Balhib: Difference between revisions
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|romanji={{tt|Gōruden gōremu|Golden golem}} | |romanji={{tt|Gōruden gōremu|Golden golem}} | ||
|old=GoldGolem | |old=GoldGolem | ||
|firstappear= | |firstappear={{DQ5}} | ||
}} | }} | ||
The '''Balhib''' is a recurring | The '''Balhib''' is a recurring {{MFamilies}} in the {{DQSeries}}. | ||
Introduced in {{Dragon Quest V}}, it is a winged, centaur-like monster armed with an axe and brilliant, golden skin. | |||
==Characteristics== | ==Characteristics== | ||
Balhibs are absurd parodies of the classic centaur, having a reptilian lower half that terminates in a long tail and a back covered by two bat wings. Their upper body is that of a muscular older man with a tall pair of horns, a wild mane of long purple hair, and a bushy mustache and eyebrows. They are usually portrayed as powerful | Balhibs are absurd parodies of the classic centaur, having a reptilian lower half that terminates in a long tail and a back covered by two bat wings. Their upper body is that of a muscular older man with a tall pair of horns, a wild mane of long purple hair, and a bushy mustache and eyebrows. They are usually portrayed as powerful {{MFamilies}}s, having many strengths granted to them. As indicated by their original names, they are apparently [[Material family|made of gold]] and will drop a very large sum when defeated. | ||
==Appearances== | ==Appearances== | ||
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|tameRate=N/A | |tameRate=N/A | ||
|spells=[[Kaswoosh]] | |spells=[[Kaswoosh]] | ||
|skills=Flails weapon (125% damage) | |skills=Flails weapon. (125% damage) | ||
|item=[[Hela's hammer]]{{fraction|1|64}} | |item=[[Hela's hammer]]{{fraction|1|64}} | ||
|locations=[[Talon Tower]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]] | |locations=[[Talon Tower]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]] | ||
| Line 57: | Line 59: | ||
}} | }} | ||
Introduced as a monster found around the end of the game in places such as Talon Tower and Nadiria. They have a large amount of HP, can deliver strong physical attacks, and cast Kaswoosh on the player's | Introduced as a monster found around the end of the game in places such as [[Talon Tower]] and [[Nadiria]]. They have a large amount of {{HP}}, can deliver strong physical attacks, and cast [[Kaswoosh]] on the player's {{Party 5}}. The amount of [[gold]] they drop is usually worth the risk of fighting them, though. | ||
{{Clear}} | {{Clear}} | ||
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|romanji=Gōruden gōremu | |romanji=Gōruden gōremu | ||
|bestiaryNumber=#333 | |bestiaryNumber=#333 | ||
|family= | |family={{Demon}} & {{Floating}} | ||
|description=Great, golden statues magically filled with life force. Once they have identified an enemy, they will not rest until it has been utterly annihilated. | |description=Great, golden statues magically filled with life force. Once they have identified an enemy, they will not rest until it has been utterly annihilated. | ||
|sprite=[[Image:Balhib XI sprite.png]] | |sprite=[[Image:Balhib XI sprite.png]] | ||
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|gold=523 | |gold=523 | ||
|spells=[[Kaswoosh]] | |spells=[[Kaswoosh]] | ||
|skills=Parry<br>Brings its weapon crashing down (125% damage)<br>Swings its weapon with reckless abandon ( | |skills=[[Defend|Parry]]<br>Brings its weapon crashing down. (125% damage)<br>Swings its weapon with reckless abandon (Three random attacks on {{Party 11}} members at 60% damage each). | ||
|items=[[Drasilian sovereign]]{{fraction|1|64}}<br>[[Gold bar]]{{fraction|1|128}} | |items=[[Drasilian sovereign]]{{fraction|1|64}}<br>[[Gold bar]]{{fraction|1|128}} | ||
