Mottle mendslime: Difference between revisions

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{{Monster Infobox
{{Monster Infobox
|title=Mottle mendslime
|title=Mottle mendslime
|image=
|image=[[File:Mottle Mendslime artwork.png|250px]]
|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|kanji=ぶちベホマラー
|kanji=ぶちベホマラー
|romanji=[[Multiheal|Behomara]] Slime
|romanji=Buchi [[Multiheal|Behomara]]
|old=None
|old=None
|firstappear=''[[Dragon Quest VI]]''
|firstappear=''[[Dragon Quest VI]]''

Revision as of 21:26, 4 February 2021

Characteristics

Even shinier than their similarly slippery slime brethren, they boast brash and confusingly colourful collection of green and yellow spots. Despite their goofy grins and ridiculous appearance, they can use their beautiful bulk to defend against attacks, standing completely still and hardening their entire blobby bodies. They're also actually respectable healers, casting the mystical Multiheal spell to bring all their fiendish friends back up to good health, although they'll often spend more time just mulling over the situation mid-battle.

Appearances

Dragon Quest VI: Realms of Revelation

Mottle mendslime
Dragon Quest VI: Realms of Revelation
Original (SFC)
Sprite
Bestiary No.
122
Recruit Rate
NA
Experience *
112
Gold
96
HP *
144
MP
20
Attack
123
Defence
73
Agility
92
Evasion
164
Spell(s)
Multiheal
Skill(s)
Defend
Watches and waits
Location(s)
Item(s) dropped
Slime armour1128
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
0%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
15%
Whack resistance *
100%
Poof resistance *
100%
Ban Dance resistance
100%
Dazzle resistance *
50%
Fizzle resistance
50%
Fuddle resistance *
50%
Paralysis resistance *
100%
Poison resistance *
15%
Snooze resistance *
50%
Stun resistance *
15%
Sap resistance *
15%
Army resistance *
0%
Remakes (DS, Mobile)
Sprites
Notable Changes
None

See Also