Monster sizes: Difference between revisions
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This means that certain monsters be considerably weaker overall than their smaller brethren, and careful consideration to their talents and accessories will need to be taken into account before being added to a team. | This means that certain monsters be considerably weaker overall than their smaller brethren, and careful consideration to their talents and accessories will need to be taken into account before being added to a team. | ||
Any monster breed can be adjusted to large or small size via [[monster synthesis]], with the | Any monster breed can be adjusted to large or small size via [[monster synthesis]], with height being a hidden stat ranging from 0~100. A stat of 0 means that a monster is as small as it can be while 100 is the largest, with 50 naturally being the average. This hidden stat exists to determine how large a freshly-synthesized monster will become by comparing the stats of its components. | ||
====Version 1.0.6 patch ==== | |||
As of April 18, 2024 the hidden size stat is now displayed on the monster info screen, and [[Fizzy's shop|Fizzy sells]] two new seeds that instantly alter a monster's size: the [[downsizing seed]]s and [[upsizing seed]]s. | |||
{{Series_mechanics}} | {{Series_mechanics}} | ||
[[Category: Game mechanics]] | [[Category: Game mechanics]] | ||
[[Category: Recurring elements]] | [[Category: Recurring elements]] | ||