|locations=[[The Hotto Steppe|The Hotto Steppe - Southern Whale Way Station]] (second act)<br>[[Fortress of Fear]] (second act)<br>[[Ruby Path of Doom]] ( | |locations=[[The Hotto Steppe|The Hotto Steppe - Southern Whale Way Station]] (second act)<br>[[Fortress of Fear]] (second act)<br>[[Ruby Path of Doom]] ({{3DS}} and {{Definitive Edition}} only) | ||
|evasion=N/a | |evasion=N/a | ||
|fire-resist=0% | |fire-resist=0% | ||
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|romanji={{tt|Gōruden gōremu・ja|Golden golem・evil}} | |romanji={{tt|Gōruden gōremu・ja|Golden golem・evil}} | ||
|bestiaryNumber=#529 | |bestiaryNumber=#529 | ||
|family= | |family={{Demon}} & {{Floating}} | ||
|description=Balhibs who have morphed into a truly malevolent form under the malign influence of infinite evil. | |description=Balhibs who have morphed into a truly malevolent form under the malign influence of infinite evil. | ||
|sprite=[[Image:Balhib XI sprite.png]] | |sprite=[[Image:Balhib XI sprite.png]] | ||
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|gold=823 | |gold=823 | ||
|spells=[[Kaswoosh]] | |spells=[[Kaswoosh]] | ||
|skills=Parry<br>Brings its weapon crashing down (125% damage)<br>Swings its weapon with reckless abandon ( | |skills=[[Defend|Parry]]<br>Brings its weapon crashing down. (125% damage)<br>Swings its weapon with reckless abandon (Three random attacks on {{Party 11}} members at 60% damage each). | ||
|items=[[Drasilian sovereign]]{{fraction|1|32}}<br>[[Gold bar]]{{fraction|1|128}} | |items=[[Drasilian sovereign]]{{fraction|1|32}}<br>[[Gold bar]]{{fraction|1|128}} | ||
|locations=[[Gallopolis]] Region (third act)<br>[[Mount Pang-Lai]] (third act) | |locations=[[Gallopolis]] Region (third act)<br>[[Mount Pang-Lai]] (third act) | ||
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}} | }} | ||
Appearing as a normal enemy properly in the main series for the first time since | Appearing as a normal enemy properly in the main series for the first time since {{V}}, they are encountered near the end of the main game and can be summoned by [[Jasper]] in his Unbound form as a mockery of his [[Hendrik|former friend]]. Later in the post game, they are brainwashed by the [[Calasmos|Dark One]] after his revival, but otherwise act the same as in the main game. | ||
==={{DQM}}=== | ==={{DQM}}=== | ||
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|wisdom=5/5 | |wisdom=5/5 | ||
|agility=5/5 | |agility=5/5 | ||
|family= | |family= {{Material}} | ||
|in-game-description=Made out of an elastic & durable metal. | |in-game-description=Made out of an elastic & durable metal. | ||
|abilities=[[TatsuCall]], [[Wave of Relief | Surge]], [[Big Banga | BigBang]] | |abilities=[[TatsuCall]], [[Wave of Relief|Surge]], [[Big Banga|BigBang]] | ||
|habitat=Only obtainable through breeding | |habitat=Only obtainable through breeding | ||
|breeding=[[IceMan]] x [[LavaMan]] | |breeding=[[Firn fiend|IceMan]] x [[Magmalice|LavaMan]] | ||
|frizz-resist=Strong | |frizz-resist=Strong | ||
|sizz-resist=Strong | |sizz-resist=Strong | ||
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|wisdom=7/10 | |wisdom=7/10 | ||
|agility=6/10 | |agility=6/10 | ||
|family= | |family= {{Material}} | ||
|in-game-description= | |in-game-description= | ||
|abilities=[[BigBang]], [[Surge]], [[TatsuCall]] | |abilities=[[Big Banga|BigBang]], [[Qave of Relief|Surge]], [[TatsuCall]] | ||
|habitat= | |habitat= | ||
|breeding=[[IceMan]] x [[LavaMan]]<br>[[LavaMan]] x [[BossTroll]] | |breeding=[[Firn fiend|IceMan]] x [[Magmalice|LavaMan]]<br>[[Magmalice|LavaMan]] x [[Boss troll|BossTroll]] | ||
|frizz-resist=Strong | |frizz-resist=Strong | ||
|sizz-resist=Strong | |sizz-resist=Strong | ||
Revision as of 13:44, 22 February 2024
| Dragon Quest monster | |
|---|---|
| Balhib | |
Art by Akira Toriyama | |
| Japanese | ゴールデンゴーレム |
| Romaji | Gōruden gōremu |
| First appearance | Dragon Quest V: Hand of the Heavenly Bride |
| Old localisation | GoldGolem |
The Balhib is a recurring monster in the Dragon Quest series.
