Bones of Baramos: Difference between revisions

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|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|kanji=バラモスゾンビ
|kanji=バラモスゾンビ
|romanji=Baramosu zombie
|romanji=Baramosu zonbi
|old=Baramos Gonus<br>BaraGonus
|old=Baramos Gonus<br>BaraGonus
|firstappear={{Dragon Quest III}}
|firstappear={{Dragon Quest III}}
}}
}}


The '''Bones of Baramos''' is a {{MFamilies}} that was first introduced in {{DQ3}}.
The '''Bones of Baramos''' is a recurring {{MFamilies}} that was first introduced in {{Dragon Quest III}}. A literal shell of his former self, [[Baramos]]' rotten corpse is reanimated by [[Zoma]]'s sorcery to delay the {{Hero 3}} and {{Party 3}}'s advance. It has gone on to appear as both a boss and a recruitable monster in other games.


A literal shell of his former self, [[Baramos]]' rotten corpse is reanimated by [[Zoma]]'s sorcery to delay the {{Hero 3}} and {{Party 3}}'s advance.
==Characteristics==
In its original appearance and most games, the Bones of Baramos is merely a different colour scheme of [[Skelegon]].
Although their designs differ in two principal reasons: the colour of the bones and the colour of the eyes.
The colour of the bones is a deep shade of purple (since purple is the color of death in Japan) and the colour of the pupils of the eyes are white, instead of blue.


==Characteristics==
However, in ''Emblem of Roto'', {{DQM3D}}, and in ''[[Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key|Iru and Luca's Marvelous Mysterious Key]]'' his design is completely different: instead of merely being the skeleton of [[Baramos]], it is now an actual zombie, reflecting the monster's Japanese name. This is proven by the fact that some flesh is still held into the bones and because this zombie still wears the cape that [[Baramos]] wore in life. The skin shown is a sickly shade of green, really zombie-like, the bones are still purple, but the eyes are a solid blue. The cape's colors are more darker and the cape itself has been torn in different sections.
The design of Bones of Baramos is merely a different color scheme of [[Skelegon]].
Although their designs differ in two principal reasons: the color of the bones and the color of the eyes.
The color of the bones is a deep shade of purple (since purple is the color of death in Japan) and the color of the pupils of the eyes are white, instead of blue.


However, in Emblem of Roto, {{DQM3D}}, and in ''[[Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key|Iru and Luca's Marvelous Mysterious Key]]'' his design is completely different: instead of being the skeleton of [[Baramos]] is actually a zombie, reflecting the monster's Japanese name. This is proven by the fact that some flesh is still held into the bones and because this zombie still wears the cape that [[Baramos]] wore in life. The skin shown is pale green, really zombie-like, the bones are still purple but the eyes are shiny and blue. The cape's colors are more darker and the cape itself has been torn in different sections
''[[Dragon Quest: Monster Battle Road Victory|Monster Battle Road Victory]]'' features a completely different design, instead simply being another palette swap of Baramos himself with a purple body and robes in a different shade of purple.


==Appearences==
==Appearences==
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|name=Bones of Baramos
|name=Bones of Baramos
|kanji=バラモスゾンビ
|kanji=バラモスゾンビ
|romanji=
|romanji=Baramosu zonbi
|bestiaryNumber=#132
|bestiaryNumber=#132
|sprite=[[File:Bones of baramos nes.png]]
|sprite=[[File:Bones of baramos nes.png|125px]]
|lvl=63
|lvl=63
|hp=900 (NES) <br> 3,000 (Remakes)
|hp=900 (NES) <br> 3,000 (Remakes)
|mp=0
|mp=0
|exp=14300
|exp=14,300
|gold=115
|gold=115
|attack=360
|attack=360
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==={{DQ10}}===
==={{DQ10}}===
{{Stub}}
Bones of Baramos began appearing in Version 1.5.4 of the game as a rare boss in the Magical Labyrinth, as well as one of the so-called "Three Legendary Demons" along with the [[Baramonster]] and [[King hydra]].
 


==={{DQM3D}}===
==={{DQM3D}}===
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==={{DQMSL}}===
==={{DQMSL}}===
{{Stub}}
This game featured both the monster's original design and the design introduced in ''Terry's Wonderland 3D'' as a separate monster, the latter being known as "Corpse of Enmity Bones of Baramos" (怨恨の骸バラモスゾンビ, ''Enkon no Mukuro Baramosu Zonbi'') in order to differentiate the two. Both were SS-rank monsters of the [[Undead family]].


