Baramos: Difference between revisions
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{{Character | {{Character | ||
|Name=Baramos | |Name=Baramos | ||
|Game={{ | |Game={{Dragon Quest III}} | ||
|Image=[[File:DQIX Baramos.png|center|300px]] | |Image=[[File:DQIX Baramos.png|center|300px]] | ||
|Sprite= | |Sprite= | ||
| Line 9: | Line 9: | ||
|Title=Archfiend<br>{{tt|Maou|Demon King}} (Japanese) | |Title=Archfiend<br>{{tt|Maou|Demon King}} (Japanese) | ||
|Class= | |Class= | ||
|Race=Demon | |Race={{Demon}} | ||
|Age=Unknown | |Age=Unknown | ||
|Family= | |Family= | ||
|Voice Actor=[ | |Voice Actor=[[Masaharu Satō]] (Japanese, ''[[Dragon Quest III CD Theater|CD Theater]]'')<br>[[Takeshi Watabe]] (Original Japanese audio for ''[[Dragon Quest: Abel Yuusha]]'')<br>[[Garry Chalk]] (English Dub of ''[[Dragon Quest: Abel Yuusha]]'')<br>[[Takaya Hashi]] (Japanese, ''[[Dragon Quest Rivals|Rivals]]'') | ||
}} | }} | ||
'''Baramos''' (バラモス, ''Baramosu''), known as the '''Demon Lord''' and the '''Archfiend''' (魔王, ''Maou''), is one of the main villains of {{ | '''Baramos''' (バラモス, ''Baramosu''), known as the '''Demon Lord''' and the '''Archfiend''' (魔王, ''Maou''), is one of the main villains of {{Dragon Quest III}}, and a recurring {{MFamilies}} in the [[Dragon Quest (series)|series]]. | ||
He can be found in [[Baramos' Lair|his lair south of Isis]], ruling over a barren, impregnable land that can only be accessed from the air. | |||
==Characteristics== | ==Characteristics== | ||
Baramos and his forces menaced the world for an unknown number of years prior, which necessitated The Hero [[Ortega]] departing from [[Aliahan]] to slay him in the game's opening prologue Though the | Baramos and his forces menaced the world for an unknown number of years prior, which necessitated The Hero [[Ortega]] departing from [[Aliahan]] to slay him in the game's opening prologue Though the [[King of Aliahan]] states that the world at large is unaware of the fiend's activities, his very presence emboldens monsters the world over to assault human settlements. | ||
Throughout the first half of | Throughout the first half of {{III}} Baramos is believed to be the final boss, but this is a malicious facade; when [[Erdrick|The Hero]] defeats Baramos and returns to [[Aliahan]] triumphant, [[Zoma]] interrupts the celebrations to reveal Baramos was just an underling of his--an advance force to clear the way for his master. Having failed, [[Zoma]] announces that he will personally plunge the world into eternal darkness, causing The Hero to continue his quest. | ||
Baramos will attack the party twice more in [[Zoma's Citadel]], both as a [[Soul of Baramos|ghost]] and a [[Bones of Baramos|shambling corpse]]. There is no dialogue prior or during these encounters, implying that Baramos is not truly "revived" and is forced into further servitude by Zoma's magic. In the {{ | Baramos will attack the party twice more in [[Zoma's Citadel]], both as a [[Soul of Baramos|ghost]] and a [[Bones of Baramos|shambling corpse]]. There is no dialogue prior or during these encounters, implying that Baramos is not truly "revived" and is forced into further servitude by Zoma's magic. In the {{III}} remakes, a common enemy in {{Cloudsgate Citadel 3}} is a pallete-swap known as a [[Baramonster]]. Whether the [[Baramonster]]s were in [[Zoma]]'s employ is not certain. | ||
==Appearences== | ==Appearences== | ||
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|sprite=[[Image:Baramos DQIII NES.gif]] | |sprite=[[Image:Baramos DQIII NES.gif]] | ||
|lvl=63 | |lvl=63 | ||
|hp=900 (NES)<br>2,500 (Remakes) | |hp=900 ({{NES}})<br>2,500 (Remakes) | ||
|mp=255 | |mp=255 | ||
|exp=0 (NES)<br>6,535 (Remakes) | |exp=0 ({{NES}})<br>6,535 (Remakes) | ||
|gold=90 (NES)<br> 0 (Remakes) | |gold=90 ({{NES}})<br> 0 (Remakes) | ||
|attack=220 | |attack=220 | ||
|defense=100 | |defense=100 | ||
