Midheal: Difference between revisions

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==={{DQ4}}===
==={{DQ4}}===
Midheal is learned by The {{Hero 4}} at level 7, [[Meena]] at 13, and [[Kiryl]] at 16.
Midheal is learned by the {{Hero 4}} at level 7, [[Meena]] at 13, and [[Kiryl]] at 16.


==={{DQ5}}===
==={{DQ5}}===
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==={{DQ7}}===
==={{DQ7}}===
The {{Hero 7}} learns the spell at Level 12.
The {{Hero 7}} learns the spell at Level 12, while [[Sir Mervyn]] already knows the spell when he joins the party. It costs 4 MP to cast and restores around 75~95 HP to a single party member. All other characters can learn the spell by advancing to rank 5 as a Priest. In the Nintendo 3DS version, [[Armamentalist]]s and [[Pirate]]s will automatically learn the spell at rank 1. The spell can also be cast by using the [[Staff of salvation]] or [[Sage's staff]] as a tool in battle.


The spell is also known by [[Zev]] and [[High Priestess Jacqueline]].
The spell is also known by [[Zev]] and [[High Priestess Jacqueline]].
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==={{DQ9}}===
==={{DQ9}}===
Midheal is learned by [[Priest]]s and [[Sage]]s at level 16, [[Paladin]]s at level 20, [[Minstrel]]s at level 21, [[Ranger]]s at level 22, and [[luminary|lLuminaries]] at level 23. It costs 4 MP to cast, and restores 75~95 HP. Once the caster's magical mending surpasses 100, the spell will beginning to gradually increase in potency. Once the dependent stat reaches 999, the spell will restore 290~310 HP.
Midheal is learned by [[Priest]]s and [[Sage]]s at level 16, [[Paladin]]s at level 20, [[Minstrel]]s at level 21, [[Ranger]]s at level 22, and [[luminary|Luminaries]] at level 23. It costs 4 MP to cast, and restores 75~95 HP. Once the caster's magical mending surpasses 100, the spell will beginning to gradually increase in potency. Once the dependent stat reaches 999, the spell will restore 290~310 HP.


==={{DQ10}}===
==={{DQ10}}===
{{Stub}}
Midheal is learned by Priests at level 22, Rangers at level 25, Luminaries and Sages at level 26, Paladins at level 28, Minstrels at level 30, and [[Death Master]]s at level 64. It costs 4 MP to cast and restores around 80~95 HP to a single party member. Once the caster's magical mending surpasses 78, it will gradually increase in potency, reaching to a maximum of 235~245 at 588 magical mending.


==={{DQ11}}===
==={{DQ11}}===
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| ja = {{tt|ベホイミ|Behoimi}} | ja-meaning =  
| ja = {{tt|ベホイミ|Behoimi}} | ja-meaning =  
| es = Semicuración | es-meaning = From {{tt|''semi-''|half or partially}} and {{tt|''curación''|healing}}
| es = Semicuración | es-meaning = From {{tt|''semi-''|half or partially}} and {{tt|''curación''|healing}}
| fr = Soins partiels | fr-meaning = French for "partial care"
| de = Mittelheilung | de-meaning = German for "middle healing"
| it = Medicura | it-meaning = From {{tt|''medi-''|medium, middle}} and {{tt|''cura''|cure, treatment}}
| ko = {{tt|베호이미|Behoimi}} | ko-meaning = Transliteration of the Japanese name ''Behoimi''
| zh-cn = {{tt|贝霍伊米|Bèihuòyīmǐ}} | zh-cn-meaning = Transliteration of the Japanese name ''Behoimi''
| zh-cn = {{tt|贝霍伊米|Bèihuòyīmǐ}} | zh-cn-meaning = Transliteration of the Japanese name ''Behoimi''
}}
}}
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<gallery>
<gallery>
DQ3 Spell Midheal.png|''DQIII''
DQ3 Spell Midheal.png|''DQIII''
DQR Behoimi.png|''Rivals''
DQR Behoimi.png|''Rivals'' card
</gallery>
</gallery>