Introduced in Dragon Quest V, it is a winged, centaur-like monster armed with an axe and brilliant, golden skin.
Characteristics
Balhibs are absurd parodies of the classic centaur, having a reptilian lower half that terminates in a long tail and a back covered by two bat wings. Their upper body is that of a muscular older man with a tall pair of horns, a wild mane of long purple hair, and a bushy mustache and eyebrows. They are usually portrayed as powerful monsters, having many strengths granted to them. As indicated by their original names, they are apparently made of gold and will drop a very large sum when defeated.
Appearances
Dragon Quest V: Hand of the Heavenly Bride
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Introduced as a monster found around the end of the game in places such as Talon Tower and Nadiria. They have a large amount of HP, can deliver strong physical attacks, and cast Kaswoosh on the player's party. The amount of gold they drop is usually worth the risk of fighting them, though.
Dragon Quest X
Balhibs only appear as a boss in this entry, being faced from 1.3 onwards.
Dragon Quest XI: Echoes of an Elusive Age
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Appearing as a normal enemy properly in the main series for the first time since V, they are encountered near the end of the main game and can be summoned by Jasper in his Unbound form as a mockery of his former friend. Later in the post game, they are brainwashed by the Dark One after his revival, but otherwise act the same as in the main game.
Dragon Quest Monsters
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Dragon Quest Monsters 2
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Dragon Quest Monsters: Joker 2
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Dragon Quest Monsters: The Dark Prince
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Dragon Quest Monsters: Super Light
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This article is a stub. You can help by expanding it. |
Dragon Quest of the Stars
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This article is a stub. You can help by expanding it. |
Dragon Quest Tact
Balhib appears as an A-rank monster of the Inorganic family as part of the limited Dragon Quest V, appearing alongside Grandmaster Nimzo on his banner. It can participate in Slon the Rook's Battle Road as a party member.
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Etymology
The word balhib is a term used by medieval Egyptians to refer to the Great Sphinx of Giza, a statue depicting a sphinx, which is a mythological creature that had the head of a man and the body of a lion.
Similar species
- Bilhaw
- Emerald demon (Dragon Quest X)
- Harmachis
Gallery
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Super Famicom artwork
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XI polygon model
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A malicious balhib
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DQM I&II sprite
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Joker 2 model
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Battle Road Victory cut-in
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Stars model
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Balhib and Grandmaster Nimzo in Tact
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DQ Trading Card
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Scan Battlers card
- Stubs
- Egyptian mythology
- Dragon Quest V enemies
- Dragon Quest X enemies
- Dragon Quest X bosses
- Dragon Quest XI enemies
- Dragon Quest Monsters enemies
- Dragon Quest Monsters 2 enemies
- Dragon Quest Monsters: Joker 2 enemies
- Dragon Quest Monsters: Terry's Wonderland 3D enemies
- Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies
- Dragon Quest Monsters: The Dark Prince enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest of the Stars enemies
- Dragon Quest Tact monsters