|agility=85 | |agility=85 | ||
|spells=[[Bazoom]]<br>[[Fuddle]]<br>[[Kaboom]]<br>[[Kafrizzle]] | |spells=[[Bazoom]]<br>[[Fuddle]]<br>[[Kaboom]]<br>[[Kafrizzle]] | ||
|skills=Can attack twice per turn<br>[[Inferno]]<br>Recovers 90~110 HP per turn | |skills=Can attack twice per turn.<br>[[Inferno]]<br>Recovers 90~110 {{HP}} per turn | ||
|item=None | |item=None | ||
|locations=[[Baramos' Lair]] | |locations=[[Baramos' Lair]] | ||
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|switch-sprites=[[File:Baramos III switch.png|150px]] | |switch-sprites=[[File:Baramos III switch.png|150px]] | ||
}} | }} | ||
Baramos uses a fixed attack pattern in every version of the game, with slight differences between the NES version's pattern and the that of the | Baramos uses a fixed attack pattern in every version of the game, with slight differences between the {{NES}} version's pattern and the that of the {{SFC}} remake that would be the basis for all other versions: | ||
{| cellpadding="0" cellspacing="0" class="listTable" | {| cellpadding="0" cellspacing="0" class="listTable" | ||
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! Pattern | ! Pattern | ||
|- | |- | ||
| NES || Kaboom → normal attack → Inferno → Kafrizzle → Bazoom → normal attack → Kaboom → Fuddle → repeat | | {{NES}} || [[Kaboom]] → normal attack → Inferno → [[Kafrizzle]] → [[Bazoom]] → normal attack → [[Kaboom]] → [[Fuddle]] → repeat | ||
|- | |- | ||
|All<br>others || Kaboom → normal attack → Inferno → normal attack → Kafrizzle → Fuddle → Kaboom → Bazoom → repeat | |All<br>others || [[Kaboom]] → normal attack → Inferno → normal attack → [[Kafrizzle]] → [[Fuddle]] → [[Kaboom]] → [[Bazoom]] → repeat | ||
|- | |- | ||
|Fizzled || Normal attack → Bazoom (fails) → Inferno → normal attack → repeat | |Fizzled || Normal attack → [[Bazoom]] (fails) → Inferno → normal attack → repeat | ||
|} | |} | ||
Furthermore, Baramos has an excellent AI that halts him from casting Kaboom if a character has [[Bounce]] applied to them, skipping that phase of his pattern, and avoiding using magic altogether if he's been afflicted with [[Fizzle]], starting a briefer pattern of using physical blows and Inferno instead. The one exception to this is Bazoom, which will fail to activate when cast and thus waste his turn. | Furthermore, Baramos has an excellent AI that halts him from casting [[Kaboom]] if a character has [[Bounce]] applied to them, skipping that phase of his pattern, and avoiding using magic altogether if he's been afflicted with [[Fizzle]], starting a briefer pattern of using physical blows and Inferno instead. The one exception to this is [[Bazoom]], which will fail to activate when cast and thus waste his turn. | ||
In the | In the {{Game Boy Color}} version Baramos will not cast [[Bazoom]] when Fizzled, gaining an additional physical attack in the spells place for a loop of normal attack → normal attack → Inferno → normal attack. | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
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|image=[[File:DQIX NDS Baramos.png|center|150px]] | |image=[[File:DQIX NDS Baramos.png|center|150px]] | ||
|name=Baramos | |name=Baramos | ||
|game={{ | |game={{Dragon Quest IX}} | ||
|console=DS | |console={{DS}} | ||
|romanji=Baramosu | |romanji=Baramosu | ||
|hp=6500<br>13057 (99) | |hp=6500<br>13057 (99) | ||
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|skills= | |skills= | ||
|spells= | |spells= | ||
|family= | |family={{Q family}} | ||
|bestiaryNumber= | |bestiaryNumber= | ||
|description="Windproof king and wizard who wastes no time in whipping out Kaboom, Kafrizz, and all kinds of calamity-inducing conjury. | |description="Windproof king and wizard who wastes no time in whipping out [[Kaboom]], [[Kafrizz]], and all kinds of calamity-inducing conjury. | ||
