Milly: Difference between revisions
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|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|[[Heal]] | !bgcolor="#A1A1A1"|[[Heal]] | ||
| | |2 | ||
|5 | |5 | ||
|One ally | |One ally | ||
| | |Restores at least 30 HP to a single ally. | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|[[Squelch]] | !bgcolor="#A1A1A1"|[[Squelch]] | ||
| | |2 | ||
|5 | |5 | ||
|One ally | |One ally | ||
| | |Cures a single ally of the effects of poison. | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|[[Buff]] | !bgcolor="#A1A1A1"|[[Buff]] | ||
| | |2 | ||
|5 | |5 | ||
|One ally | |One ally | ||
| | |Raises the defence of a single party member. | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|[[Dazzle]] | !bgcolor="#A1A1A1"|[[Dazzle]] | ||
| | |5 | ||
|6 | |6 | ||
|Enemy group | |Enemy group | ||
| | |Envelops a group of enemies in illusions. | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|[[Evac]] | !bgcolor="#A1A1A1"|[[Evac]] | ||
| | |8 | ||
|7 | |7 | ||
|Party | |Party | ||
| | |Exit instantly from dungeons, caves, and towers. | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|[[Crack]] | !bgcolor="#A1A1A1"|[[Crack]] | ||
| | |3 | ||
|9 | |9 | ||
|One enemy | |One enemy | ||
|Pierces a single enemy with icicles. | |Pierces a single enemy with razor-sharp icicles. | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|[[Snooze]] | !bgcolor="#A1A1A1"|[[Snooze]] | ||
| | |3 | ||
|11 | |11 | ||
|Enemy group | |Enemy group | ||
|Puts enemies to sleep | |Puts a group of enemies to sleep. | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|[[Midheal]] | !bgcolor="#A1A1A1"|[[Midheal]] | ||
| | |5 | ||
|13 | |13 | ||
|One ally | |One ally | ||
| | |Restores at least 75 HP to a single ally. | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|[[Bang]] | !bgcolor="#A1A1A1"|[[Bang]] | ||
| | |5 | ||
|15 | |15 | ||
|All enemies | |All enemies | ||
| | |Damages all enemies with a small explosion. | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|[[Kabuff]] | !bgcolor="#A1A1A1"|[[Kabuff]] | ||
| | |3 | ||
|18 | |18 | ||
|Party | |Party | ||
| | |Raises the defence of all party members. | ||
|} | |} | ||
Revision as of 19:54, 18 February 2011
| Milly | |
| Dragon Quest VI, Dragon Quest Monsters | |
| File:Muriel2.png | |
| Japanese name | ミレーユ |
| Romaji | Mileyu |
| Vocation | Dancer |
| Race | Human |
| Family | Terry (brother) |
Milly (also known as Milayou) is a character from both Dragon Quest VI and Dragon Quest Monsters.
Background
Dragon Quest Monsters
In Dragon Quest Monsters, Muriel is kidnapped during the first scenes of the game by a creature known as Warabou, who takes her to Greatlog for an unknown reason. It is likely that the kingdom was searching for a contender in the Starry Night Tournament, though this is not hinted at. Around the end of the game, when her brother Terry enters the final rounds of the Starry Night Tournament, it is revealed that she is the current champion.
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This article is a stub. You can help by expanding it. |
Skills
Aside from class abilities, Milly learns a few skills on her own:
| Name | MP | Level | Target | Description |
| Heal | 2 | 5 | One ally | Restores at least 30 HP to a single ally. |
|---|---|---|---|---|
| Squelch | 2 | 5 | One ally | Cures a single ally of the effects of poison. |
| Buff | 2 | 5 | One ally | Raises the defence of a single party member. |
| Dazzle | 5 | 6 | Enemy group | Envelops a group of enemies in illusions. |
| Evac | 8 | 7 | Party | Exit instantly from dungeons, caves, and towers. |
| Crack | 3 | 9 | One enemy | Pierces a single enemy with razor-sharp icicles. |
| Snooze | 3 | 11 | Enemy group | Puts a group of enemies to sleep. |
| Midheal | 5 | 13 | One ally | Restores at least 75 HP to a single ally. |
| Bang | 5 | 15 | All enemies | Damages all enemies with a small explosion. |
| Kabuff | 3 | 18 | Party | Raises the defence of all party members. |