Monster sizes: Difference between revisions
Created page with "'''Monster sizes''' (サイズ, ''size'') are an aspect of the ''Monsters'' series that dictate how many party-slots a particular beast will occupy, with one exception. ==Appearances== ==={{DQM2}}=== Each breed of monster has a fixed size that is displayed on the corresponding encyclopedia page, ranging from S, M, L, LL, & G. Instead of party slots, these sizes determine a monster's evasion rate in battle. ==={{DQMJ2}}=== The size con..." |
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Monster sizes have been greatly simplified for player convenience, being only 1-slot small monsters and 2-slot large monsters. | Monster sizes have been greatly simplified for player convenience, being only 1-slot small monsters and 2-slot large monsters. Among the gameplay differences is that larger monsters will gain three extra traits: two are automatically granted at level 1 while the third is unlocked at level 60, and one of these is always part of the "Tactical" set so that the beast can act multiple times per turn. Large monsters also enjoy 50% more resistance to confusion, instant death, poison, paralysis, sleep, and being stunned. | ||
One crucial point for considering using large monsters in one's party is how their stats compared to a smaller counterpart. Large monsters will have 25% more maximum HP & MP than a miniature counterpart of the same level, while their other stats will be multiplied by a variable determined by which Tactical-class trait they possess: | |||
*[[Tactical Trooper]] = 0.9 | |||
*[[Tactical Commander]] = 0.8 | |||
*[[Tactical Genius]] = 0.8 | |||
*[[Tactical Titan]] = 0.7 | |||
This means that certain monsters be considerably weaker overall than their smaller brethren, and careful consideration to their talents and accessories will need to be taken into account before being added to a team. | |||
Any monster breed can be adjusted to large or small size via [[monster synthesis]], with the rule of thumb being that sizes will scale downward unless one of the two component monsters is already large, and had two large-sized monsters as it's own components. | Any monster breed can be adjusted to large or small size via [[monster synthesis]], with the rule of thumb being that sizes will scale downward unless one of the two component monsters is already large, and had two large-sized monsters as it's own components. | ||