Takes great pleasure in obliterating people while they're busy poking fun at his bizarre appearance." | Takes great pleasure in obliterating people while they're busy poking fun at his bizarre appearance." | ||
|locations= | |locations= | ||
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}} | }} | ||
Baramos appears as a [[Legacy Boss]], obtained after completing [[List of quests in Dragon Quest IX#Quest #061 - #062|Quest #062]]. He is the weakest of the Legacy bosses, but he is still very powerful and capable of casting Kafrizz and Kaboom and can also use fire breath and regular attacks (which are prone to inflicting critical hits). Ice attacks are his weakness, but he resists wind attacks. | Baramos appears as a [[Legacy Boss]], obtained after completing [[List of quests in Dragon Quest IX#Quest #061 - #062|Quest #062]]. He is the weakest of the Legacy bosses, but he is still very powerful and capable of casting [[Kafrizz]] and [[Kaboom]] and can also use fire breath and regular attacks (which are prone to inflicting critical hits). Ice attacks are his weakness, but he resists wind attacks. | ||
{| border="0" cellpadding="5" cellspacing="0" width="100%" | {| border="0" cellpadding="5" cellspacing="0" width="100%" | ||
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|1-3||[[Aliahan costume#Aliahan boots|Aliahan boots]]||20%||[[Silver Orb]]||5% | |1-3||[[Aliahan costume#Aliahan boots|Aliahan boots]]||20%||[[Silver Orb]]||5% | ||
|- | |- | ||
|4-8||Aliahan boots||25%||Silver Orb||5% | |4-8||Aliahan boots||25%||[[Silver Orb]]||5% | ||
|- | |- | ||
|9-15||[[Aliahan costume#Aliahan clothes|Aliahan clothes]]||20%||Silver Orb||6% | |9-15||[[Aliahan costume#Aliahan clothes|Aliahan clothes]]||20%||[[Silver Orb]]||6% | ||
|- | |- | ||
|16-25||[[Murdaw]]'s Map||10%||Silver Orb||6% | |16-25||[[Murdaw]]'s Map||10%||[[Silver Orb]]||6% | ||
|- | |- | ||
|26-40||Murdaw's Map||15%||Silver Orb||7% | |26-40||[[Murdaw]]'s Map||15%||[[Silver Orb]]||7% | ||
|- | |- | ||
|41-56||Murdaw's Map||20%||Silver Orb||7% | |41-56||[[Murdaw]]'s Map||20%||[[Silver Orb]]||7% | ||
|- | |- | ||
|57-68||Murdaw's Map||25%||Silver Orb||8% | |57-68||[[Murdaw]]'s Map||25%||[[Silver Orb]]||8% | ||
|- | |- | ||
|69-80||Murdaw's Map||30%||Silver Orb||8% | |69-80||[[Murdaw]]'s Map||30%||[[Silver Orb]]||8% | ||
|- | |- | ||
|81-90||Murdaw's Map||35%||Silver Orb||9% | |81-90||[[Murdaw]]'s Map||35%||[[Silver Orb]]||9% | ||
|- | |- | ||
|91-99||Murdaw's Map||40%||Silver Orb||10% | |91-99||[[Murdaw]]'s Map||40%||Silver Orb||10% | ||
|} | |} | ||
*''In addition, he will always drop a [[ | *''In addition, he will always drop a [[Mini medal]].'' | ||
| valign="top" width="50%" | | | valign="top" width="50%" | | ||
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|33||[[Kafrizzle]] | |33||[[Kafrizzle]] | ||
|- | |- | ||
|41||Begins attacking 3 times per turn, stops using Scorch & Kafrizz | |41||Begins attacking 3 times per turn, stops using [[Scorch]] & [[Kafrizz]] | ||
|- | |- | ||
|57||[[Kaboomle]] | |57||[[Kaboomle]] | ||
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==={{DQ11}}=== | ==={{DQ11}}=== | ||
Baramos returns as a boss battle in his castle, accessible from the last | Baramos returns as a boss battle in his castle, accessible from the last {{III}} chapter in the [[Echo Chamber]]. Due to the death of the [[Necrogondolier]] before the minion's revival ceremony could be completed, the fiend pulled himself back from the void by consuming souls and anguish. | ||
==={{DQM}}=== | ==={{DQM}}=== | ||
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|wisdom=4/5 | |wisdom=4/5 | ||
|agility=4/5 | |agility=4/5 | ||
|family= | |family= {{Q family}} | ||
|in-game-description= | |in-game-description= | ||
|abilities=[[Bang]], [[RockThrow]], [[Lightning Storm | HellBlast]] | |abilities=[[Bang]], [[Boulder Toss|RockThrow]], [[Lightning Storm|HellBlast]] | ||
