragon Quest Tact]]''===
Both of Orgodemir's humanoid and Demon King forms appear as S-rank members of the [[??? family]] as part of the limited ''Dragon Quest VII'' event. His Demon King form can learn Blazing Claw, Beautiful Blast, and Ominous Impact naturally. The Leader Perk for that form reduces the Attack stat of enemies in a range of 5x5 squares around him by 20%.
Both of Orgodemir's humanoid and Demon King forms appear as S-rank members of the [[??? family]] as part of the limited ''Dragon Quest VII'' event. Demon King Orgodemir appears on his own banner alongside [[Terrorhawk]]. His Demon King form is faced as a boss in Chapter 5, Episode 3 of the event quests, entitled The Demon King Orgodemir 1, while his humanoid form is faced in Chapter 5, Episode 4: The Demon King Orgodemir 2. His demonic form is also faced as a Mega Boss Battle, as well.
{{DQTactEnemy
|name=Demon King Orgodemir
|kanji=魔王オルゴデミーラ
|romanji=Maō Orugo Demīra
|sprite=[[Image:DQT Demon King Orgodemir.png|250px]]
|family=[[Image:Tact Icon SpecialFamily.png|50px]]<br>???
|rank=[[Image:DQTact Rank Icon S.png|50px]]
|role=[[Image:DQTact AttackType.png|50px]]<br>Attack
|lvl=120
|hp=1133
|mp=372
|move=2-3
|attack=517
|defense=427
|agility=360
|wisdom=225
|weight=65
|bskill1=[[Blazing Claw]]
|bskill2=[[Beautiful Blast]]
|bskill3=[[Ominous Impact]]
|askill1=Move +1 / Stats Up
|askill2=Zam Res +25 / Stats Up
|askill3=Physical Potency +5% / Stats Up
|askill4=Zap Res +25 / Stats Up
|askill5=Physical Potency +5% / Stats Up
|lperk1=Lowers enemy ATK by 20% in a 5x5 square around him.
|bperk1='''Heavenly King''': Greatly raises DEF and Spell Res for 3 turns at the start of battle.
|bperk2=ATK +15<br>Max HP +30
|bperk3=Physical Potency +2%
|aperk1='''Move +1''': Raises Move by 1.
|frizz-resist=Normal
|sizz-resist=Very Weak
|crack-resist=Normal
|woosh-resist=Normal
|bang-resist=Very Weak
|zam-resist=Half Res
|zap-resist=Half Res
|snooze-resist=Normal
|poison-resist=Normal
|physical-seal-resist=Half Res
|spell-seal-resist=Normal
|martial-seal-resist=Normal
|breath-seal-resist=Normal
|hobble-resist=Super Weak
|stun-resist=Half Res
|blind-resist=Super Weak
|curse-resist=Normal
|paralysis-resist=Immune
|confusion-resist=Normal
|charm-resist=Normal
}}


==Gallery==
==Gallery==
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[[Category:Dragon Quest Tact characters]]
[[Category:Dragon Quest Tact characters]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Tact monsters]]
[[fr:Orgodémir]]