==={{DQStars}}===
==={{DQStars}}===
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==={{DQTact}}===
==={{DQTact}}===
Bones of Baramos appears as an S-rank {{MFamilies}} of the [[Undead family]] and appears as a boss during the limited {{Dragon Quest III}} event, eventually appearing on its own banner during the second part of the Silver Week event alongside [[Skeleton swordsman (recurring)|Skeleton swordsman]]. It can be faced in Chapter 5, Episode 3: [[Baramos]]? of the {{Dragon Quest III}} event quests.
Bones of Baramos appears as a S-rank {{MFamilies}} of the [[Undead family]] and appears as a boss during the original {{Dragon Quest III}} event, eventually appearing on its own banner during the second part of the Silver Week event alongside [[Skeleton swordsman (recurring)|Skeleton swordsman]]. It could eventually be scouted from any limited banner, as well. Bones of Baramos can be faced in Chapter 5, Episode 3: [[Baramos]]? of the ''Dragon Quest III'' event quests.
{{DQTactEnemy
{{DQTactEnemy
|name=Bones of Baramos
|name=Bones of Baramos
|kanji=バラモスゾンビ
|kanji=バラモスゾンビ
|romanji=Baramosuzonbi
|romanji=Baramosuzonbi
|sprite=[[Image:DQT Bones of Baramos.png|250px]]
|sprite=[[Image:DQT Bones of Baramos.png|300px]]
|family=[[Image:Tact Icon Zombie.png|48px]]<br>{{Undead}}
|family=[[Image:Tact Icon Zombie.png|48px]]<br>{{Undead}}
|rank=[[Image:DQTact Rank Icon S.png|48px]]
|rank=[[Image:DQTact Rank Icon S.png|48px]]
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|lvl=120
|lvl=130
|hp=1,097
|hp=1,177
|mp=351
|mp=377
|move=2
|move=2
|attack=517
|attack=555
|defense=377
|defense=406
|agility=442
|agility=476
|wisdom=190
|wisdom=205
|weight=50
|weight=50
|bskill1=[[Slowing Slug]]
|bskill1=[[Slowing Slug]]
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==Trivia==
==Trivia==
*Due to being a pallet swap in his original design, the zombified [[Baramos]] is shown to have wings when his original artwork and sprites do not convey or allude to these limbs at all.
* Due to being a pallet swap in his original design, the zombified [[Baramos]] is shown to have wings when his original artwork and sprites do not convey or allude to these limbs at all.


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
DQX Baramos Zombie.jpg|Bones of Baramos in ''X''.
Baramos Zombie.png|Bones of Baramos in {{Monsters: 3D}}.
Baramos Zombie.png|Bones of Baramos in {{Monsters: 3D}}.
DQM2-3D Bones of Baramos Icon.jpg|Icon in {{Monsters 2: 3D}}.
DQM2-3D Bones of Baramos Icon.jpg|Icon in {{Monsters 2: 3D}}.
DQMSL Enkon no Mukuro Baramos Zombie.jpg|Corpse of Enmity Bones of Baramos in {{DQMSL}}.
DQ Stars Android Bones of Baramos.jpg|Appearance in {{DQStars}}.
DQ Stars Android Bones of Baramos.jpg|Appearance in {{DQStars}}.
DQR Bones of Baramos.jpg|{{Rivals}} official art.
DQR Bones of Baramos.jpg|{{Rivals}} official art.
DQT GaikotsuKenshi BaramosZombie.jpg|The skeleton swordsman and Bones of Baramos in {{Tact}}.
DQT GaikotsuKenshi BaramosZombie.jpg|The skeleton swordsman and Bones of Baramos in {{Tact}}.
DQT Baramos Zombie.jpg|''Tact'' official art.
</gallery></center>
</gallery></center>


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*[[Soul of Baramos]]
*[[Soul of Baramos]]
*[[Baramonster]]
*[[Baramonster]]
===Similar species===
===Similar species===
*[[Skelegon]]
*[[Skelegon]]
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*[[Dragon zombie]]
*[[Dragon zombie]]


[[Category:Zombie family]]
[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III bosses]]
[[Category:Dragon Quest III bosses]]
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[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Walk bosses]]
[[Category:Dragon Quest Tact bosses]]
[[Category:Dragon Quest Tact bosses]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Keshi Keshi enemies]]


[[fr:Os de Baramos]]
[[fr:Os de Baramos]]

Revision as of 23:02, 23 November 2023

The Bones of Baramos is a recurring monster that was first introduced in Dragon Quest III. A literal shell of his former self, Baramos' rotten corpse is reanimated by Zoma's sorcery to delay the Hero and party's advance. It has gone on to appear as both a boss and a recruitable monster in other games.

