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{{Monster Infobox
{{Monster Infobox
|title=Captain catastrophe
|title=Captain catastrophe
|image=[[File:DQVII Captain catastrophe.png|center|180px]]
|image=[[File:DQVII Captain catastrophe.png|250px]]
|caption=
|caption=Art by [[Akira Toriyama]]
|kanji=ジェネラルダンテ
|kanji=ジェネラルダンテ
|romanji=General Dante
|romanji={{tt|Jenerarudante|General Dante}}
|firstappear=''[[Dragon Quest VII]]''
|firstappear=''[[Dragon Quest VII]]''
}}
}}
The '''captain catastrophe''' (formerly '''General''') is a monster in the game ''[[Dragon Quest VII]]''.
 
The '''Captain catastrophe''' is a recurring monster in the {{DQSeries}}, first appearing in ''[[Dragon Quest VII]]''. It is an aged swordsman of the demon world.


==Characteristics==
==Characteristics==
 
Blue armoured noble brutes with a knack for catching foes off guard with a variety of ferocious fighting skills and styles. During battle they stand still until ready to strike, hand gripping the hilt of their long swords, almost gallant in stature and stance. They strike with extraordinary speed, catching enemies off guard and allowing for extra damage by exploiting openings, then quickly return their blades to their scabbards. Their calm manner and knightly training allows them to '''Meditate''', allowing them to heal themselves, even in the midst of the most manic battles. As adept warriors as they are, they're trained in countering the magic of mages, casting '''Fizzle''' to prevent magic being fired off, before slinging their burning '''Sizzle''' spell right back.
Blue armoured noble brutes with a knack for catching foes off guard with a variety of ferocious fighting skills and styles. During battle they stand still until ready to strike, hand gripping the hilt of their long swords, almost gallant in stature and stance. They strike with extraordinary speed, catching enemies off guard and allowing for extra damage by exploiting openings. Their calm manner and knightly training allows them to '''meditate''', allowing them to heal themselves, even in the midst of the most manic battles. As adapt warriors as they are, they're trained in countering the magic of mages, casting '''Fizzle''' to prevent magic being fired off, before slinging their burning '''Sizzle''' spell right back.  
   
   
==Appearances==
==Appearances==
 
===''[[Dragon Quest VII]]''===
{{Enemy
{{DQ7Enemy
|float=
|name=Captain catastrophe
|image=[[Image:General.gif]]
|kanji=ジェネラルダンテ
|name=Captain catastrophe  
|romanji=Jenerarudante
|game=Dragon Quest VII
|sprite=[[Image:General.gif]]
|console=PSX
|romanji=
|hp=335
|hp=335
|mp=35
|mp=35
|exp=188 (PS1)<br>282 (3DS)
|gold=108 (PS1)<br>162 (3DS)
|attack=158
|attack=158
|defense=112
|defense=112
|agility=97
|agility=97
|experience=188
|tameRate=[[Animal Magnetism|{{fraction|1|128}}]]
|gold=108
|bestiaryNumber=#175
|droppedItem=Glam Coat (1/64)
|spells=[[Sizzle]]<br>[[Fizzle]]
|skills=[[Meditate]] <br> Brutal Hit
|skills=[[Desperate attack]]<br>[[Meditate]]
|spells=[[Sizzle]] <br> [[Fizzle]]
|locations=<small>After the [[Orgodemir|Demon King]]'s resurrection:</small><br>[[The Tallest Tower]] region<br>[[Medal King's Palace|King Maximo's Mansion]] region<br>[[Aeolus Vale]] region
|family=Humanoid
|items=[[Garish garb]]{{fraction|1|64}}
|bestiaryNumber=175
|evasion={{fraction|1|64}}
|captureRate=[[Animal Magnetism|{{fraction|1|128}}]]
|frizz-resist=0%
|description=
|sizz-resist=60%
|locations=Gorges <br> Orph <br> Hamelia
|bang-resist=60%
|}}
|crack-resist=60%
|woosh-resist=0%
|zap-resist=0%
|whack-resist=100%
|poof-resist=100%
|dazzle-resist=100%
|snooze-resist=100%
|drain-resist=100%
|fizzle-resist=50%
|fuddle-resist=50%
|sap-resist=0%
|poison-resist=50%
|stun-resist=100%
|ban-dance-resist=100%
|fire-breath-resist=0%
|cool-breath-resist=0%
|strike-resist=50%
|burning-breath-resist=90%
|army-resist=15%
|remake-changes=
}}
 
