Monster breeding: Difference between revisions

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Monster breeding is the act of selecting two beasts to produce an ideal offspring. This system was first introduced in ''[[Dragon Quest Monsters]]'', and continued forward into the [[Dragon Quest Monsters 2|sequel]] before being replaced with monster synthesis in [[Dragon Quest Monsters: Joker|Joker]] sub-series.
Monster breeding is the act of selecting two beasts to produce an ideal offspring. This system was first introduced in {{DQM}}, and continued forward into the [[Dragon Quest Monsters 2|sequel]] before being replaced with monster synthesis in [[Dragon Quest Monsters: Joker|Joker]] sub-series.
==Aspects==
==Aspects==
===Pedigree & partner===
===Pedigree & partner===
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In short, a monster can be given a weak resistance to all attributes in the game if the player is patient enough and plans ahead before breeding. This system does not allow for turning strong resistance into full blown immunity though, preventing players from creating teams of "artificial" metal slimes.
In short, a monster can be given a weak resistance to all attributes in the game if the player is patient enough and plans ahead before breeding. This system does not allow for turning strong resistance into full blown immunity though, preventing players from creating teams of "artificial" metal slimes.
{{DQM}}
{{DQMI}}
{{DQMII}}
{{DQMII}}
[[Category: Game mechanics]]
[[Category: Game mechanics]]
[[Category: Recurring elements]]
[[Category: Recurring elements]]