Murdaw's Keep: Difference between revisions

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==Treasures==
==Treasures==
*1,800 [[gold]] coins
*1,800 {{Gold}}
*[[Amor seco essence]]
*[[Amor seco essence]]
*[[Iron mask]]
*[[Iron mask]]
*[[Fire claw]]
*[[Fire claw]]


==Monsters==
=={{Monster}}s==
*[[Animated armour]] (Called by Sorcerer)
*[[Animated armour]] (Called by [[Sorcerer (DQVI)|Sorcerer]])
*[[Arrghgoyle]]
*[[Arrghgoyle]]
*[[Grim keeper]] (1)
*[[Grim keeper (Dragon Quest VI)|Grim keeper]] (1)
*[[Harmour]]
*[[Harmour]]
*[[Healslime]] (Called by Harmour)
*[[Healslime]] (Called by [[Harmour]])
*[[Pesky jester]]
*[[Pesky jester]]
*[[Prickly prankster]]
*[[Prickly prankster]]
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*'''[[Prickly prankster]]''' (Murdaw has two of them during the first fight and will summon another when one is defeated.)
*'''[[Prickly prankster]]''' (Murdaw has two of them during the first fight and will summon another when one is defeated.)


==[[Vocation system|Vocation]] Level Cap==
=={{Vocation}} Level Cap==
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
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