|habitat=[[List of teleportals in Dragon Quest Monsters | Gate of Mastermind]] | |habitat=[[List of teleportals in Dragon Quest Monsters|Gate of Mastermind]] | ||
|breeding=[[Hargon]] x [[Orochi]] | |breeding=[[Hargon]] x [[Orochi]] | ||
|frizz-resist=Weak | |frizz-resist=Weak | ||
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|curse-resist=Immune | |curse-resist=Immune | ||
}} | }} | ||
Baramos appears as the boss of the [[List of teleportals in Dragon Quest Monsters | Gate of Mastermind]]. He then talks to you and makes a odd threat of eating your guts so you will never be brought back to life. | Baramos appears as the boss of the [[List of teleportals in Dragon Quest Monsters|Gate of Mastermind]]. He then talks to you and makes a odd threat of eating your guts so you will never be brought back to life. | ||
==={{DQM2}}=== | ==={{DQM2}}=== | ||
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|wisdom=6/10 | |wisdom=6/10 | ||
|agility=6/10 | |agility=6/10 | ||
|family= | |family= {{Q family}} | ||
|in-game-description= | |in-game-description= | ||
|abilities=[[Bang]], [[HellBlast]], [[RockThrow]] | |abilities=[[Bang]], [[Lightning Storm|HellBlast]], [[Boulder Toss|RockThrow]] | ||
|habitat= | |habitat= | ||
|breeding=[[Hargon]] x [[Orochi]] | |breeding=[[Hargon]] x [[Orochi]] | ||
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|name = Baramos | |name = Baramos | ||
|image = | |image = | ||
|family = | |family = {{Demon}} | ||
|rank = S | |rank = S | ||
|size = S | |size = S | ||
|weapons = | |weapons = {{Whip}}s, {{Spear}}s, {{Hammer}}s, {{Staves}} | ||
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker | Frizzmeister]], [[List of Traits in Dragon Quest Monsters: Joker | Sizzmeister]], [[List of Traits in Dragon Quest Monsters: Joker | Tactical Trooper]] | |traits = [[List of Traits in Dragon Quest Monsters: Joker|Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker|Frizzmeister]], [[List of Traits in Dragon Quest Monsters: Joker|Sizzmeister]], [[List of Traits in Dragon Quest Monsters: Joker|Tactical Trooper]] | ||
|resistances = Vulnerable to [[Dazzle]], Immune to [[Frizz]], [[Bang]], and [[Whack]] | |resistances = Vulnerable to [[Dazzle]], Immune to [[Frizz]], [[Bang]], and [[Whack]] | ||
|skill = [[Frizz & Sizz]] | |skill = [[Frizz & Sizz]] | ||
| Line 296: | Line 298: | ||
==={{DQM3D}}=== | ==={{DQM3D}}=== | ||
{{Stub}} | {{Stub}} | ||
==={{DQM2R}}=== | ==={{DQM2R}}=== | ||
{{Stub}} | {{Stub}} | ||
==={{DQMBRV}}=== | ==={{DQMBRV}}=== | ||
{{Stub}} | {{Stub}} | ||
=== | ==={{DQStars}}=== | ||
Baramos appears in his normal role in the | Baramos appears in his normal role in the {{III}} scenario, as well as his posthumous boss forms. | ||
==={{ | ==={{DQRivals}}=== | ||
Baramos is featured on several cards in the game. | Baramos is featured on several cards in the game. | ||
=== | ==={{DQWalk}}=== | ||
Baramos first appeared in the game as a boss in Chapter 3 of the | Baramos first appeared in the game as a boss in Chapter 3 of the {{Dragon Quest III}} event held in the game from March to May 2020, as well as a special mega version that can be challenged by multiple players. However, due to the outside world being affected by the COVID-19 pandemic, Baramos also appeared as a "Dokodemo Mega Monster" that can be fought at anytime and anyplace up to 3 times a day. | ||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Baramos appears as a S-rank monster of the [[??? family]] as part of the limited | Baramos appears as a S-rank monster of the [[??? family]] as part of the limited {{Dragon Quest III}} event, appearing on his own banner alongside [[Boreal serpent]]. He can be faced in the event quest Chapter 4, Episode 4: Archfiend Baramos, as well as his own boss battle. Baramos can also take part in [[Armful]]'s Battle Road as a party member. | ||
{{DQTactEnemy | {{DQTactEnemy | ||
|name=Baramos | |name=Baramos | ||
