Morph: Difference between revisions
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'''Morph''' (formerly ''Transform'') is a spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. | |||
==Effect== | |||
Whichever ally the spell is used on allows the caster to take on the attack & defense power, as well as the abilities of the target. | |||
The spell is also a fan-favorite when used by enemies, as the beasts' sprites are replaced with those of the targeted hero and thus provide a rare glimpse of the main characters in mid-battle. | |||
==Appearances== | ==Appearances== | ||
===''[[Dragon Quest III]]''=== | ===''[[Dragon Quest III]]''=== | ||
The spell is learned by both [[Mage]]s and [[Sage]]s at Level 37. | The spell is learned by both [[Mage]]s and [[Sage]]s at Level 37 and costs 12 MP. Special effects of weapons and armor are not copied. | ||
===''[[Dragon Quest IV]]''=== | ===''[[Dragon Quest IV]]''=== | ||
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The Hero can also learn it at Level 30, but only in the [[Nintendo Entertainment System|NES]] Version. | The Hero can also learn it at Level 30, but only in the [[Nintendo Entertainment System|NES]] Version. | ||
===''[[Dragon Quest V]]''=== | |||
[[Admirer]]s are the only foes that will cast Morph, and will only copy the [[Monster recruitment|recruited]] monsters the player has in their party. If none are present, the Admirer will never cast the spell. | |||
===''[[Dragon Quest VI]]''=== | ===''[[Dragon Quest VI]]''=== | ||
The spell is only usable by [[Devil glass|devil glasses]], [[Haunted mirror|haunted mirrors]] and [[Infernal pane|infernal panes]]. | The spell is only usable by [[Devil glass|devil glasses]], [[Haunted mirror|haunted mirrors]] and [[Infernal pane|infernal panes]]. These transformations can be undone by the [[Mirror of Ra]]. | ||
The mirrors would would a character's over world sprite in the SFC and thus have not attack animations, but were given very detailed and smoothly animated sprites in the DS remake. | |||
===''[[Dragon Quest VII]]=== | |||
[[Admirer]]s and [[Knightsift]]s make use of the spell in both versions of the game. In the original PSX, a static sprite would be utilized while a moving 3D model would appear in the 3DS version. In either case the transformation would only reflect the character's default appearance and disregard vocations and equipment. | |||
==Gallery== | ==Gallery== | ||
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[[Category:Dragon Quest III spells]] | [[Category:Dragon Quest III spells]] | ||
[[Category:Dragon Quest IV spells]] | [[Category:Dragon Quest IV spells]] | ||
[[Category:Dragon Quest V spells]] | |||
[[Category:Dragon Quest VI spells]] | [[Category:Dragon Quest VI spells]] | ||
[[Category:Dragon Quest VII spells]] | |||