Monster Meadows: Difference between revisions

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====Description====
====Description====
{{Descriptions
{{Descriptions
|DQ7=A hunk of meat with impressive effects.  Once gobbled up, it's gone...<ref name="auto">[[Nintendo 3DS]] Version.</ref>
|DQ7=Feed it to a monster.<ref name="auto">[[Sony PlayStation]] Version.</ref>A hunk of meat with impressive effects.  Once gobbled up, it's gone...<ref name="auto1">[[Nintendo 3DS]] Version.</ref>
}}
}}


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====Description====
====Description====
{{Descriptions
{{Descriptions
|DQ7=The butcher's very best.  They will be snapped up in a second.<ref name="auto"/>
|DQ7=The butcher's very best.  They will be snapped up in a second.<ref name="auto1"/>
}}
}}


===Shepherd's crook===
===Shepherd's crook===
Exclusive to the [[Nintendo 3DS]] port, the Shepherd's crook is a weapon.  It can be equipped by [[Maribel Mayde|Maribel]] and [[Sir Mervyn]] with the stat bonus of +27 Attack/+21 Style.  It has the same effect as [[Animal Magnetism]] when used in battle.
Exclusive to the [[Nintendo 3DS]] port, the Shepherd's crook is a weapon.  It can be equipped by [[Maribel Mayde|Maribel]] and [[Sir Mervyn]] with the stat bonus of +27 {{Attack}}/+21 {{Style}}.  It has the same effect as [[Animal Magnetism]] when used in battle.


====Location====
====Location====
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====Description====
====Description====
{{Descriptions
{{Descriptions
|DQ7=Can also be used as an item during battle.<ref name="auto"/>
|DQ7=Can also be used as an item during battle.<ref name="auto1"/>
}}
}}


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===Description===
===Description===
{{Descriptions
{{Descriptions
|DQ7=Memo on monster habitat.<ref>[[Sony PlayStation]] Version.</ref><br>Blueprints showing a proposed place for monsters to call home.<ref name="auto"/>
|DQ7=Memo on monster habitat.<ref name="auto"/><br>Blueprints showing a proposed place for monsters to call home.<ref name="auto1"/>
}}
}}