===''[[Dragon Quest Monsters: Joker 2|Dragon Quest Monsters: Joker 2 Professional]]''===
{{DQMJ2monster
|name = Captain catastrophe
|image = 
|family = {{Demon}}
|rank = B
|size = S
|weapons = [[Sword Weapon Family|Swords]], [[Hammer Weapon Family|Hammers]], [[Claw Weapon Family|Claws]], [[Wand Weapon Family|Staves]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Hit Squad]], Critical Massacre, Early Bird, Desperado
|resistances = Vulnerable to [[Zap]], Poison, Paralysis, Sleep, and [[Dim]]<br>Resistant to [[Crack]], Confusion, and [[Decelerate]]<br>Immune to [[Sizz]] and [[Fizzle]]
|skill = [[Sizz & Zam]]
|location = -
|breeding chart = [[Winky]] x [[Gryphon]]
}}


It can only be found after the sealing of the present lands; in the [[Aeolus Vale]], [[L'Arca]], and [[Medal King's Palace]] regions.
{{clear}}


==Related Enemies==
==Gallery==
<center><gallery>
DQM2 3D CaptainCatastrophe.png|Icon in ''Monsters 2: 3D''
DQVII General Dante card.jpg|''Dragon Quest VII'' card
</gallery></center>
 
==Related monsters==
===Similar species===
*[[Major disaster]]
*[[Major disaster]]
[[Category:Dragon Quest VII enemies]]{{Wikia}}
 
[[Category:Demons]]
[[Category:Dragon Quest VII enemies]]
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
 
[[fr:Capitaine catastrophe]]

Revision as of 16:38, 19 November 2022

The Captain catastrophe is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VII. It is an aged swordsman of the demon world.

Characteristics

Blue armoured noble brutes with a knack for catching foes off guard with a variety of ferocious fighting skills and styles. During battle they stand still until ready to strike, hand gripping the hilt of their long swords, almost gallant in stature and stance. They strike with extraordinary speed, catching enemies off guard and allowing for extra damage by exploiting openings, then quickly return their blades to their scabbards. Their calm manner and knightly training allows them to Meditate, allowing them to heal themselves, even in the midst of the most manic battles. As adept warriors as they are, they're trained in countering the magic of mages, casting Fizzle to prevent magic being fired off, before slinging their burning Sizzle spell right back.

Appearances

Dragon Quest VII

Captain catastrophe (ジェネラルダンテ, Jenerarudante )
Big Book of Beasts No. : #175
Dragon Quest VII: Fragments of the Forgotten Past
Sprite Attributes
File:General.gif HP MP EXP Gold Attack Defence Agility Evasion Recruit Rate
335 35 188 (PS1)
282 (3DS)
108 (PS1)
162 (3DS)
158 112 97 164 1128
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
0% 60% 0% 60% 60% 0% 0% 50% 0% 100% 90%
Army Poison Stun Poof Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
15% 50% 100% 100% 100% 100% 50% 50% 0% 100% 100%
Additional information
Spells Skills Locations Dropped item
Sizzle
Fizzle
Desperate attack
Meditate
After the Demon King's resurrection:
The Tallest Tower region
King Maximo's Mansion region
Aeolus Vale region
Garish garb164
Notable changes in the remakes


Dragon Quest Monsters: Joker 2 Professional

Captain catastrophe
Dragon Quest Monsters: Joker 2
Sprite Attributes
Family Rank Size Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Demon B S ? ? ? ? ? ?
Traits Skills Resistances
Hit Squad, Critical Massacre, Early Bird, Desperado Sizz & Zam Vulnerable to Zap, Poison, Paralysis, Sleep, and Dim
Resistant to Crack, Confusion, and Decelerate
Immune to Sizz and Fizzle
Additional information
Weapons Swords, Hammers, Claws, Staves
Location -
Breeding chart Winky x Gryphon


Gallery

Related monsters

Similar species