Meddler: Difference between revisions
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[[Category:Dragon Quest III, X, and Monster Parade personalities]] | [[Category:Dragon Quest III, X, and Monster Parade personalities]] | ||
[[Category:Dragon Quest Monsters | [[Category:Dragon Quest Monsters personalities]] | ||
[[Category:Dragon Quest Monsters 2 personalities]] | |||
Revision as of 09:03, 3 August 2016
Meddler (おせっかい, osekkai?, lit. translated as nosy in the Monsters series) is a personality in the Dragon Quest III remakes, in Dragon Quest Monsters and Dragon Quest Monsters 2, in Dragon Quest X, and in Dragon Quest: Monster Parade.
Appearances
Main series
Dragon Quest III remakes
| Dragon Quest III personality | |
|---|---|
| Meddler | |
| Meddler personality stat chart for Dragon Quest III | |
| Strength (STR) | 105% |
| Agility (AGL) | 85% |
| Resilience (VIT) | 110% |
| Wisdom (INT) | 80% |
| Luck (LUCK) | 70% |
| Classes / genders | |
| Book | none |
| Accessory | none |
In the Dragon Quest III remakes, meddler is a personality that improves strength and resilience growth, but reduces agility, wisdom, and luck growth.
The hero cannot become a meddler at the start of the game.
Other party members have a chance to be a meddler when recruited as any class except gadabout, depending on their stat bonuses.
An existing character cannot become a meddler through items.