Axes of Evil: Difference between revisions

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==Appearances==
==Appearances==
 
===''[[Dragon Quest VIII]]''===
===[[Dragon Quest VIII]]===
[[Yangus]] can use '''Axes of Evil''' as an axe technique after allocating 54 skill points into the associated skill. This skill possess a wind attribute, making it impractical to use against certain enemies. It is affected by Yangus' tension, however, allowing it to overcome any enemy resistance with sufficient level. Damage is calculated as a whip strike, with each blow dealing less as more enemies are struck.
[[Yangus]] can use '''Axes of Evil''' as an axe technique after allocating 54 skill points into the associated skill. This skill possess a wind attribute, making it impractical to use against certain enemies. It is affected by Yangus' tension, however, allowing it to overcome any enemy resistance with sufficient level. Damage is calculated as a whip strike, with each blow dealing less as more enemies are struck.
*In the 3DS port, the skill now costs 2MP.
*In the 3DS port, the skill now costs 2MP.


===[[Dragon Quest IX]]===
===''[[Dragon Quest IX]]''===
This ability is learned with 88 skill points invested into [[List of axe skills in Dragon Quest IX|Axe skill]]. It costs no mp to use, and damages an enemy group with the same calculations as a whip strikes (1.0, 0.8, 0.7, etc).
This ability is learned with 88 skill points invested into [[List of axe skills in Dragon Quest IX|Axe skill]]. It costs no mp to use, loses the wind element from ''VIII'' and damages an enemy group with the same calculations as a whip strikes ( 0.8, 0.7, 0.5, etc).