Mechan-o'-wyrm: Difference between revisions

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Mechan-o'-wyrms are identical to Metal dragons with the exception of coloring, with Mechan-o'-wyrms having gold bodies and red eyes.

Generally speaking, Mechan-o'-wyrms are superior to Metal dragons in nearly all aspects and are among the most dangerous enemies encountered in the final stages of an adventure.

Appearances

Dragon Quest V: Hand of the Heavenly Bride

Mechan-o'-wyrm (メカバーン, Mekabān )
Big Book of Beasts No. : #177
Dragon Quest V: Hand of the Heavenly Bride
Sprites Attributes
SFC PS2 DS & Mobile HP MP EXP Gold Attack Defence Agility Evasion Recruit Rate
350 0 978 160 260 270 99 0/64 N/A
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Zap Whack Kamikazee
20% 100% 100% 100% 100% 100% 100% 20% 100% 20%
Drain Magic Poison Stun Poof Dazzle Sleep Fizzle Confusion Sap
100% 100% 67% 100% 100% 100% 100% 67% 20%
Additional information
Spells Skills Locations Dropped item
Begins battle with Bounce cast. None Estark's Labyrinth Orichalcum fangs164
Notable changes in the remakes None


Dragon Quest X

Dragon Quest XI: Echoes of an Elusive Age

Mechan-o'-wyrm (メカバーン, Mekabān )
Defeated Monster List No. : #612
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Machine 1,251 0 3,315 730 520 752 135
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
50% 50% 50% 0% 50% 50% 50% 100% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 25% 100% 100% 50% 100% 25% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 99% 100% 100% 0% 0%
Additional information
Spells Skills Locations Dropped item
None Becomes Pepped up.
Blinding Flames
Calls for back up Vicious metal dragon.
Causes an earthquake.
Lets loose a barrage of missiles.
Hoarder's Keep
Citadel of Spite
Gold nuglet116
Orichalcum claws1256
Description Sparkling marvels of evil engineering that glisten gratuitously, and in action, resemble nothing more than fearsome golden fortresses.


Dragon Quest Monsters: Joker

A Mechan-o'-wyrm can be obtained from an NPC in the Domus Isle sewers prior to the game's final battle, though the player must choose between the Mechan-o'-wyrm or a Heligator.

[[File:DQMJ Icon Dragon.png|link=Dragon family|20x20px|class=pixels]] Mechan-o'-wyrm
Dragon Quest Monsters: Joker
Sprite Attributes
Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
A ? ? ? ? ? ?
Traits Skills Resistances
Critical Massacre Barricade Whackproof, Paralysisproof
Additional information
Description Love of gold has turned these miserly machines into their favorite colour.
Weapons Axes, Hammers, Claws, Staves
Location -
Breeding chart Metal dragon x Great dragon

Dragon Quest Monsters: Joker 2

[[File:DQMJ2 Icon Dragon.png|link=Dragon family|14px|class=pixels]] Mechan-o'-wyrm
Dragon Quest Monsters: Joker 2
Sprite Attributes
Rank Size Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
A S ? ? ? ? ? ?
Traits Skills Resistances
Critical Massacre, Paralyzing Barricade Immune to Sizz, Whack, and Paralysis
Additional information
Weapons Axes, Hammers, Claws, Staves
Location -
Breeding chart Metal dragon x Great dragon

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key

Dragon Quest Monsters: Joker 3

Dragon Quest Monsters: The Dark Prince

Mechan-o'-Wyrm (メカバーン, Mekabān )
Monsterpedia No.: #126
Dragon Quest Monsters: The Dark Prince
Icon Attributes
Family Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
A 1,390 290 580 690 390 420
Talents Traits Large-size exclusive traits Dropped items
Altruist (lv. 1) Critical Triumph (lv. 1)
Insta-Buff (lv. 20)
Insta-Bounce (lv. 40)
Tactical Genius (lv. 1)
Insensitive Skin (lv. 1)
Critical Moment (lv. 60)
N/A
Resistances
Fire * Water * Explosion * Wind * Earth * Ice * Electricity * Light * Dark * Antimagic *
50% -25% 50% 25% 0% 0% 0% 25% 25% 0%
Bedazzlement * Confusion * Debilitation * MP Absorption * Paralysis * Poison * Sleep * Stun * Instant Death *
50% 0% 0% 0% 50% -25% 25% 50% 0%
Additional information
Description Mechanical dragons made from well-polished precious metal. They are believed to have been constructed during a lost golden age
Location This monster has no natural habitat
Synthesis
Breeding chart
X
Notable fusions


Dragon Quest Walk

Dragon Quest Tact

Mechan-o'-wyrm appears as an S-rank member of the Inorganic family as part of the limited The Ultimate Automaton Has Been Born! Battle the Mindini Hunter! event on its own banner alongside Visor kaiser. It can be battled as a boss in Chapter 2, Episode 5 of the event quests. It can also participate in Kisser's Battle Road as a party member.

[[File:Tact Icon
Inorganic.png|link=
Inorganic family|30px]] [[File:DQTact Rank Icon .png|24px]] Mechan-o'-wyrm (メカバーン Mekabān)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
[[File:DQTact
DefenceType.png|30px]]
Defence
130 1408 545 2
Attack Defence Agility Wisdom Weight
323 573 480 151 50
Resistances
Frizz Sizz Crack Woosh Bang
Very Weak Half Res Normal Normal Half Res
Zap Zam Snooze Poison Physical Lock
Normal Very Weak Normal Normal Normal
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Normal Half Res Normal Normal Super Weak
Dazzle Curse Paralysis Confusion Charm
Normal Super Weak Immune Normal Half Res
Skills
Basic skills Awakening skills
Selflessness
Galeforce Orb*
Magnetic Missile*
Instant Cover/Stats Up
Sizz Res +25 / Stats Up
Paralyser: When attacked by physical or martial enemy attack: Occasionally paralyses./Magnetic Missile Potency +5%/Stats Up
Bang Res +25/Stats Up
Max HP +100/Magnetic Missile Potency +5%/Stats Up
Perks
Basic perks Max HP +30
DEF+20
Instant Bounce: Battle start: Grants a barrier that reflects spells for 3 turns.
Magnetic Missile Potency +2%
Leader perk Raises DEF of all inorganic allies, including itself, by 30% in a 5x5 square around it.
Awakening perk Instant Cover: Battle start: Enables Cover for 3 turns.


Etymology

  • The Mechan-o'-wyrm's name possibly serves two meanings: a cliché naming convention towards devices stating what the monster is while trying to sound technical, and a pun on the phrase "can of worms". A wyrm is a type of dragon, with the name telling of its mechanical nature, while a can of worms refers to something that can cause problems, something that a Mechan-o'-wyrm is more than capable of doing.

Similar species

Gallery