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|romanji=Baramosu | |romanji=Baramosu | ||
|sprite=[[Image:DQT Baramos.png|300px]] | |sprite=[[Image:DQT Baramos.png|300px]] | ||
|family=[[Image:Tact Icon SpecialFamily.png|48px]]<br> | |family=[[Image:Tact Icon SpecialFamily.png|48px]]<br>{{Q family}} | ||
|rank=[[Image:DQTact Rank Icon S.png|48px]] | |rank=[[Image:DQTact Rank Icon S.png|48px]] | ||
|role=[[Image:DQTact MagicType.png|48px]]<br>Magic | |role=[[Image:DQTact MagicType.png|48px]]<br>Magic | ||
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|bskill3=[[Compressed Kaboom]]{{tt|*|Level 51}}<br>'''Talent Blossoming''': [[Necrogond Miasma]] | |bskill3=[[Compressed Kaboom]]{{tt|*|Level 51}}<br>'''Talent Blossoming''': [[Necrogond Miasma]] | ||
|askill1=Bangmeister / Stats Up | |askill1=Bangmeister / Stats Up | ||
|askill2=Zam Res +25 / Stats Up | |askill2=[[Zam]] Res +25 / Stats Up | ||
|askill3=Compressed Kaboom Potency +5% / Stats Up<br>Necrogond Miasma Potency +5%<br>Ability MP Cost -5% | |askill3=[[Compressed Kaboom]] Potency +5% / Stats Up<br>[[Necrogond Miasma]] Potency +5%<br>Ability {{MP}} Cost -5% | ||
|askill4=Woosh Res +25 / Stats Up | |askill4=[[Woosh]] Res +25 / Stats Up | ||
|askill5=Compressed Kaboom Potency +5% / Stats Up<br>Necrogond Miasma Potency +5%<br>Ability MP Cost -5% | |askill5=[[Compressed Kaboom]] Potency +5% / Stats Up<br>[[Necrogond Miasma]] Potency +5%<br>Ability {{MP}} Cost -5% | ||
|lperk1=Raises [[Bang]]-type brilliant potency of allies, including himself, by 15% in a 5x5 square around him. | |lperk1=Raises [[Bang]]-type brilliant potency of allies, including himself, by 15% in a 5x5 square around him. | ||
|bperk1=WIS +15<br>Max HP +30 | |bperk1=WIS +15<br>Max {{HP}} +30 | ||
|bperk2='''Wicked Veil''': Raises spell resistance for 3 turns at battle start. | |bperk2='''Wicked Veil''': Raises spell resistance for 3 turns at battle start. | ||
|bperk3=Compressed Kaboom Potency +2% | |bperk3=[[Compressed Kaboom]] Potency +2% | ||
|aperk1='''Bangmeister''': Lowers Bang-type ability MP cost, raises potency | |aperk1='''Bangmeister''': Lowers Bang-type ability {{MP}} cost, raises potency | ||
|frizz-resist=Very Weak | |frizz-resist=Very Weak | ||
|sizz-resist=Normal | |sizz-resist=Normal | ||
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==Trivia== | ==Trivia== | ||
*Baramos' design bears a slight similarity to the ''Dragon Ball'' character Piano, one of Demon King Piccolo's henchmen. | *Baramos' design bears a slight similarity to the ''[[Dragon Ball]]'' character Piano, one of Demon King Piccolo's henchmen. | ||
*Oddly, Baramos comes after his own ghost and corpse in the numerical list of monsters in ''III''. | *Oddly, Baramos comes after his own ghost and corpse in the numerical list of monsters in {{III}}. | ||
==Gallery== | |||
<center><gallery> | |||
BaramosArt.png|Original artwork of {{III}}. ({{NES}}) | |||
DQIII Baramos artwork.png|Modern artwork. (older color scheme) | |||
Baramos DQM PSX.gif|{{1·2}} sprite. | |||
Baramos joker 2.png|{{Joker 2}} model. | |||
DQM2-3D Baramos Icon.jpg|Icon in {{Monsters 2: 3D}}. | |||
DQMBRV Baramos model.png|Model in ''Monster Road Victory''. | |||
DQ Stars Android Baramos 2.jpg|Appearance in {{Stars}}. | |||
DQ Stars Android Baramos 1.jpg| | |||
DQR Maou Baramos.jpg|Archfiend Baramos in {{Rivals}}. | |||
DQW Baramos VS Erdrick.jpg|Chapter 3 of {{Walk}}'s {{Dragon Quest III}} event. | |||
DQW Baramos.jpg|Baramos in ''Walk''. | |||
DQT Baramos Event.jpg|Baramos as he appears in {{Tact}}. | |||
Baramos sofubi.jpg|{{Sofubi Monster}}. | |||
DQTCG Baramos.jpg|''DQ'' Trading Card. | |||
</gallery></center> | |||
==Similar species== | ==Similar species== | ||
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*[[Bones of Baramos]] | *[[Bones of Baramos]] | ||
*[[Soul of Baramos]] | *[[Soul of Baramos]] | ||
{{DQIII}} | {{DQIII}} | ||