Characteristics

In its original appearance and most games, the Bones of Baramos is merely a different colour scheme of Skelegon. Although their designs differ in two principal reasons: the colour of the bones and the colour of the eyes. The colour of the bones is a deep shade of purple (since purple is the color of death in Japan) and the colour of the pupils of the eyes are white, instead of blue.

However, in Emblem of Roto, Dragon Quest Monsters: Terry's Wonderland 3D, and in Iru and Luca's Marvelous Mysterious Key his design is completely different: instead of merely being the skeleton of Baramos, it is now an actual zombie, reflecting the monster's Japanese name. This is proven by the fact that some flesh is still held into the bones and because this zombie still wears the cape that Baramos wore in life. The skin shown is a sickly shade of green, really zombie-like, the bones are still purple, but the eyes are a solid blue. The cape's colors are more darker and the cape itself has been torn in different sections.

Monster Battle Road Victory features a completely different design, instead simply being another palette swap of Baramos himself with a purple body and robes in a different shade of purple.

Appearences

Dragon Quest III: The Seeds of Salvation

Bones of Baramos (バラモスゾンビ Baramosu zonbi)
Bestiary Number: #132
Dragon Quest III: The Seeds of Salvation
Sprites Attributes
NES SFC GBC Switch Level HP MP EXP Gold Attack Defence Agility Evasion
63 900 (NES)
3,000 (Remakes)
0 14,300 115 360 0 0 064
Resistances
Fire Crack Woosh Zap Whack Kamikazee Poof Dazzle Snooze Drain Magic Fizzle Fuddle Sap Deceleratle
0% 0% 0% 0% 100% 100% 100% 70% 100% 100% 100% 100% 100% 100%
Additional information
Spells Skills Locations Item Drop
None Acts twice per turn (33%)
Recovers 50 HP per turn
Zoma's Citadel Sword of ruin1256


Dragon Quest X

Bones of Baramos began appearing in Version 1.5.4 of the game as a rare boss in the Magical Labyrinth, as well as one of the so-called "Three Legendary Demons" along with the Baramonster and King hydra.

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key

Dragon Quest Monsters: Super Light

This game featured both the monster's original design and the design introduced in Terry's Wonderland 3D as a separate monster, the latter being known as "Corpse of Enmity Bones of Baramos" (怨恨の骸バラモスゾンビ, Enkon no Mukuro Baramosu Zonbi) in order to differentiate the two. Both were SS-rank monsters of the Undead family.

Dragon Quest of the Stars

Bones of Baramos appears as a minor boss in the Dragon Quest III story events, as well as in Guided by Rubiss Light. In both cases it appears in the boss rush prior to facing Zoma.

Dragon Quest Tact

Bones of Baramos appears as a S-rank monster of the Undead family and appears as a boss during the original Dragon Quest III event, eventually appearing on its own banner during the second part of the Silver Week event alongside Skeleton swordsman. It could eventually be scouted from any limited banner, as well. Bones of Baramos can be faced in Chapter 5, Episode 3: Baramos? of the Dragon Quest III event quests.

[[File:Tact Icon
Undead.png|link=
Undead family|30px]] [[File:DQTact Rank Icon .png|24px]] Bones of Baramos (バラモスゾンビ Baramosuzonbi)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
[[File:DQTact
AttackType.png|30px]]
Attack
130 1,177 377 2
Attack Defence Agility Wisdom Weight
555 406 476 205 50
Resistances
Frizz Sizz Crack Woosh Bang
Very Weak Very Weak Normal Normal Half Res
Zap Zam Snooze Poison Physical Lock
Half Res Normal Normal Normal Half Res
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Normal Normal Super Weak Normal Immune
Dazzle Curse Paralysis Confusion Charm
Super Weak Normal Half Res Normal Normal
Skills
Basic skills Awakening skills
Slowing Slug
Genocide Breath*
Dastardly Talons*
Resentful Will / Stats Up
Bang Res +25 / Stats Up
Dastardly Talons Potency +5% / Stats Up
Corpse Tenacity: Heals HP at start of turn 2 action.
Zap Res +25 / Stats Up
Dastardly Talons Potency +5% / Stats Up
Undying Corpse: Heals HP at start of turn 3 action.
Perks
Basic perks ATK +15
Max HP +30
Deepening Hate: Raises ATK for 3 turns at action start until turn 3.
Dastardly Talons Potency +2%
Leader perk Lowers enemy DEF by 20% in a 5x5 square around it.
Awakening perk Resentful Will: Raises Move and Physical Res for 3 turns at action start until turn 3.


Trivia

  • Due to being a pallet swap in his original design, the zombified Baramos is shown to have wings when his original artwork and sprites do not convey or allude to these limbs at all.

Gallery

Related monsters

Similar species